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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > A throwback idea
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Arvind is offline Arvind
Settler

Jun 2002
time: 05:20
  Old Post 19-06-2002 19:50
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#1 Report this post to a moderator
A throwback idea Support Apolyton, buy GURPS/ Alpha Centauri

In CTP2, when you run out of money, the computer automatically dismantles random improvements within cities in order to keep the budget balanced.

Now in the one experience I ever had of this in CTP1, it didn't do this at all - it automatically lowered your wage levels. This resulted in what was for me the most entertaining, hilarious, and memorable Civ experience I've ever had. I was playing the Canadians, under a Communist government.

(If you think about this, this is really quite funny; sinister Mounties tapping people's phones and arresting dissidents in the middle of the night to take them away to prison camps in the Yukon. Well, I think it is. Anyway.)

I was busily whipping the Spanish with a fleet of tanks and heavy artillery I'd quickly built up through manic use of the "rush buy" command, and had captured three of their cities in one turn, when suddenly two cities (one containing those tanks and artillery I mentioned, the other an island with most of the fleet on it ) and most the empire was racked with riots. This was because....you guessed it, my extravagant spending had resulted in the failure of the Canadian economy (the wage levels had been automatically decreased). These, I realized, were wage riots. And *those*, I realized even more inspired, were the Barcelona and Winnipeg Communes. Maybe most of you would have been angry. But I fell off my chair in surprised delight.

Just think about it. An 80-year old Communist regime which the rest of the world feared has been brought down and replaced with a democracy, thanks to a weak economy and over-extravagant spending on weapons. Now that would never happen....

Okay, enough of the waxing lyrical. The point is, I wanted to ask if there's any way I could make that happen in CTP2 - i.e., make the computer automatically reduce wage levels by one notch if the cashflow for the next turn would empty the treasury, instead of selling improvements. I know there must be a line of code telling it to sell an improvement when these conditions are met, so perhaps it's just a question of changing that particular command. Please think of something, you clever clever people? I want the Iron Curtain to be lifted again

Propaganda is offline Propaganda
Chieftain
From Russia, With Love.
Jun 2002
time: 21:20
  Old Post 08-08-2002 14:31
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Got spare money?

I'd like to see this included somehow myself.

mapfi is offline mapfi
Prince
Zurich, Switzerland
Jul 2002
time: 06:20
  Old Post 08-08-2002 15:55
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Increase Your PM Length

There's no such slic event as not having enough money, but maybe we could check at the end of the turn ourself and do the adjusting before the regular game checks itself and displays the warning.

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:20
  Old Post 08-08-2002 17:37 Visit J Bytheway's homepage!
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#4 Report this post to a moderator
Browse Apolyton AD-FREE

I don't think it's possible to change wage levels through SLIC, but I may well be wrong...

mapfi is offline mapfi
Prince
Zurich, Switzerland
Jul 2002
time: 06:20
  Old Post 08-08-2002 18:34
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Support Apolyton or Terrorists Win

no, actually I think you're right - I just looked through all the documentation and couldn't find anything - the only thing I found in that context is the setting for the meaning of changing the setting one notch in the national adviser screen, that's in the const.txt as most of us probably already knew

edit: just had to post again so I'd become Chieftain in less than a week (as if it'd be important...)

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