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Comrade Tassadar
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quote: Originally posted by Sirotnikov
I have sat for some time and decided to invent new unit abilities to allow for more interesting units.
Most of these should apply to special forces units, which should make the gameplay more interesting.
Basically, i'm slightly bored with the litte special forces we have.
Here are my ideas:
quote:
Alpinist - The enemy has no height defense bonus, when attacked.
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This would be cool. I'd like it.
Commando - The enemy has no forest / jungle defense bonus, when attacked.
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I would definately like this, I usually start in forest infested area (which isn't nesisarily a bad thing...)
quote:
City Warfare - The unit does not kill civilians when attacks.
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If it only targeted military units, then this would be great. I can't tell you how many times my artillary has killed "some of the cities population", reduced it to 1, and then begins hitting military units...When I eventually win, the city is raised and I have to found a new city there. Quite a pain when its on a different island.
quote: Terrorist - Kills civilians and not military units. Ignores military units parked in the city (They do not defend against him) unless they have AT ability. |
I don't like this one at all. I'm still a bit sensative to anything refrencing to terrorism, biological weapons, etc....This really hits a sensative spot, and I don't want to see the message "Terrorists have struck Moscow!" Too big a reminder.
And it would be annoying. Having my cities reduced to 1 and then automatically raised completly eliminates a chance that they'll culturally revert back to me.
quote: Policing - Doubles unit's martial law effect. |
Since I'm already a democracy, this wouldn't help very much for me.
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Jon Miller
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and they have the abillity to nuke any square
and they automatically take enemies cities (as long as they are only defended by one enemy troop)
and if they attack the capital they send that nation into revolution
and they have an attack of 72 and a defense of 34 and a movement of 56
Jon Miller
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Christantine The Great
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Massachusetts
Jun 2000 time: 00:20
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quote: Originally posted by HazieDaVampire
i'm trying to work out if this is a joke or an insult. |
Neither. He's just sarcastically saying how it's not good to have thousands of jack-of-all-trades superunits. Especially a unit that can swim, walk, and be invisible.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:20
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quote: Originally posted by Sirotnikov
Jag - I agree.
But this game with no special units is just no fun. |
hi ,
, when we got the editor a PTW , and a couple patches later , that means this time next year , then people shall start to make units , new idea's , new abilities , ....
so in all , we have to wait a bit , .....
have a nice day
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