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delijoe
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I've stayed away from CTP due to all the bad reviews and bad comments in newsgroups about it's major flaws. Now I see all these user mods (as well as official patches) and I wonder if these actually make CTP significantly better. So what's the verdict? Have all the enhancements corrected most of the flaws that the original release had? Has it been improved to the point where it's almost a brand new game, worthy of both the civ name and the $30 that it's now going for?
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PrinceBimz
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Well I have been playing CTP with just the latest patch and I enjoy it like that. I did not use any mods yet but I might eventually give one a try for a different variation. Even though I have not used any mods I still say thanks to all who have created them!
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GGRubicon
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I agree with WesW.
Definitely get Med Mod 3. It improves the game substantially. I was very bored with the game until I started using the Mods.
Glen
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TrainWreck20
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Austin, TX
Jul 1999 time: 05:12
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I have played the game for some time w/o the mods (though it is on my when-I-get-around-to -it list). The regular patches have worked wonders, and although I agree that the AIs are no match (after a learning curve), multiplayer alone is worth it. As far as the reviews, some were accurate and have been corrected, and some just seem to miss the point, IMO.
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Hanibal
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Akron, Oh USA
Mar 2000 time: 05:12
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The mod which I use (and fully endorse) is a combination of the Apolyton pack's random map and Nordicus' Trade Goods. IMHO it makes for an entirely different game. The thing that's so different about having the new trade goods isn't just seeing silk goods instead of beaver, rather it's the concept that silk and oil and all the other goods have different production-gold-food values. In other words some goods are inherently more valuable than others and their value to you is based on more than just how much money it'll bring in.
So yes, I do think that many of the mods out there are VERY worthwhile. And I believe we all owe the makers of these mods a big debt of gratitude.
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MadWoodster
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A wierd and mad place called Southampton
Jan 2000 time: 05:12
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They make a massive difference to the realism and difficulty of the game and make it alot better, I use WesW's new Med Mod 3.
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