 |
What should our policy be?
This poll is closed. |
| Science: option 1 |
   |
9 |
37.50% |
| option 2 |
   |
4 |
16.67% |
| option 3 |
   |
2 |
8.33% |
| option 4 |
   |
1 |
4.17% |
| option 5 |
   |
7 |
29.17% |
| option 6 |
   |
0 |
0% |
| Luxuries: option 1 |
   |
15 |
62.50% |
| option 2 |
   |
2 |
8.33% |
| option 3 |
   |
0 |
0% |
| option 4 |
   |
1 |
4.17% |
| other |
   |
1 |
4.17% |
| Let's give all our finances to the bananas! |
   |
7 |
29.17% |
| Total: |
24 voters |
100% |
|
|  |
 |
|
playshogi
|
|
Whatever is decided, whoever plays the game should check each turn if science can be lower. For example, if 70% is decided and it generates tech in 35 turns, it might be that ON THAT TURN 20% generates a tech in 35 turns. So, science is set to 20%. Now, next turn we might have more trade so put back science to 70% and we see a tech generated in 33 turns, now we might be able to drop it down only to 40% to get the tech in 33 turns. RAR (rinse and repeat).
|
|
|  |
 |
|
Switch
|
 |
This just in, water has been discovered on Mars...
Apr 2002 time: 00:20
|
|
I think, while nearing the completion of BW, we should keep science at highest, without deficit, seeing as we don't plan on trading for it. However, seeing as this is Emperor, we should then lower science somewhat, I think 70-80% sounds good, so we can have moderate science yet also have a net income >0 GPT.
And, since we shouldn't worry about having happy citizens at this point, just content, we should keep Luxuries at 0%.
|
|
|  |
All times are GMT. The time now is 05:20. Apolyton Time is 00:20. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|