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Sirotnikov is offline Sirotnikov
King
<--- Yes, It's a "kitty" in a boot.
Feb 2000
time: 07:20
  Old Post 14-06-2002 01:07
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More unit abilities Support Apolyton buy from Amazon

I have sat for some time and decided to invent new unit abilities to allow for more interesting units.

Most of these should apply to special forces units, which should make the gameplay more interesting.

Basically, i'm slightly bored with the litte special forces we have.

Here are my ideas:

Alpinist - The enemy has no height defense bonus, when attacked.

Commando - The enemy has no forest / jungle defense bonus, when attacked.

City Warfare - The unit does not kill civilians when attacks.

Terrorist - Kills civilians and not military units. Ignores military units parked in the city (They do not defend against him) unless they have AT ability.

Anti-Terrorist - Defends against terrorist.

Policing - Doubles unit's martial law effect.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 14-06-2002 02:28 Visit panag's homepage!
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Re: More unit abilities Lose 30 kilos (of popups)

quote:
Originally posted by Sirotnikov
I have sat for some time and decided to invent new unit abilities to allow for more interesting units.

Most of these should apply to special forces units, which should make the gameplay more interesting.

Basically, i'm slightly bored with the litte special forces we have.

Here are my ideas:

Alpinist - The enemy has no height defense bonus, when attacked.

Commando - The enemy has no forest / jungle defense bonus, when attacked.

City Warfare - The unit does not kill civilians when attacks.

Terrorist - Kills civilians and not military units. Ignores military units parked in the city (They do not defend against him) unless they have AT ability.

Anti-Terrorist - Defends against terrorist.

Policing - Doubles unit's martial law effect.


hi ,

what about an anti-tank unit , .....

have a nice day

nostromo is offline nostromo
Prince
Montréal, Québec
Mar 2002
time: 00:20
  Old Post 14-06-2002 02:44
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Lose 30 kilos (of popups)

I like your suggestions, except the ones involving killing civilians. Have you noticed the "enables bridges" flag in the editor's "civ advances" tab? This flag doesn't seem to be implemented yet. But it opens interesting possibilities. I would add a new worker order: build bridge. Since rivers run between tiles, bridges should be 2 tile improvements. I would also add a new unit ability: unit can cross rivers without a bridge. The marine, for example, could be such a unit.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 14-06-2002 02:48 Visit panag's homepage!
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quote:
Originally posted by nostromo
I like your suggestions, except the ones involving killing civilians. Have you noticed the "enables bridges" flag in the editor's "civ advances" tab? This flag doesn't seem to be implemented yet. But it opens interesting possibilities. I would add a new worker order: build bridge. Since rivers run between tiles, bridges should be 2 tile improvements. I would also add a new unit ability: unit can cross rivers without a bridge. The marine, for example, could be such a unit.


hi ,

well the killing of civilians is normal , take a couple of jet-fighters or bombers , they do the same thing , ....so why not spoil wter-well , .......

have a nice day

Yurt is offline Yurt
Warlord
Vancouver, BC
Jan 2002
time: 21:20
  Old Post 14-06-2002 03:32
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I don't like Terrorist / Anti-Terrorist... it sounds too much like a CTP2 thing. Lawyer / Corporate Branch, Slaver / Abolishonist. It seems realistic but it doesn't work when you have to actually devote a city's entire production to making these specialty units. I like the other ideas.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 14-06-2002 03:34 Visit panag's homepage!
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hi ,

a "sabotage" unit would be great , aldo it would have to cost a lot , .....

have a nice day

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 14-06-2002 04:46 Visit panag's homepage!
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hi ,

what about soldiers for rent , ....like a mercenary , ...

a B-52 should be in , for the famous carpet-bombing , ... with a range of 20 , ...

have a nice day

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:20
  Old Post 14-06-2002 05:03
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Nostromo :
"Enables bridges" works. It does only one thing : before bridges are enabled, a unit crossing a river on a road doesn't benefit from the movement bonus.
For example, your warrior start at left side of the river, on a road. He wants to go to the right side, on a road too. Normally, he would use only 1/3 move, but he used 1 whole move because bridges arent enabled.

nostromo is offline nostromo
Prince
Montréal, Québec
Mar 2002
time: 00:20
  Old Post 14-06-2002 05:36
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quote:
Originally posted by Spiffor
Nostromo :
"Enables bridges" works. It does only one thing : before bridges are enabled, a unit crossing a river on a road doesn't benefit from the movement bonus.
For example, your warrior start at left side of the river, on a road. He wants to go to the right side, on a road too. Normally, he would use only 1/3 move, but he used 1 whole move because bridges arent enabled.


I see... But the "enable bridges" flag doesn't seem to be used in the standard game: I just checked in the editor and no civ advance seems to enable bridges. They kept it for Mods I guess.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 14-06-2002 05:46 Visit panag's homepage!
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quote:
Originally posted by nostromo


I see... But the "enable bridges" flag doesn't seem to be used in the standard game: I just checked in the editor and no civ advance seems to enable bridges. They kept it for Mods I guess.


hi ,

wait a minute , what about "construction" , ....

have a nice day / night

nostromo is offline nostromo
Prince
Montréal, Québec
Mar 2002
time: 00:20
  Old Post 14-06-2002 06:13
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Put an end to popups!

quote:
Originally posted by panag


hi ,

wait a minute , what about "construction" , ....

have a nice day / night


I just checked. No, "construction" doesn't enable bridge either.

eewolf is offline eewolf
Chieftain
Florida Coast
Mar 2002
time: 21:20
  Old Post 14-06-2002 09:49
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engineering

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 14-06-2002 23:19 Visit panag's homepage!
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quote:
Originally posted by eewolf
engineering


hi ,

yep , "engineering" allows road movement across rivers , ....

that's what it say's at the tech three , ....
its one of the three first tech's in the middle ages .

have a nice day

nostromo is offline nostromo
Prince
Montréal, Québec
Mar 2002
time: 00:20
  Old Post 14-06-2002 23:30
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quote:
Originally posted by eewolf
engineering


I missed that one... Thanks for the info eewolf!

Sirotnikov is offline Sirotnikov
King
<--- Yes, It's a "kitty" in a boot.
Feb 2000
time: 07:20
  Old Post 16-06-2002 04:48
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#15 Report this post to a moderator
Put an end to popups!

Everyone - I'm not suggesting new units, rather new unit abilities.


No one is suggesting a new unit made just to kill (or save) terrorists.

But if I want to build a super-cool-commando unit, that can do those things among others, why not??

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 16-06-2002 04:57 Visit panag's homepage!
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quote:
Originally posted by Sirotnikov
Everyone - I'm not suggesting new units, rather new unit abilities.


No one is suggesting a new unit made just to kill (or save) terrorists.

But if I want to build a super-cool-commando unit, that can do those things among others, why not??


hi ,

a parachutist-commando unit would be great , ....it would cost a lot and would have to be UU , ....

it would be able to jump in , and hold ground for a long time , when needed it would be able to fight and kill several infantry units , ...

have a nice day

Sirotnikov is offline Sirotnikov
King
<--- Yes, It's a "kitty" in a boot.
Feb 2000
time: 07:20
  Old Post 16-06-2002 10:02
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why does everything have to be a UU?

I despise UUs. This is not a fekkin RTS!

I want to have an ability to create commandos as I wish.

Comrade Tassadar is offline Comrade Tassadar
Settler

Aug 2005
time: 05:20
  Old Post 16-06-2002 11:34 Visit Comrade Tassadar's homepage!
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#18 Report this post to a moderator
Re: More unit abilities Get a bigger avatar today!

quote:
Originally posted by Sirotnikov
I have sat for some time and decided to invent new unit abilities to allow for more interesting units.

Most of these should apply to special forces units, which should make the gameplay more interesting.

Basically, i'm slightly bored with the litte special forces we have.

Here are my ideas:

quote:

Alpinist - The enemy has no height defense bonus, when attacked.


This would be cool. I'd like it.
Commando - The enemy has no forest / jungle defense bonus, when attacked.


I would definately like this, I usually start in forest infested area (which isn't nesisarily a bad thing...)

quote:

City Warfare - The unit does not kill civilians when attacks.


If it only targeted military units, then this would be great. I can't tell you how many times my artillary has killed "some of the cities population", reduced it to 1, and then begins hitting military units...When I eventually win, the city is raised and I have to found a new city there. Quite a pain when its on a different island.

quote:
Terrorist - Kills civilians and not military units. Ignores military units parked in the city (They do not defend against him) unless they have AT ability.


I don't like this one at all. I'm still a bit sensative to anything refrencing to terrorism, biological weapons, etc....This really hits a sensative spot, and I don't want to see the message "Terrorists have struck Moscow!" Too big a reminder.

And it would be annoying. Having my cities reduced to 1 and then automatically raised completly eliminates a chance that they'll culturally revert back to me.

quote:
Policing - Doubles unit's martial law effect.


Since I'm already a democracy, this wouldn't help very much for me.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 16-06-2002 18:35 Visit panag's homepage!
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quote:
Originally posted by Sirotnikov
why does everything have to be a UU?

I despise UUs. This is not a fekkin RTS!

I want to have an ability to create commandos as I wish.


hi ,

only certain civ's should have this or that , .....

maybe they should double the total amount of units , ....

have a nice day

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:20
  Old Post 16-06-2002 20:18
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Royal marines who can attack enemys on a mountain without the defensive bonus, and can also act like normal marines.

i'd like to see a super expensive Spec Ops like SAS, that takes 100turns to build in a good city! and can para drop, and also act kinda like a sub, you can't see them unless they are one square away from you, or 3 squares away from a city!

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:20
  Old Post 16-06-2002 22:12
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and they have the abillity to nuke any square

and they automatically take enemies cities (as long as they are only defended by one enemy troop)

and if they attack the capital they send that nation into revolution

and they have an attack of 72 and a defense of 34 and a movement of 56

Jon Miller

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:20
  Old Post 16-06-2002 22:14
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i'm trying to work out if this is a joke or an insult.

Jaguar is offline Jaguar
King
Montgomery County, MD
Apr 2000
time: 00:20
  Old Post 17-06-2002 04:39
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#23 Report this post to a moderator
Suffering from ads?

Not either... anyone?



Special ops aren't as important... I want smoother transitions between units. The ones with really bad transitions are the horse units. Suddenly, the attack is doubled and the defense is tripled. Then they get a third MP in addition to two more attack on the next upgrade.

Sirotnikov is offline Sirotnikov
King
<--- Yes, It's a "kitty" in a boot.
Feb 2000
time: 07:20
  Old Post 24-06-2002 09:49
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Jag - I agree.

But this game with no special units is just no fun.

Christantine The Great is offline Christantine The Great
Prince
Massachusetts
Jun 2000
time: 00:20
  Old Post 24-06-2002 11:04
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quote:
Originally posted by HazieDaVampire
i'm trying to work out if this is a joke or an insult.


Neither. He's just sarcastically saying how it's not good to have thousands of jack-of-all-trades superunits. Especially a unit that can swim, walk, and be invisible.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
Arrow  Old Post 24-06-2002 20:19 Visit panag's homepage!
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quote:
Originally posted by Sirotnikov
Jag - I agree.

But this game with no special units is just no fun.


hi ,

, when we got the editor a PTW , and a couple patches later , that means this time next year , then people shall start to make units , new idea's , new abilities , ....

so in all , we have to wait a bit , .....

have a nice day

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