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Crazy Dog is offline Crazy Dog
Settler

Jun 2002
time: 05:20
  Old Post 22-06-2002 20:40
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#1 Report this post to a moderator
Nation Editor- do's and don'ts Support Apolyton, pre-order Civilization IV

Please BHG DO NOT repeat what happened in EE and include an option to disable custom civs in Multiplayer. Villie rushes are annoying.

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:20
  Old Post 03-07-2002 05:58
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

It has everything to do with Nation Editors in that what he is saying is that someone would make a very strong nation in the nation editor and make it impossible to defeat it. He is asking that the nation editor be used for only single player games I believe.

Crazy Dog is offline Crazy Dog
Settler

Jun 2002
time: 05:20
  Old Post 06-07-2002 23:14
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Increase the size of your Attachments

Sort of but it it should be limited to looks, military unit types, and resource strengths, not crap stuff like "Super Villies"

Axehilt is offline Axehilt
Settler
Seattle
May 2002
time: 05:20
  Old Post 10-07-2002 00:10
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#4 Report this post to a moderator
Tired of ads?

That was a balance issue for EE. It was not an underlying design flaw.

The exponential increase in point cost for multiple citizen bonuses needed to be higher and you'd have never seen a Citizen rush civilization.

As a side note, the few cit-rush custom civs I did see weren't very effective.

simwiz2 is offline simwiz2
Warlord
New Jersey, USA
Nov 2001
time: 00:20
  Old Post 11-07-2002 11:32
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Enter the AD-FREE zone

I have heard that EE has entire clans based on villie rushes. RoN's nation editor must be nothing like EE's. An option to disable custom civs in a multiplayer game is a must - no matter how good the nation editor is, it is almost inevitable that some people will find ways to exploit it. It is a lot harder to balance millions of potential custom civs than it is to balance 18 known civs.

Fortunately I was too busy with school to go and blow $50 on EE when it came out, and by now I have heard enough that I would not spend a penny on it. If even a tenth of the stuff that I have heard about EE is true, then RoN must be nothing like EE.

RoN must also be nothing like AoK - where you have 3 expert civs and the rest are n00b civs.

RoN needs to examine the mistakes of other games and not repeat them (especially with balance). Unlike the civ series, RoN's modern ages must have more than one unit worth building. Unlike AoK all the civs should be well-balanced. Unlike EE there should be no huge exploits and no stupid villie rushes.

Crazy Dog is offline Crazy Dog
Settler

Jun 2002
time: 05:20
  Old Post 15-07-2002 01:18
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#6 Report this post to a moderator
Browse Apolyton AD-FREE

Hey simwiz2 do I know u from somewere? Somewere were I have a no.3 at the end?

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