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Catt
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California - SF Bay Area
May 2002 time: 21:20
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Early or late can both have huge benefits. As with all things civ, it depends heavily on circumstance.
To those who prefer a later GA, I would make the point that establishing an early lead in this game can often be determinative -- if it allows you to war and take 2 of 6 AI cities you have eliminated 33% of a civ empire -- tougher to do that when a civ has 25 cities.
To those who prefer an early GA, I would make the point that GAs in despotism do almost no more for you than a switch to Monarchy or Republic would do, and that by the middle ages you have a much broader spectrum of city improvements and wonders to build (since your progression up the tech tree has enabled marketplaces, cathedrals, etc.)
All that being said, I almost always prefer a later GA -- very late ancient age or very early middle ages at the earliest. My objections to early GAs are: (1) the GA in despotism complaint; (2) the fact that researching techs is so slow in the ancient age that the GA doesn't ever seem to act like the turbo boost it does in the middle ages; (3) with fewer available city improvements, I am forced to build a lot of military units; and, most importantly to me, (4) if I don't have a thorough understanding of the state of the world -- my opponents, their relative power, the map, etc. -- I risk triggering a GA when I can't fully utilize its benefits. An early GA offers a lot of "conquering power" as Ogie points out, but if I'm trapped on an island with only one other civ, I've spent all that conquering power and only weakened one opponent. A later GA (after broader knowledge of the world and its occupants, allows me to utilize the GA in its most effective manner.
Catt 
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Artifex
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Kentucky USA
Apr 2002 time: 05:20
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Do you like to turn tax rate real low and science real high to get advances every couple of turns?
Or turn of science and max tax rate to watch the gold pour in so you can max out improvements?
Which is best?
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Capt Dizle
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I still favor the latter until you get your cities built out. I can't see much sense in buying improvments either except in selected cases. I just use the cash to buy tech.
One of the reasons I like the Japanese is the timing of their golden age is just right for me.
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Coracle
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GA LATER than Ancient is generally best.
But one in Ancient times can indeed give a nice impetus and boost to put you in the lead, a lead I rarely relinquish.
Either way, you get your GA when your UU's activate it, usually. So pick your prefered civ.
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JoeDaddy715
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Indiana
Jun 2002 time: 00:20
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First, all this is my opinion, not fact, so if you disagree, you disagree...
A later GA is ALWAYS BETTER!(almost) Simply put, you get more BANG for your buck. Why on earth would I want to have my capital spending its peak production time on knights rather than modern armor? Besides, if a city is bringing in 8 production and a GA will increase it to 12, what have I gained? 4 points. But if a city is producing 30, a GA may increase it to 45 or so. That's 15 points! Anybody following this?? A GA is a surge of power. If you have a once-in-a-lifetime chance to increase your checking account by 50%, are you gonna do it when you're broke and have $20 in there, or are you gonna wait until payday? Even better, are you gonna save up for a while and take it? Simply put, more shields and beakers being produced means a greater benefit to a GA. Heck, you can't even get additional shield production from non-resource ocean squares until you build an offshore platform. Yeah, an early GA is good for getting you ahead, but your gains may very well be lost when your enemy has a GA after yours is done. Bottom line, an early GA is ONLY better if you are planning on an early military victory, in which case it can tip the balance in your favor. Once, I won before 100ad or something like that and my score was 9000 and change... That was my best scoring game yet, and my GA occurred in the late ancient age, i think.
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