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Fiji
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Antwerp,Belgium
Dec 1999 time: 05:12
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are battleships overstrenght in CIV II?
historically, the BB type of ship was finnished when aircraft became able to carry 500 pounds worth of torpedo.
Now, in CIVII, it usually takes 2 or 3 bombers to kill a BB ... isn't that a little much?
I'd like to see a real life BB do that (well, no, I wouldn't ... I only like war when the casualties are binary)
problem is ... what exactly does the BB unit represent?
1 BB, several BB, 1 BB + support craft, an entire fleet?
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suas333
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Brooklyn, NY, U.S
Feb 2000 time: 05:12
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right, just like a population points count as like 10,000 people, i think each unit counts as an army division of some kind.
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Fiji
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Antwerp,Belgium
Dec 1999 time: 05:12
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Well, maybe the spy and diplomat represent just one person (probably not, they represent an entire team)
but I still think, if the BB unit represents several BB, that the battleship unit is too hard to kill via air power.
so the designers probably ment it to represent 1 or more BBs with a few dedicated airdefence DDs
ok, problem solved
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Fiji
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Antwerp,Belgium
Dec 1999 time: 05:12
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hence my original problem, there is no way a battleship (or a group of battleships) can ever seriously hurt aircraft attacking it, but add the escorts, et voila, you've got a bomberkiller.
anyone care to guess as to the numbers of people in a musketeer unit (or riflemen or paratroops or ...)
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cruise missles solve the battleship problem for the ai. may work for the human too. although the ai wastes vast resources devloping 30 to 40 cruise missles.
when I play the high levels, cruise missles decimate my battleships and carriers to the point I don't bother building them. But I agree air units should be much more effective against them. But remember modern battlehsips (refitted Missouri/Iowa/Wisconsin) were outfitted with phalanx weaons systems to replace old aa guns. Although they were never really battle tested.
[This message has been edited by Dissident Aggressor (edited October 18, 2000).]
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Fiji
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Antwerp,Belgium
Dec 1999 time: 05:12
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Phalanx is a last-ditch measure, combined with the vintage radar and tracing system, an upgraded BB still needed a DD screen
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agreed. but that is something that can't be implimented in civ2. An actual battle group vice individual units. A battleship would be doomed on it's own without escorts. They just wouldn't be able to handle large numbers of aircraft.
As for number of ships/men in a unit. I always figured battleships and carrier units to be 1 ship. Although cruisers/destoryers would be maybe 5 to 10 ships. And I count infanry/ mech infantry to be 1 division. aircraft to be one squadron etc. Just little things to add more realism to the game. I know it's not really a war game, but close enough.
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lol. I can see a caravan. as they used to loot and sell what they needed for food. But a tireme? Oh well I'm thankful. Because it usually takes forever until I get a caravel.
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Fiji
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Antwerp,Belgium
Dec 1999 time: 05:12
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there are loads of things not quite realistic (like, who cares)
like sending some poor phalanx on a walk around the poles
like i said, who cares?
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jcarkey
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St. Louis
Aug 2000 time: 23:12
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I think battleships are protrayed accurately. If the attack cost is so high it has to be something relativeley good. And think that level bombers like I think that the bombers in CIV are, they weren't very accurate. They just picked a general area and "Bombs away!"
And was the Missouri refitted with the Phalanx system? I thought it was a museum in Pearl Harbor?
------------------
What if the Hokey-Pokey is really what its all about?
Contact me at cpoland@mail.win.org
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Fiji
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Antwerp,Belgium
Dec 1999 time: 05:12
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yes, but take bismark for example.
it goy it's rudder jammed by a stringbag attack (stringbags ... as in biplanes)
several US BBs got sunk at pearl harbour
and the only instance where a BB killed anything that resembled a CV was when basically everything the japanese had left attacked 3 tiny CVEs
I don't recall any occasion where something like a B17 attacked a BB
but like i said a few posts back, if the BB unit represents a BB taskforce (with a DD screen) THEN ít's perfectly ok for a BB unit to kill a fighter unit
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Fiji
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Antwerp,Belgium
Dec 1999 time: 05:12
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there are between 190 and 210 nations on earth, depending on who you ask
(places like French Guinee, saint Pierre, Tahiti, American Samoa, East-Timor are the ones that change the count)
but how many CIVs are there?
"the west" - NATO
The slavic Civ - most of east-europe
the islamic Civ - ranging from mauretania to indonesia
the latin Civ - everything from the us-mex border down to the antarctic
still, this state of constant world war doesn't appear to exist irl
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