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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Game freezes when attempting to build roads
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I Am Jeff is offline I Am Jeff
Chieftain
New Jersey
Feb 2002
time: 00:20
  Old Post 21-06-2002 07:27
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#1 Report this post to a moderator
Game freezes when attempting to build roads Support Apolyton or Terrorists Win

The game freezes when I go to build roads on land squares. It seems to happen on newly conquered ground only, but does not happen everywhere. I have no clue why this would happen. I am using version 1.21f and the latest version of the Balancer Mod if that makes any difference.

I have not had any problem like this before.

Coracle is offline Coracle
Prince

Feb 2002
time: 00:20
  Old Post 21-06-2002 13:43
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

I can list a hundred problems with Civ 3 but that is not one I have encountered nor heard of.

Be sure you have at least 256 RAM.

If it still happens report it as a bug to the geniuses at Firaxis: http://www.firaxis.com/contact_gamefeedback.cfm

vulture is offline vulture
King
Leeds, UK
Jun 2001
time: 05:20
  Old Post 21-06-2002 14:32
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#3 Report this post to a moderator
Re: Game freezes when attempting to build roads Increase the size of your Attachments

quote:
Originally posted by I Am Jeff
The game freezes when I go to build roads on land squares. It seems to happen on newly conquered ground only, but does not happen everywhere. I have no clue why this would happen. I am using version 1.21f and the latest version of the Balancer Mod if that makes any difference.

I have not had any problem like this before.


I imagine it's due to the recalculation of the trade network. I occasionally see long pauses when building roads when I connect a city into the trade network. In newly conquered cities you often have incomplete roads or roads that partly go through other people's territory. Building a road that directly connects a new city into your network can cause a pause in a large empire as the trade net is reworked. I often see pauses when I bombard an enemy city and destroy its harbour for the same reason.

SomeOneElse is offline SomeOneElse
Chieftain
Somewhere, Someplace
Jun 2002
time: 00:20
  Old Post 21-06-2002 16:52
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Tired of ads?

I dont necessarily think you need 256MB ram, though. Civ3 works fine on my 128MB machine

doesnt mean I'm not going to upgrade to 256 before the end of summer, though

I Am Jeff is offline I Am Jeff
Chieftain
New Jersey
Feb 2002
time: 00:20
  Old Post 22-06-2002 00:45
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#5 Report this post to a moderator
Support Apolyton or Terrorists Win

thx for ur replies, yes i do have 256 ram. Like I said I have not seen this before and I have had Civ3 from day one.

I did find a solution, which was to destroy the land improvements and then rebuild them. This works, but I just have to remember to do it otherwise I may slip and it will freeze.

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