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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Forbidden Palace location
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Richelieu is offline Richelieu
Warlord
Gatineau
Dec 2001
time: 00:20
  Old Post 16-06-2002 19:49
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Forbidden Palace location Support Apolyton, buy Alpha Centauri

OK. It's probably been asked but i just can't find it: is the location of the Forbidden Palace important ?

Do i have to build it far from the capital for the cities on the outskirt of the "empire" to benefit from it or can i build it next to the capital (much faster of course) and get the same results?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 16-06-2002 19:51 Visit Trip's homepage!
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The position is actually all that matters. It acts like a regular palace, so the further away you put it, the better.

Richelieu is offline Richelieu
Warlord
Gatineau
Dec 2001
time: 00:20
  Old Post 16-06-2002 20:46
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Thanks!

That's what i've been doing but i always wondered if i was just wasting time/resources.

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:20
  Old Post 16-06-2002 21:09
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In some ways the location of the forbidden palace is more important than the palace (which can be moved)

reefer addict is offline reefer addict
Warlord
oregon
Sep 2001
time: 21:20
  Old Post 16-06-2002 21:22
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Lose 30 kilos (of popups)

i try and build the FP near a moutain range to get the most out of those shields. if you build it in a city thats all grassland you end up with a city that gives you lots of commerce but still wont produce very much. some games ill build it 2 cities away from my capital so i can have a major production center in the center of my empire, if the situation is right. sometimes i wont build it untill i take over a mountain range. maybe im doing it all wrong but i love massive production!

Lucilla is offline Lucilla
Princess
The Netherlands
Apr 2002
time: 06:20
  Old Post 16-06-2002 21:29
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Inflate your Upload Space

There can be situations where you want to build the FP near your palace and then replace the palace somewhere at the border later. As SpencerH said, the FP can't be moved, so it's location must be well planned, but the location of the palace is flexible and therefore I move it if necessary.

Imp. Montezuma is offline Imp. Montezuma
Warlord
Kazakhstan
Dec 2001
time: 09:20
  Old Post 16-06-2002 21:39 Visit Imp. Montezuma's homepage!
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#7 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by SpencerH
In some ways the location of the forbidden palace is more important than the palace (which can be moved)

When Palace is moved You lost Culture points accumulated during thausends years.

Lucilla is offline Lucilla
Princess
The Netherlands
Apr 2002
time: 06:20
  Old Post 16-06-2002 21:49
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Got spare money?

quote:
Originally posted by Imp. Montezuma

When Palace is moved You lost Culture points accumulated during thausends years.


Never thought about that. How does that work? A palace produces 1 culture point per turn, are the ones produced in the former capital (e.g. 1000 at 3000BC) really gone or is the production just moved to the new city?

Imp. Montezuma is offline Imp. Montezuma
Warlord
Kazakhstan
Dec 2001
time: 09:20
  Old Post 16-06-2002 22:06 Visit Imp. Montezuma's homepage!
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quote:
Originally posted by Lucilla


Never thought about that. How does that work? A palace produces 1 culture point per turn, are the ones produced in the former capital (e.g. 1000 at 3000BC) really gone or is the production just moved to the new city?

Yes You lost. Producing in new place begins from zero. Each thousend years Culture points doubles. But if You are warmonger, no matter. When cannons speak, muses silent...

Lucilla is offline Lucilla
Princess
The Netherlands
Apr 2002
time: 06:20
  Old Post 16-06-2002 22:29
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Lose 30 kilos (of popups)

Thanks for the info. I guess that explains why I haven't won a cultural victory yet, although I build quite a lot of improvements and wonders.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:20
  Old Post 16-06-2002 22:37 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Help yourself to an AD-FREE life

Somehow, in my last games I started with my Capitol near the ocean, or on edge of the continent. If geography allows, you should try to expand to have cities all around your Capital, in all directions, for that's more efficient.

V.O.C.'02 is offline V.O.C.'02
Chieftain
rotterdam, holland
Apr 2002
time: 06:20
  Old Post 16-06-2002 22:58
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Lose 30 kilos (of popups)

Not that would allow it to happen, but what happens when another civ takes the city where you've build the forbidden palace in? Are you then able to build it again in another city?

B.T.W. it would be great if you could takes other civ's cities with their fp in it You could have several great production places all over the map.

spicytimothy is offline spicytimothy
Chieftain
Los Angeles
Nov 2001
time: 21:20
  Old Post 16-06-2002 23:33
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Enter the AD-FREE zone

I'm pretty sure that the AIs' small wonders would b gone if u take the cities they're in. I don't remember seeing any small wonder notification when I take the AI cities.

So that goes for FP too since I think it's a small wonder too.

spicytimothy

any verifications??

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:20
  Old Post 16-06-2002 23:35 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#14 Report this post to a moderator
Put an end to popups!

Haven't happened to me, however, I am 95% confident you can rebuild it.

Proof: I've had a city with another small wonder captured, and I was offered to rebuild it later.

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:20
  Old Post 17-06-2002 00:00
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#15 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I've never been notified when I take the AI's FP, but it (like all small wonders) would be destroyed upon capture.

I tested the FP rebuild a while back, by abaonding my FP city. Could immediately rebuild the FP in another city.

Catt

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:20
  Old Post 17-06-2002 00:03 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#16 Report this post to a moderator
Increase the size of your Attachments

Final word: when a city with a small wonder gets captured, FP included, it gets destroyed but can be rebuilt.

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:20
  Old Post 17-06-2002 01:47
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#17 Report this post to a moderator
Get a bigger avatar today!

I dont move my capital much myself, but if you've got a capital on the outskirts of your civ (as they tend to be on monarch and up), you're still better off moving it. The cultural loss is not as great as the potential production gains.

SlowwHand is offline SlowwHand
King
of The Cooler
Sep 1999
time: 23:20
  Old Post 17-06-2002 17:55 Visit SlowwHand's homepage!
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#18 Report this post to a moderator
Inflate your Upload Space

Whichever city has most corruption. Probably farther away. Check advisor's screen to see waste.

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