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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Rise of Nations > RoN-General > Why Should I buy This?
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Crazy Dog is offline Crazy Dog
Settler

Jun 2002
time: 05:20
  Old Post 16-06-2002 14:09
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#1 Report this post to a moderator
Browse Apolyton AD-FREE

Civs got unique architecture.

Cities, unlike most RTS's, which have one power base.

More resources (jewels, etc)

Crazy Dog is offline Crazy Dog
Settler

Jun 2002
time: 05:20
  Old Post 17-06-2002 00:17
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#2 Report this post to a moderator
Tired of ads?

I mean u build cities like in Civ games unlike in most RTS (Take RA2 as example) unless of course u build another MCY u are pretty much restricted 2 have 1 base.
Also u can name your cities like if u are playing British one of your cities is probably gonna be called London.


There is also possible (though restricted) trench warfare.


Finally, I admit that A LOT of RoN's features come from AoK, the Civ games and EE.
But ya never seen all thier features combined, have u?

Cataphract887 is offline Cataphract887
Prince

Donate to the Red Cross
In Your Closet
Apr 2002
time: 00:20
  Old Post 20-06-2002 01:29
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#3 Report this post to a moderator
Got spare money?

quote:
Why Should I buy This?


because its going to be a great game?

Peter Triggs is offline Peter Triggs
Prince
Gone Fishin, Canada
Jan 2000
time: 05:20
  Old Post 23-06-2002 20:10
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#4 Report this post to a moderator
Got spare money?

Here's some reactions from people who've just had a chance to play it.

quote:

On June 19, 2002, Microsoft stopped by the Computer Gaming World offices to show off the latest build of Rise of Nations. After watching and playing for a few hours, here are the CGW editors' thoughts:


http://www.gamers.com/game/1098414

Thanks to Coldfever for the link.

Calorman is offline Calorman
Chieftain

Nov 2001
time: 05:20
  Old Post 24-06-2002 16:17
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Enter the AD-FREE zone

If you're reasoning for possibly not liking the game is because it is nothing more than a clone of another (your examples being EE and AOE, implying that you weren't happy with those games) then I'd steer clear of it right now.

If you're more open-minded than that then I'd wait until the game comes out and read some reviews or play the demo before deciding whether or not to buy it.

Vanguard is offline Vanguard
Warlord
Monster Island
Apr 1999
time: 05:20
  Old Post 26-06-2002 00:46
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Inflate your Upload Space

After having played AOK quite a bit and EE to a much lesser extent, I have to agree that I'm not exactly enthusiastic about a new RTS game. And I am especially not enthusiastic about an RTS that starts with sharp sticks and ends up with Stealth Bombers. I thought it was a dumb idea in EE and I think it is a dumb idea now.

But I will probably give BHG the benefit of the doubt for now, since Brian helped design Gettysburg, which was a first rate RTS that I still have fond memories of.

Crazy Dog is offline Crazy Dog
Settler

Jun 2002
time: 05:20
  Old Post 27-06-2002 23:52
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Why is it dumb?

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:20
  Old Post 28-06-2002 03:03 Visit Immortal Wombat's homepage!
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#8 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Too much breadth, not enough depth I would think...

Cossacks is one of the best RTS games I've played, and it focuses on just 200 years.

Vanguard is offline Vanguard
Warlord
Monster Island
Apr 1999
time: 05:20
  Old Post 28-06-2002 05:08
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#9 Report this post to a moderator
Tired of ads?

Yes, exactly. And usually such games come down to either rushing with stick-armed warriors or advancing as rapidly as possible to the final age where you overrun his musketeers with your M-1 tanks.

That works okay in a game like Civ where the focus isn't really combat. But in an RTS you want to fight knights with pikemen or musketeers, not with airstikes by stealth bombers.

Axehilt is offline Axehilt
Settler
Seattle
May 2002
time: 05:20
  Old Post 28-06-2002 22:21
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Avatar Enlargement: We've got the solution

quote:
Originally posted by Vanguard
Yes, exactly. And usually such games come down to either rushing with stick-armed warriors or advancing as rapidly as possible to the final age where you overrun his musketeers with your M-1 tanks.

That works okay in a game like Civ where the focus isn't really combat. But in an RTS you want to fight knights with pikemen or musketeers, not with airstikes by stealth bombers.


If you played Random starting epoch games in EE, you wouldn't have to worry about the stick-armed rush. I agree that it's not very fun. And I haven't seen the the M1 tanks vs. Musketeers scenario very often, at least not in games with mostly expert players in them. If it occurs, it generally occurs in a large 3v3 team game where one side has established a pretty decided advantage and their extra player techs up to an advanced age in order to deliver the crushing blow to their opponents (who were pretty much defeated anyways).

Vanguard is offline Vanguard
Warlord
Monster Island
Apr 1999
time: 05:20
  Old Post 29-06-2002 03:58
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#11 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Actually I had no problem with the "four ages" concept in Age of Kings. But the technology difference there is much less. It isn't laughable to attack men-at-arms with paladins.

But Rise of Nations looks to be much more like EE in terms of technology.

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