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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > starting large project
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johncmcleod is offline johncmcleod
Prince
Coeur d'Alene, ID, USA
Jan 2002
time: 21:20
  Old Post 21-06-2002 22:01 Visit johncmcleod's homepage!
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starting large project Get a bigger avatar today!

I am starting a new project. I am going to customize almost all of the industrial to modern age units for each civ. Yes, to make it a little unique, civ3 gives each civ a unique unit. But I don't think it is enough for industrial and modern age units.

[Story]

"Sir, our fighters are about to engage in a large air battle against the enemy. Should they withdraw or fight them?"

"We should fight them. American fighters are just as good as French fighters. They look the exact same except their colors, and their fighting skills, ship capabilities, and training are identical, just some American fighters have an occasional extra hit point."

[/story]

I was going to make each civ have a different infantry, mech infantry, tank, modern armor, fighter, bomber, jet fighter, and maybe stealth fighter and bomber picture, skills, and name. I have never made new graphics for units, or even made a unit (I know how to though, I got the tutorials). I am looking for them. I have already found 17 for fighters- this is more than enough. I need 15 for each unit. If anyone knows where a good place to get those is, please tell me. If someone would like to contribute, please make a graphic and attach it to a file.

Alireza1354 is offline Alireza1354
Settler

May 2002
time: 05:20
  Old Post 22-06-2002 21:34
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Wow Support Apolyton, buy Call to Power 2

I have never read such a noble idea

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:20
  Old Post 22-06-2002 22:31
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Support Apolyton, buy Civilization III: Complete

I have a feeling that there is a limit on the number if units available with each tech. I tried something like that, and had 8 alternatives to the knight. The game crashed as soon as I viewed the tech tree in the Middle Age.

Mongoloid Cow is offline Mongoloid Cow
Warlord

Sep 2001
time: 14:50
  Old Post 23-06-2002 03:58
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Suffering from ads?

If thats the case zulu9812, then u would have to do them in culture groups or regional groups

johncmcleod is offline johncmcleod
Prince
Coeur d'Alene, ID, USA
Jan 2002
time: 21:20
  Old Post 25-06-2002 22:25 Visit johncmcleod's homepage!
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Tired of ads?

Oh, I guess I didn't think about my idea enough. I was thinking I could just edit the name, picture, and stats for the fighter for each civ, but I guess you can't do that. But I guess that wouldn't work. I'll just make a couple different fighters then.

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:20
  Old Post 25-06-2002 23:34
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Support Apolyton, buy Galactic Civilizations

Does anyone know if the number of units (well, icons) that available with each tech is hard-coded or not?

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