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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:20
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quote: Originally posted by johncmcleod
I'm sure someone has suggested this before, but what about having a black hawk helicopter? It would be an air unit, but would have weak combat values. I don't think this is possible for an air unit, but it would have pretty good attack and defense values against ground units. Its an attack helicopter, so it should be able to do more than bombard. It could get attacked by ground units, like they were firing up at the helicopter. And it would have a transport capacity of 2. |
hi ,
, transport of 1 would be nicer , the "chinook" should hold two , and have the ability to hold a piece of artillery underneat , ....then there should be a cobra or apache , ....
and with the creation of an anti sub warfare helo the range would be complete .
all we need then is a special type of carrier , to cunduct large scale amphibious assaults .
have a nice day
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Kramerman
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UT, Austin - The live music capital of the world
Jun 2002 time: 23:20
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quote: Originally posted by johncmcleod
I'm sure someone has suggested this before, but what about having a black hawk helicopter? It would be an air unit, but would have weak combat values. I don't think this is possible for an air unit, but it would have pretty good attack and defense values against ground units. Its an attack helicopter, so it should be able to do more than bombard. It could get attacked by ground units, like they were firing up at the helicopter. And it would have a transport capacity of 2. |
Ive basically done this to the Chinnok that comes in the game. Gave it an attack and defense rating and bumped up its capacity to 2 ground units. Like what zulu said you can make it a ground unit (by the way, im completely disapointed with air units in civ iii, like civ ii air units better. Nice ideas though as far as air bombard missions) and increase its movement to 2 and have it treat all terrain as roads (this makes its movement of up to 8 in my game because ive made roads allow up to 4 moves). I downloaded a cool AH-64 Apache Gunship at civfanatics. Ill try and find the link for you if your interested. Not sure who did it but they idd a really nice job as far as sounds and animations. I made this strictly an attack craft(no transport ability) with an attack of something like 15 or 16 and defense of like 7 or 8 as well as a bombard of 6 or 7, though i never use it. Seems to work well so far as a ground unit(it can be attacked and shot down by other ground units and stuff) but it pisses me off that it cant go over water. I could fix this by making it an air unit, but then it wouldnt be able to attack settlements directly, it could only bombard, which is why i made it a ground unit in the first place!!!
oh well. Maybe by Civilization 9 ill be satisfied.....
Kman
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