 |
|  |
 |
|
Six Thousand Year Old Man
|
 |
Ad Rock
Aug 2000 time: 00:20
|
|
quote: Originally posted by ramses II.
But now back to my thread. The question was, which wonder would you build if the HG, the Pyras and the Colossus are no more available? I often take MPE or the GL.
|
That would never happen in my games. I've never screwed up to the point where I have neither Colossus or HG, happily. Hypothetically, if I lost both of those, I'd probably take MPE and trade techs like crazy while trying to crank out Settlers and Warriors, ICSing. I've tried Pyramids without HG, and the added growth only means added unhappiness, in the early going.
To CR: 3 wonders before 500 BC; I'm not sure I've ever done that - nice work! To me, early trade seems like a gamble... the number of times I've sent caravans on long trips, only to
a) lose them to sneak attacks
b) hunt in vain for a fat AI city to trade with, or
c) come up with a trade bonus of <100, after all the effort.

STYOM
|
|
|  |
 |
|  |
 |
|  |
 |
|
Six Thousand Year Old Man
|
 |
Ad Rock
Aug 2000 time: 00:20
|
|
quote: Originally posted by GP
Very common reaction from players who are still overly intimidated by deity unhappiness.
|
Oh yes, that's me to a T 
quote: Originally posted by GP
Just use elvi, and warriors more. keep the cities tiny...and if necessary, move workers to lower food production (higher trade, shields). once you get Mikes, it is all cake. missing HG is not that big a deal. (I love it, though. But missing it is not thay aweful.)
|
If you're going to keep the cities tiny, why have Pyramids at all? The food box starts at empty when you found a city, so no help getting from size 1 to 2. Now, Pyr/HG is a good combo, because you can get to size 3-4 faster... but without HG, I'd rather keep 'em at size 2 and crank out Settlers.
If you don't like representative government, I agree, Pyramids makes sense... otherwise, WLTPD is faster.
STYOM
|
|
|  |
 |
|
ramses II.
|
 |
Essen, Germany
Feb 2002 time: 06:20
|
|
@GP
I'm not afraid of unhappiness caused by the pyramids. I do not hesitate making the first citizen an Elvis. When I miss HG, I'm on my way to Michelangelo's and SoL. Then my pop increases like crazy.
Last edited by ramses II. on 21-06-2002 at 11:19
|
|
|  |
 |
|
Carolus Rex
|
|
Sweden
Jan 1970 time: 06:20
|
|
quote: Originally posted by Six Thousand Year Old Man
To me, early trade seems like a gamble... the number of times I've sent caravans on long trips, only to
a) lose them to sneak attacks
b) hunt in vain for a fat AI city to trade with, or
c) come up with a trade bonus of <100, after all the effort.

STYOM |
Yes, these things happen. I guess it's three more arguments in favour of the LH/MPE combo that arii used... 
If I don't have MPE, I try to minimise the risks you mention. Losing caravans due to sneak attacks can be avoided by trading with coastal cities. Unloading the caravans directly into the city avoids all contact with a potentially angry AI.
If I have to embark first (the target city is a square or two from the sea), I always yield to their demand (within reason). They want 50 gold and I only have 51? Fine, my camel will bring it back the next turn and a science bonus! They want Map Making on top of that? Even better, maybe they will exchange maps (taking care of b) above)! They want a wonder tech? No problem, I'll rush it with the caravans back home later!
Finally, I believe the general consensus is that the AI is more aggressive and hostile in MGE? Playing 2.42 helps... 
As for b), I guess playing a game a second time helps... Otherwise, I try to exchange maps, which can be tricky. I have to get them in a good mood by feeding them techs and the way the game handles this is poor. Why didn't the game designers give the player the chance to choose among all his/her techs??? Anyway, giving them Map Making is a must.
As for c), early in the game even a small cash bonus goes a long way filling the science box. I try to have a couple (3-4) of size 2 or 3 cities producing at least 5 shields. With 99 gold from a caravan I can buy a five shield row (11 gold each) in some of them every second turn nine times. If the second caravan brings in another 99 gold I will soon have 4 new caravans at home, enabling me to build the wonder that an AI may have started on.
Carolus
Last edited by Carolus Rex on 21-06-2002 at 15:53
|
|
|  |
 |
|  |
 |
|
Carolus Rex
|
|
Sweden
Jan 1970 time: 06:20
|
|
quote: Originally posted by GP
I'm just trying to get some flames going to help my post count, rex, you wimpy builder who is scared of blackfaces, you. |
Heh, heh, heh... I see, glad to have been at your service... Hm, how can I help... How about this... In my book, people who care about their post counts and their Apolyton status are Internet nerds who probably have inferiority complexes in their real lives, where they have failed miserably to fulfill themselves... Hence the need to be somebody in cyberspace... 
Hope this won't reduce my post count... 
And, to avoid accusations of going off-topic, the Pyramids is still a crappy wonder... 
Carolus
|
|
|  |
All times are GMT. The time now is 05:20. Apolyton Time is 00:20. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|