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ramses II.
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Essen, Germany
Feb 2002 time: 06:20
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I play deity, 7 civs, raging, map 125x80.
My research goes straight to monarchy, then trade.
The first wonder I manage to build is Marco Polo's or the Great Library. The AI is faster in building the Hanging Gardens or the Colossus.
Should I research pottery first? I have noticed that your expansion is faster with the HG.
In my actual game I've had tons of luck getting the needed techs by tipping huts:
I managed to build the HG, the Pyramids, Colossus (in HG-city!), Marco Polo's and so on (I'm no fan of the GL, i prefer MP, I only build the GL to prevent the AI building it).
Delhi, my capital, is a SSC with all needed wonders (Colossus, Shakespeare's, Copernicus', Isaac's, SETI) and city improvements.
The AI has only build 4 or 5 WoW, for example Sun Tzu's in London, meanwhile a pearl in my crown, the GL in the Aztec capital - meanwhile an Indian province capital. And Rome is an Indian city, too. It was nuked, then taken by my paratoopers.
My space ship is on the way, I managed to destroy two other space ships.
But now back to my question. Which wonder would you build first, and what would you build, if the HG, the Pyramids and the Colossus are no more available?

Last edited by ramses II. on 19-06-2002 at 12:41
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LDiCesare
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La Ferté sous Jouarre France
Jan 2001 time: 05:20
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Agreed, Hanging Gardens. Not that you can't complete Colossus before if you want to, though (provided you can without knowing pottery). I used to use Pyramids, but no longer do.
It very much depends on the kind of game you want to play. For early conquest/ICS, HG is definitiely the choice. If you want a spaceship, well, Colossus may be better. In OCC, Colossus or Marco Polo, or even Copernicus if you are lucky enough to research astronomy fast.
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Six Thousand Year Old Man
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Ad Rock
Aug 2000 time: 00:20
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(Assuming SP-Deity) HG is usually first. Start with Colossus and switch when I get Pottery. If nobody else has started a wonder when I'm close to finishing it, I may switch back to Colossus and let it get built, just for the arrow/science boost early on. Then when I have Trade, I can be pretty sure of getting HG too, via building 4 Caravans faster than the AI can landscape 
Ideally I'd like both of them, and usually I get 'em. In rare cases I can even snag MPE. I never build GL or Pyramids anymore, for the usual reasons. I don't think I've built Lighthouse, STWA, GW or Oracle, more than once or twice each, ever.
STYOM
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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:20
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I build Hanging gardens first. Here's why:
1) The three happy faces in your capitol will give you extra trade and science as soon as you get to size 3.
2) Expanding past 10 in monarchy or4/5 in despotism is difficult w/o HG because the first citizen is unhappy. This means that you need to build a warrior in addition to a settler to get a new city started.
3) Later on, the extra happy face in each city is the difference that lets every city celebrate and grow, regardless of size under democracy. Without HG you will need to build a courthouse.
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I find that the ai wants to build pyramids first. I start on a wonder in my capitol after it has one defender and has produced one settler. Almost any starting location with some trade and some shields will let you do this.
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Six Thousand Year Old Man
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Ad Rock
Aug 2000 time: 00:20
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quote: Originally posted by Carolus Rex
I like the LH. You can go explore safely, tipping huts with a diplo, and you can establish some early trade routes. And nobody, nobody, can do anything about it (well, almost)! 
Carolus |
I tend to be pretty isolationist in the early going, so perhaps that's why the LH never seems a priority for me. Ideally, if I could have a big continent to myself, and put down 2 dozen cities before I meet anyone, I'd be happy, if a bit bored (since the rest of the game will be a foregone conclusion). I trade more aggressively when I get to Republic, and hopefully by that time I have access to Caravels. Or at least I don't have to strike out blindly in Triremes.
That said, the benefits you mention sound good - but would you take LH at the expense of the Colossus and/or HG?
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Carolus Rex
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Sweden
Jan 1970 time: 06:20
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quote: Originally posted by Six Thousand Year Old Man
That said, the benefits you mention sound good - but would you take LH at the expense of the Colossus and/or HG? |
Not at the expense of HG. Colossus, hm... Don't know... In the game I mentioned in my post above, I think I got all three thanks to getting the LH first, setting up trade routes across the seas and then rushbuying the other two (caravans).
Carolus
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ramses II.
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Essen, Germany
Feb 2002 time: 06:20
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I play deity (SP, map 125x80, raging, other parameters medium), trying to reach AC. I play deity since february 2002, after 2 years of playing chieftain.
It's one aspect of my strategy that I forsake most of the ancient wonders, some of the medival, but none of the modern wonders.
In nearly all my games I manage to build MPE, (sometimes GL), Mike's, Bachs, Leo's, Magellan's, Adam After building SoL I normally switch to Fundi, Smith's, SoL, Hoover Dam, UN and so on.
1) to make some ca$h to improve the infrastructure
2) for easy expansion (rush building settlers)
3) to discover the rest of the world with some rush-built diplos and caravels (I normally have 6-7 caravels, each of them with 3 diplos).
4) to rush build WoW, if the needed tech is available.
With Mike's and Bach's and -later- Cure for Cancer (yes, I like this "WLTP"-forcing wonder) unhappiness is no problem, when I switch back to demo. In my last game there was a global warming, but my cities still grew.
My research program: 80% taxes, 20% science, tons of kleptomaniacs (ahemm, diplos and spies). Tech theft will cause no war in Fundi.
At this state of the game I've alway 3-4 well developped cities (temple, aqueduct, colosseum, city walls, market place, harbor) building wonders. I try to avoid long wars , for they are costly, but if an AI insists in being conquered, I'll do them the favour. Each sneak attack costs a city ...
I normally finish my games with about 160-180 million people, the complete space ship and a score of about 350 %. I know that I will never appear in any Hall of Fame. Playing civ - it's just fun for me.
But now back to my thread. The question was, which wonder would you build if the HG, the Pyras and the Colossus are no more available? I often take MPE or the GL.

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Carolus Rex
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Sweden
Jan 1970 time: 06:20
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quote: Originally posted by Six Thousand Year Old Man
I'll have to try that. In my games things never go that well...
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Not in my games either! 
quote: Originally posted by Six Thousand Year Old Man
by the time I finish the first wonder, most of the AIs are building one of their own. |
True, but the AI has a crush on the Pyramids and the GL. I don't care what GP says, but the Pyramids are for people who haven't grasped "the fundamentals"... The AI can have those two, no problem! I see some value of the GL in alliance MP games, where it puts a restriction on tech trade, but in SP I gladly leave it (and the Pyramids) to the AI.
quote: Originally posted by Six Thousand Year Old Man
I'd have to get Trade & Mapmaking, plus Triremes built pretty fast, in order to reach AI cities to trade with and then be able to rush HG/Colossus...
It'd be a close one, most times! You say you knew where the AI was due to a second attempt? Without that knowledge, perhaps MPE might be a better option than LH, if you want to trade early with the AI?
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Yes, I had map knowledge so it wasn't a fair game... I agree with you, MPE is very good. But getting both LH and MPE is viable, is it not? Good combo for early trade in ocean worlds!
Carolus
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Carolus Rex
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Sweden
Jan 1970 time: 06:20
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But, of course, check arii's 1208 AD landing for a master's strategy!
Carolus
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Carolus Rex
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Sweden
Jan 1970 time: 06:20
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Speaking of the value of MPE... Seems to have been vital in arii's game!
Carolus
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