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What should we (in general) do with our commerce?
This poll is closed.
Have high science to get very advanced 11 57.89%
Have money high so we get rich to buy techs and other stuff 4 21.05%
Have luxuries so that we can have 8 of the 5 people in our cities be happy 0 0%
Money-science moderate mix (60-40 or 50-50) 0 0%
Money-science moderate mix with a little bit of luxuries 3 15.79%
Other-please explain 1 5.26%
Buy lots of bananas!!!!! 0 0%
Total: 19 voters 100%
  [Edit Poll (moderators only)]

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civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 17-06-2002 07:51
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#1 Report this post to a moderator
Finance Ministry-General Philosophy Support Apolyton buy from Amazon

Although I technically havent won the election yet, i have like 10 more votes than the next person, and the other ministries that are important early on are starting, so here it is. What whould be the overall general idea in the early game:
Max science to get very advanced
Have money high so we get rich to buy techs and other stuff
Have luxuries so that we can have 8 of the 5 people in our cities be happy
Money-science moderate mix (60-40 or 50-50)
Money-science moderate mix with a little bit of luxuries

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 17-06-2002 07:55
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#2 Report this post to a moderator
Increase the size of your Attachments

Note: Poll lasts 4 days, ends 6/20. This is because this is not an urgent poll but rather a poll for overall stuff. The normal polls such as those for the lux and science rates for specifiv playing sessions will be 2 day pols.

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:20
  Old Post 17-06-2002 08:32
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#3 Report this post to a moderator
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I voted "much money", because I assume we'll play on emperor, and it's easier to buy techs from others than to discover one in such a difficulty.
If we're playing on monarch, however, having an extremely high science rate would be my choice.
This whole first term will be for early game, when acquiring luxuries from other countries will be useless (and probably impossible).

Civman : I must say I appreciate your concern to the people, by posting a poll about your decisions already. THAT's what democracy is about

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:20
  Old Post 17-06-2002 13:57
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None of them, and all together. Thus I voted "Other".

All depends on the situation. On any level above Regent research in the ancient age is a waste of money. So, minimize science here, just don't let it get stalled (2nd option). As soon as the core cities are developed, and we eventually have a FP and are a Republic, it's good to maximize science (1st option). If we haven't enough luxuries for a Republic (at least 3 different) and can't get more by military means, a 10% luxury setting can be good (3rd option), but it should be used wise and carefully, because it wastes gold spreading its benefits also in the less developed cities, that don't need it. Sometimes, entertainers do a better job. And it's pointless to make more people happy than needed to make a size 12 city, at least till Sanitation. The 4th and 5th options represent mixed strategies, but none of them should be used exclusively. A wise minister of finances won't think in clichés and try to play a fixed scheme, but evaluate the situation and the needs of the empire as a whole. This is, what I like in the promises of your opponent, and badly miss in yours. His strategy is sound, and he has a clue what he is talking about.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:20
  Old Post 17-06-2002 14:09
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Right off the bat? High science because you never know where you will be on a random map.

If we're Egypt, we would want to go for the Wheel or Bronze Working, and then...

Slack off science (set to 0 or minimum for advance) once contact is made with several civs. Hopefully be able to trade techs with the first couple of civs we find. Trading 1 tech for 2 with 2 different civs surely cuts down the expense of the beakers. Won't work later though, at Emperor.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:20
  Old Post 17-06-2002 14:14
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Who's voting for luxuries?

Are we being invaded by Civ2 Demo players?

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:20
  Old Post 17-06-2002 14:30
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#7 Report this post to a moderator
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If define "the early game" as "right off the bat", notyoueithers approach is a good variant. Another would be, set science low and max it, as soon as you know you're alone. This has the benefit, that you have some money to buy techs. The techs of the leftmost column are usually very cheap. On a huge crowded map (16 civs), first contact should be not later than 3000BC (after 20 turns), if not, we are most likely on an island or continent of our own. But the odds to be alone with 16 civs are not very high, even on archipelago.

jdjdjd is offline jdjdjd
Prince
of España
May 2002
time: 00:20
  Old Post 17-06-2002 19:51
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#8 Report this post to a moderator
Put an end to popups!

Since I am a citizen, I really want many luxuries and to be happy, and we'll have a big celebration for the king.

Otherwise, notyoueither's approach is a good starting point.
By the way, I have not officially conceded, even though I'm down by 24 votes.

The Opposition Party will not go away, even though we have been shut out of the current administration. We blame the liberal press(or fascist, to early to tell) and the scare tactics, similar to those used by the Red Brigade, used by the AACW3ZXVTDDE=MC2JLoIsHotM*A*S*H@#%^&*(()_
or whatever their name is.

Anyway, Good Luck civman...

ThePlagueRat is offline ThePlagueRat
King
Insert banana to play...
May 2002
time: 06:20
  Old Post 17-06-2002 23:07
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#9 Report this post to a moderator
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Is this opposition a proletarian one? And not an intellectual one?
Spices tastes good, but you think better on an empty stomach!
(at least the spiritual gurus says)

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