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Travathian
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Chandler, AZ, USA
May 1999 time: 21:20
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I'll second that idea. Good choice.
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Raion
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Getting out of levels such as Chieftain, or Warlord, is what all who have played have strived for!
Except if you only play on a certain level and really do not care to beat it on Deity level!
But then, any number of years can be spent playing Civilization!
You the Boss!
You the Big Chief!
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dawidge
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Chicago
Apr 2002 time: 23:20
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I'll second the recommendation for the Babs. Cheap temples, cheap libraries, lots and lots of culture. At Regent and below, it is almost trivial to obtain and keep a tech lead. Sell specific techs to *all* of the other civs and dump the earnings into your own tech production. Lather, rinse, repeat every 8-10 turns. You'll quickly get to the point where you're making a new tech every 4 turns while nobody else in the world can make any tech because they're giving all their money to you. Pay close attention to the duration on your trades and do not let them slip a turn after expiring, or else the AI will start spending his money and won't have any left to offer you in trade. You'll get 2 - 3 techs for their 1.
The thing to do is look at each culture and find one that suits your style. Remember that the standard "builder" play style will not survive at any level below regent; you've got to play builder/hybrid, if not completely militant. Rapidly explore and expand, and fight at least 1 early war (hopefully generating a Great Leader).
The babylonians are pretty well suited to early survival, the problem is starting out right next to Persia and Zulu. Persia is well suited to early dominance, but foes not have the advantages of Religious. Industrious is a fair trade-off for scientifuc, in that you develop your country faster, which allows you to build things faster.
Try playing with fewer opponents so you'll have a little more space to expand into before having to fight.
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