 |
|
Capt Dizle
|
|
Yeah, lots of games will be cooperative or team games. This is a problem it trading cities is allowed, but remember, in SMAC, the only way you could gift a base (city) to another human was for them to capture it outright.
So, maybe this will be a non-problem.
|
|
|  |
 |
|
DrFell
|
|
Not the best solution but you could make cities in resistance unswappable.
|
|
|  |
 |
|
DrFell
|
|
Stuff like harbours and barracks can stay behind undamaged.
|
|
|  |
 |
|
|
I dont know if this one has been mentioned yet, but what about the ability to quit a saved gamed (after that days multi session is over) and see where everyone is at on the map video. The next days play will be easier for the cheater to go strait to the nation...
|
|
|  |
All times are GMT. The time now is 05:20. Apolyton Time is 00:20. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|