Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > SMAX Newbie Needs Help!
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Comrade Tassadar is offline Comrade Tassadar
Settler

Aug 2005
time: 05:20
  Old Post 25-06-2002 15:34 Visit Comrade Tassadar's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
SMAX Newbie Needs Help! Support Apolyton, buy Civilization: The Boardgame

I've been playing SMAC/X for quite a while, but I can bairly beat citizen.

Every time I try to, I either end up being a scientific powerhouse (usually 10 advances ahead) but having almost no military to speak of but having huge cash reserves (until the end, where I build everything in all my bases...)

Or I become a military powerhouse, but have no science and no cash for the rest of the game.

With situation 1, theres always another miltary powerhouse thats always seething, and I have to suck up to keep from being annialated.

With situation 2, theres always a scientific powerhouse that comes along, gets a lot of allies to declare war on me, and uses his advanced army to kill me.

In both situations, I usually have only 4-6 bases while everyone else continues to cut into my territory.

Early on, I can usually get elected as Planetary Govoner. However, I usually get ousted because I don't have enough votes (usually by yang, whos conquered everyone on his continent)

I notice that usually if I'm just left alone to build my wonders, the AI begins to really hate me.

Mainly I'm a builder, and a scientists who really doesn't like war (because i dont want to sacrafice science for war.) because I can't win.

Can anyone help?

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:20
  Old Post 25-06-2002 15:42 Visit Kassiopeia's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:

In both situations, I usually have only 4-6 bases while everyone else continues to cut into my territory.


This is the only thing that caught my eye (my playstyle is probably just about yours, pacifistic scientist).

4 to 6 bases? In what stage of play? That's way too little. No matter what faction you are, expand, expand, expand. Edit: Or do you mean you are reduced to that amount after series of wars?

Comrade Tassadar is offline Comrade Tassadar
Settler

Aug 2005
time: 05:20
  Old Post 25-06-2002 15:54 Visit Comrade Tassadar's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Kassiopeia


This is the only thing that caught my eye (my playstyle is probably just about yours, pacifistic scientist).

4 to 6 bases? In what stage of play? That's way too little. No matter what faction you are, expand, expand, expand. Edit: Or do you mean you are reduced to that amount after series of wars?


Oh, I hardly ever enter in wars. The only time I enter in a war is when the military superpower (Usually the hive) tells me that a very weak faction (usually the believers) has 'brutally attacked' one of their settlements. And even then, i don't do much since their both too focused on killing each other.

But, every time i try to expand i find that there are factions on both sides of me, more powerful than i am. i never have time to expand (i play on tiny maps)

Panzer is offline Panzer
Warlord
Netherlands
Oct 2001
time: 06:20
  Old Post 25-06-2002 17:54
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Hmmm, what is your early game strategy? You see, if you start close to another faction you should kill them off or enslave them. And you have to keep expanding! 6-10 bases is waaaaaay too little just like Kassiopeia said. On a normal Planet map I tend to have 20-30 bases (10-15 core bases) and I'm not even a very expansionistic person compared to other players. Also, remember to build sea bases. They serve as landing platforms for your airforce as well as a defensive perimeter around your core Empire.

Remember to seek allies and friends among the AI factions. Usually you should be able to find one or two friends. Oh, and Yang is an absolute b*stard. If you can, kill him quickly while he's still small. Saves you a lot of headaches in the long run. The same goes for Miriam.

Adalbertus is offline Adalbertus
Prince
Cologne, Germany
Feb 2001
time: 06:20
  Old Post 26-06-2002 01:02 Visit Adalbertus's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Get a bigger avatar today!

May I recommend Vel's Strategy Guide? There is just an actual thread about it. Contains lots of tips and game philosophy.

The things which improved mostly my performance in gaming were:
- The first tech to research (IMHO) is Centauri Ecology, Formers are the blood of your empire. First, try to get farms on a rolling terrain (for growth), then plant forest for minerals, you'll need them.
- Try to build those things which have the best immediate impact (e. g. hands away from Pressure Domes, even if they also act as Recycling Centres)
- Rushbuying with every single EC you have (mostly infrastructure, because it is the cheapest).
- As soon as you can, build crawlers. (also in a recent thread, the one on build order).
- The well-loved, well-hated ICS strategy: Build colony pods like crazy and stuff bases as tightly as possible (2 in diagonal seems best). Especially in more difficult levels, you'll not be able to work too many tiles from one city, and so the bases are not in each other's way.
- Read this forum, look up some old threads. Nice bits of strategy.

Comrade Tassadar is offline Comrade Tassadar
Settler

Aug 2005
time: 05:20
  Old Post 26-06-2002 01:37 Visit Comrade Tassadar's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by Adalbertus
May I recommend Vel's Strategy Guide? There is just an actual thread about it. Contains lots of tips and game philosophy.

The things which improved mostly my performance in gaming were:
- The first tech to research (IMHO) is Centauri Ecology, Formers are the blood of your empire. First, try to get farms on a rolling terrain (for growth), then plant forest for minerals, you'll need them.
- Try to build those things which have the best immediate impact (e. g. hands away from Pressure Domes, even if they also act as Recycling Centres)
- Rushbuying with every single EC you have (mostly infrastructure, because it is the cheapest).
- As soon as you can, build crawlers. (also in a recent thread, the one on build order).
- The well-loved, well-hated ICS strategy: Build colony pods like crazy and stuff bases as tightly as possible (2 in diagonal seems best). Especially in more difficult levels, you'll not be able to work too many tiles from one city, and so the bases are not in each other's way.
- Read this forum, look up some old threads. Nice bits of strategy.


Ok. Two more questions:

Should I automate my formers?
What is the effect of raising and lowering land?

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:20
  Old Post 26-06-2002 02:05 Visit Kassiopeia's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Automating formers... if you are a masochist who want's to actually get some good terraforming done, no. If you are a carefree player who doesn't care if the formers start building solar collectors on low lands and farms on nerly barren squares, then yes.

Raising land affects rainfall, i.e. the 'greenness' of land. The winds go from east to west IIRC, and you can trap moisture from them by raising land. Never used that strategy much myself, though.

Of course, you could raise land to put solar collectors on, but I prefer naturally born mountains.

Btw,

Did you get Colonization?

Last edited by Kassiopeia on 26-06-2002 at 02:13

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:20
  Old Post 26-06-2002 07:58 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Tassadar5000
Oh, I play on tiny maps


That's your key. Tiny maps are 24 x 48 (although with the diamond pattern the vertical is really the same size as the horizontal, creating a square map) - but that gives 1152 tiles to work with ) minus alternate ones in the top and bottom rows). With 7 factions, expanding equally, you'll have 164 tiles each. with 21 tiles being a base's ZoC, there's room for seven bases if no overlapping.

Move to at least the standard planet size (40 x 80, giving 3200 tiles to work with) - you'll have expansion room for 21 bases with no overlap (all things being equal - of course you will have overlap, and there'll be some unused ocean squares, etc)

As well, techs won't come so quickly on the larger map, so you'll get more use out of the techs you do research before the units become obsolete.

Better still, play on the huge map (64 x 128 giving 8192 tiles). If every faction expanded equally, and utilized every tile with no overlaps, you'd be able to grow to 55 bases. Of course, many players grow to well in excess of 100 bases on bigger yet maps (biggest map size you can customize is 256 x 256).

So create more real estate, and you'll find that your neighbors won't crowd you quite so much

G.

johndmuller is offline johndmuller
King
Capitol Hill, Colony of DC
Feb 2001
time: 00:20
  Old Post 26-06-2002 10:34
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Tassadar5000
Oh, I think that Googlie is putting words into my mouth .


Hey Googlie, where did you get that quote about tiny maps from ; is this thread happening in the twilight zone or something? As I'm looking at this thread Tassadar5000 never said that (and didn't edit any posts either).

How about this one?
quote:
Originally posted by Sid Meier
Tassadar5000, I think that your problem is that you didn't buy the "Morgan Commemorative Edition", but instead are playing with a game version loaded from one of those $9.99 CD only packages. With the Commemorative Edition, you will get free Bioenhancement Centers, Fusion Labs and SuperFormers in each of your bases, plus you will get the undocumented SE setting of , which will cause all the AI players to be very fond of you.


Of course, now that I've posted this, the reference to tiny maps appears in the thread after all (at least it wasn't an exact quote). It proves that the twilight zone is hosting the forum tonight (the next time you look that quote from Sid will be there too ).

Last edited by johndmuller on 26-06-2002 at 10:41

Adalbertus is offline Adalbertus
Prince
Cologne, Germany
Feb 2001
time: 06:20
  Old Post 26-06-2002 11:50 Visit Adalbertus's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Enter the AD-FREE zone

Just for the records, raising land also changes the energy you get from solar collectors, and you can sink enemy costal bases if you have enough money (>1000 EC/base!) and sea formers. If you are in a time of global warming, you can protect/restore your continent.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:20
  Old Post 26-06-2002 18:38 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Put an end to popups!

LOL - JDM, just reread your post (after indignantly replying to quote the whole post)

G.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:20.
Apolyton Time is 00:20.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0535 seconds (90.64% PHP - 9.36% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net