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mtgillespie is offline mtgillespie
Warlord
Manchester, England
Oct 2001
time: 05:20
  Old Post 27-06-2002 20:54
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I think the assumption of a short, vicious battle would be better, and more accurate. The assumption of the victor in that battle is the less certain aspect. I am happier now that i know we have a fall back position in the event of a setback, however. I expect the plan to succeed, i just don't want us to pin everything on it succeeding, and i don't think we are.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:20
  Old Post 27-06-2002 22:15
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The plan is for a short war, however it calls for the building of 4 Barracks (only 2 are needed for the initial troops). This leaves us prepared for whatever may happen military wise.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:20
  Old Post 27-06-2002 23:20
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Case Pink is not only about a war. It's about bringing some productivity to the empire. Productivity pays, especially in the early game. It pays equally for troops and temples.

buzzbat is offline buzzbat
Settler
Michigan
Jun 2002
time: 00:20
  Old Post 28-06-2002 00:42 Visit buzzbat's homepage!
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I say we investigate the sea to the south of Apolyton, might be another continent, or the continent were on curves back around...

panag is offline panag
Emperor
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Oct 2000
time: 07:20
Question  Old Post 28-06-2002 01:48 Visit panag's homepage!
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quote:
Originally posted by notyoueither
The plan is for a short war, however it calls for the building of 4 Barracks (only 2 are needed for the initial troops). This leaves us prepared for whatever may happen military wise.


hi ,

, ....

, we could build only two , and use the shields for the other two either for a building or units , ....

have a nice day

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:20
  Old Post 28-06-2002 02:58
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We will need more units than 2 size 3 cities can build IF... Bottom line, we must prepare fully for war.

Also, it would be very advisable to have Apolyton switch from military to settlers after the initial wave is complete. We must not neglect our own settlements. That would leave us with 2 good Barracks and 1 not quite as good (2 7 turn archers/spear and 1 10 turn).

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:20
  Old Post 28-06-2002 03:09
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We won't have any room for more cities after Case Pink.

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:20
  Old Post 28-06-2002 07:34 Visit kring's homepage!
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If Case Pink (or Blue) is successful, then we will have the land of the French (or Americans), which has some non Jungle. Also, it is possible that autoraze would occur with the capture of Orleans (or New York).

Andreiguy is offline Andreiguy
Warlord

May 2001
time: 00:20
Exclamation  Old Post 28-06-2002 08:21
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And, there might be good land beyond the jungle, which after all, must end somewhere.

panag is offline panag
Emperor
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Oct 2000
time: 07:20
Question  Old Post 29-06-2002 20:40 Visit panag's homepage!
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quote:
Originally posted by notyoueither
We will need more units than 2 size 3 cities can build IF... Bottom line, we must prepare fully for war.

Also, it would be very advisable to have Apolyton switch from military to settlers after the initial wave is complete. We must not neglect our own settlements. That would leave us with 2 good Barracks and 1 not quite as good (2 7 turn archers/spear and 1 10 turn).


hi ,

, maybe we should let our cities grow a bit , ...

so that they can build faster , bring more money , more science , more people , more banana's and so on , ...

have a nice day

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:20
  Old Post 29-06-2002 23:24
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The jungle around us can be settled and brought to productive use, given time.

That is why we must knock our closest neighbours for 6, to give us that time and to gain their good land.

But we must begin to tame the jungle soon also. As soon as the army is built IMO. 1 city switching to settlers once the initial wave is complete may not be too much. Remember, we only get free upkeep for so many units based on number of cities. We will need more cities as well.

The jungle cities should build something like worker, warrior, settler, settler. That way they can begin digging themselves out after 10 turns. 36 turns later they have 2 mined grasslands. With our closest opponents as vassels, we will have gained the time and resources required for the jungle to be overcome.

A truely aweful start, but one with fascinating potential. Look at the bright side. We may well have a monopoly on Rubber.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:20
  Old Post 30-06-2002 00:06
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I thought that we were going to move our capitol to an area outside the jungle (such as France) and build up our empire there.

panag is offline panag
Emperor
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Oct 2000
time: 07:20
Exclamation  Old Post 30-06-2002 00:12 Visit panag's homepage!
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quote:
Originally posted by skywalker
I thought that we were going to move our capitol to an area outside the jungle (such as France) and build up our empire there.


hi ,

that would be smart , but it would be smart to keep what we have also , .....
in that jungle there is going to be resources we are going to need , over time all that jungle shall be gone , none bonus grassland shall be reforested , ......

just imagine the production , even with the palace and second palace in an other place , ......

have a nice day

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:20
  Old Post 30-06-2002 00:14
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We could do that, but I don't think it has been decided yet. A capitol bounce is not a certain thing. However, a FP in the area of the French might be very wise.

I never capitol bounce, so it is never very present in my thoughts.

Also, doing everything perfectly, which is something a capitol bounce likely requires, may well be something an anarchic group such as ours is not suited to do.

panag is offline panag
Emperor
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Oct 2000
time: 07:20
  Old Post 30-06-2002 00:17 Visit panag's homepage!
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quote:
Originally posted by notyoueither
We could do that, but I don't think it has been decided yet. A capitol bounce is not a certain thing. However, a FP in the area of the French might be very wise.

I never capitol bounce, so it is never very present in my thoughts.

Also, doing everything perfectly, which is something a capitol bounce likely requires, may well be something an anarchic group such as ours is not suited to do.


hi ,

, we could always put the FB there where the peninsula starts , in the middle , ....

have a nice day

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:20
  Old Post 30-06-2002 00:50
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It would be more efficient to put our capitol in the French conquests, as our empire will likely build up around them.

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:20
  Old Post 30-06-2002 03:45 Visit kring's homepage!
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Before we decide that, we need to know more of the island/continent/whatever we are located on actually is. The lay of the land. That way we can figure out if moving the Palace there is good idea or not. Ideally, we want it centrally located to provide maximum benefit.

panag is offline panag
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Oct 2000
time: 07:20
  Old Post 30-06-2002 03:53 Visit panag's homepage!
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quote:
Originally posted by kring
Before we decide that, we need to know more of the island/continent/whatever we are located on actually is. The lay of the land. That way we can figure out if moving the Palace there is good idea or not. Ideally, we want it centrally located to provide maximum benefit.


hi ,

, true , and we could shape the nation a bit , we have the palace and the forbidden palace , so that should be like two cirkels , ....

have a nice day

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:20
  Old Post 30-06-2002 03:58 Visit kring's homepage!
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Exactly, the best way to do it, as long the terrain allows it.

panag is offline panag
Emperor
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Oct 2000
time: 07:20
  Old Post 30-06-2002 04:05 Visit panag's homepage!
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quote:
Originally posted by kring
Exactly, the best way to do it, as long the terrain allows it.


hi ,

terrain there shall be , that shall not be the problem , the main concern for now shall be to build with what we have , and to make the best from it , ....

to explore now is a must !

have a nice day

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:20
  Old Post 30-06-2002 09:54 Visit kring's homepage!
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By terrain, I meant the shape of the terrain, as opposed to the type of terrain. I apologize for not making myself clearer. The layout of the island/continent/whatever. Some map layouts lend themselves poorly to the 2 circle plan; others work great.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:20
  Old Post 30-06-2002 16:20
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Actually, once we have most of the continent, we should put our palace near one end and the forbidden palace near the other.

panag is offline panag
Emperor
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Oct 2000
time: 07:20
  Old Post 30-06-2002 18:51 Visit panag's homepage!
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quote:
Originally posted by skywalker
Actually, once we have most of the continent, we should put our palace near one end and the forbidden palace near the other.


hi ,

, not in extremes here , there is no point for now to put it near the water , .....

have a nice day

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:20
  Old Post 30-06-2002 19:24
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I said near one end, not at one end.

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:20
  Old Post 30-06-2002 19:31 Visit kring's homepage!
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That may not be the optimal placement for them though.

It is better to put them about 1/4 in from either end of your empire. Allowing variables for shape of the continent, terrain, etc. It is best to have them where they are clustered by fairly productive cities when possible. Sometimes, even on different continents also. We need to know more of the map before we go recklessly advocating placing them here or there.

Robber Baron is offline Robber Baron
Prince
Commonwealth of Commonsense
Jun 2002
time: 00:20
  Old Post 01-07-2002 02:49
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I agree with the forming consensus that more exploration is needed before fixing a location for our capitol move. In terms of focusing exploration and massing for war, though, it seems clear to me that we need to concentrate on the vicinity of Paris. Some juicy looking land there: enough grasslands to grow population and seed culture; gold; mountains (good for initial defensive lines, and for resources); jungle close by but not too close (remember, eventually we will want to be close to rubber supplies) .... I am becoming convinced we need to take on France, as soon as we can prepare our army -- before they have a chance to consolidate this ground in the form of a formidable civilization. We need this territory -- and we can't afford to coexist so closely with an opponent that has it. We need to strike while they are still in REX mode.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:20
  Old Post 01-07-2002 03:40
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What are the possibilities of pop-rushing for the war effort with the third citizen? (I don't know - I NEVER pop-rush).

jdd2007 is offline jdd2007
King
Cincinnati
Aug 2001
time: 00:20
  Old Post 01-07-2002 03:46 Visit jdd2007's homepage!
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it might be better to make a settler or worker than pop-rushing...

MrWhereItsAt is offline MrWhereItsAt
Emperor
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Nov 2001
time: 17:20
  Old Post 01-07-2002 03:56
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Agreed, but that takes some time to build, whereas a pop-rush reduces the time to build something - that was the main idea I had in mind.

panag is offline panag
Emperor
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Oct 2000
time: 07:20
  Old Post 01-07-2002 17:08 Visit panag's homepage!
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quote:
Originally posted by skywalker
I said near one end, not at one end.


hi ,

understood , it was that banana drink , ......

sounds good ,

but lets say that we find a place that is really nice , big open terrain , and we put one of the two there , and the other one whereever we need it

anyway , as for now we shall have to wait , so we can see what the world is like , ....

have a nice day

 
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