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fire_toad
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Halifax, NS
Jun 2002 time: 01:20
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I'm not sure how often this happens to other people, since I mostly play in uhm.. cheiftan... but I get heavily ripped off in trades, especialy for luxuries. I offer the AI a trade: my wines for its dyes, it counter with its dyes for my wines,chivalry,gunpowder,5 gold per tern,60 gold (only a BIT exagerated). What's up with that, does the offers it gives reflect to your military, science or power? or is it just being extremely cheap.
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fire_toad
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Halifax, NS
Jun 2002 time: 01:20
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I know, it's really annoying when you reduce a civilization down to one city and you get a message from them: make peace or we will wipe you off the face of the earth. That's no fun! They should be groveling.
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YuMMz
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The greatest asset in Civ is Technology. If you want to dominate the trade market get ahead in technology. Then once you discover a new tech trade it to Greece, Babylon, Persia, China or India those Civs I have noticed especially China, Babylon and Greece all will pay unbelievable amounts of gold per turn for techs. For example I have been getting 400+ gold per turn from all these civs and setting my science to 100% and still making 1500-2000 gold per turn. Once you have accomplished this you will dominate the tech race since these other civs cannot set science as high because they are paying you! Once you are 2-3 tech ahead you can trade away old techs for whatever you want! This strat only really comes into play during mid-midieval times or later, before that no civ is wealthy enough to accept trades. Also make sure you get Darwins!
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Willem
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Canada
Dec 2001 time: 00:20
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quote: Originally posted by fire_toad
I'm not sure how often this happens to other people, since I mostly play in uhm.. cheiftan... but I get heavily ripped off in trades, especialy for luxuries. I offer the AI a trade: my wines for its dyes, it counter with its dyes for my wines,chivalry,gunpowder,5 gold per tern,60 gold (only a BIT exagerated). What's up with that, does the offers it gives reflect to your military, science or power? or is it just being extremely cheap. |
Part of this depends on whom you're trying to deal with. Each civ has been programmed with a different personality when it comes to trading. Some are easy to get along with, some are down right impossible.
Also, have you asked what the other civ might be willing to offer for something you have? Especially if they approach you. Don't just cut to the chase, spend some time haggling. You might find you get better deals. If not, don't bargain. They'll come around eventually, once they know you're not a patsy.
The trading aspect is actually one of the more sophisticated elements of the AI, IMO. It does a much better job in that area than it does with military decisions.
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Catt
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California - SF Bay Area
May 2002 time: 21:20
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The more powerful you are, the worse deals you will get.
It's been said in these forums (and I believe it, based on experience, but can't show any absolute proof ) that the AI knows exactly the benfits of a luxury resource to your civ -- i.e., if you have 7 other luxuries, marketplaces in most of your cities, and 500 citizens (the leader by far), then that eighth luxury is worth a heck of a lot to you -- it will produce four additional happy faces in each city with a marketplace, regardless of how many cities you have. If the AI civ trading it to you has four cities of average pop 10 and only has access to 2 luxuries, then even trading his one excess luxury for 5 or 6 luxuries from you won't necessarily seem to be a "fair trade" in the AI's eyes (rightly so?) in terms of the effects on the two populations.
As Sir Ralph points out -- it works both ways. If you are not the largest and most powerful civ, try trading a luxury to the big dog -- you can usually get one luxury back plus an extra premium of some kind.
Catt 
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kimmygibler
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I thought it was the more cities who have, the more valuable a luxery resource is.
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Coracle
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quote: Originally posted by Lawrence of Arabia
I dont know who created this diplomacy screen, but it needs some reform. Who in the world would want to speak with someone who calls you nation "the barbarians" or "the puny nation" or "blah blah you suck" im sorry, but if other leaders would treat me like crap. . . |
How about when Shaka calls you "filth"?!
The Diplomacy Screen? Here's my favorite:
I have a nice tech for tech deal with another civ good to go. I decide to be nice and throw in for free a bunch of other resources at no extra cost. Strategic resources, luxuries. I offer them free.
The answer from the idiot AI civ?? "They would never accept" that deal!! They supposedly don't like my rep for something (which I likely never did anyway!), so they spite THEMSELVES - and insult me - by refusing a load of nice freebies. It's idiotic.
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Coracle
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Oh, SPEAKING OF TRADES. . .
Why is it when you are negotiating a peace with a civ - and you want some of their nice resources - you can NOT get them as trading is not permitted during war? This is not logical.
Even when at war, if I want some resources to make peace they should be on the negotiating table, yes, EVEN DURING WAR. Many times a war continued as the civ I was fighting had nothing I wanted - except the resources.
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Catt
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California - SF Bay Area
May 2002 time: 21:20
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quote: Originally posted by fire_toad
That's weird, because in my games I can easily do this (and do very often), sometimes the only reson I go to war, is to get tons of resources, luxuries and gold when nagotiating fo peace! |
Are you certain? I can never demand resources during a negotiation to end war -- I can demand gold-per-turn, cities, workers, techs, maps, etc., but never any "trade deals" -- the options are always greyed out. Other players have confirmed this repeatedly in various other random threads.
I can negotiate for luxuries immediately after making peace -- but the AI is usually not to interested in trading with me at that point (no matter how generous I was in the peace negotiations ). I can also negotiate for resources when re-negotiating peace (IIRC), just never when trying to end a war.
Catt 
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