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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:20
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hi ,
in a dark age the science should be going back , at a slow rate , ....corrution should be high , ...
and with the new editor , who knows , split a antion , that would be nice , ...
maybe it can be done true a mod , .....
but why should they not put it in , ....
have a nice day
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jsw363
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It's an interesting idea, but I think it would be difficult to come up with the triggering mechanism. It would have to be a complex system of events (or non-events) that would collectively show that your civilization had stagnated.
During the European Dark Ages, wars were fought, culture was produced, but technology stagnated. Many technological improvements were lost during the Dark Ages (like the advanced Roman systems of irrigation). It seems like a Dark Age is insipired by a slowdown in knowledge advancement.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:20
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quote: Originally posted by Lucilla
Although the concept of a dark age is interesting and certainly realistic, I would be afraid that it unbalances the game.
If you play on higher levels and you are already lagging behind, imagine you get a dark age because of your bad performance. That would slow you down even more and it would be very hard to achieve one of the items you mentioned to get into normal state again. |
hi ,
, a golden age does not unbalance the game neither , ....
, they could include the option of a certain year(s) , in where it happens to all civ's , except the ones that are in a golden age , they would get it after that , ...
have a nice day
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:20
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quote: Originally posted by alva848
eeugh, sorry if i'm wrong but what about
" ANARCHY " , doesn't this allready simulate the Dark ages |
hi ,
, nope you could keep you government that you have , but you should get the effect of anarchy , and there should be less shield's , more corrution , and so , the reverse of a golden age , ....
have a nice night
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jsw363
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A randomly timed dark age seems like the random events that people have talked about on other threads. (i.e. a random flood, plague, fire etc. a la CivI) They were great for the newspapers (which I miss) and also added to the uniqueness of each game. I think that a dark age would be a great random event.
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:20
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I actually agree with the concept of a dark age and have previously suggested a possible major trigger: the loss of your Capital!!
Basically this would cause potential Civil War (a la Civ2), but also lead to massive amounts of corruption and a halving (or worse) of both culture and tech rates! The tech and culture difficulties should last a set period of time (which would be adjustable within the editor) but the corruption issue would be solved by building a new capital!
Other potential trigger, as mentioned here, could be a civil war (or revolution) sparked by large-scale unhappiness and/or corruption or if your culture rate drops below a certain threshold from the destruction of improvements and wonders or the loss of too many cities! It could also be sparked by a random event, but such a Dark Age, due to it's random nature, would have to hit ALL civs!
Anyway, just my AU$0.02c worth (or US$0.01c worth)!! Thankyou to XarXo for at least getting a debate on this issue going!
Yours,
The_Aussie_Lurker.
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Austin
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I think a good trigger for a "Dark Age" would be if your Civ is doing really really GOOD. Having it kick in if you are doing bad is just adding a "runaway train" effect to the game, where as having a "Dark Age" hit a dominant civ is a more balancing effect.
Consider, Rome didn't start to stumble and stagnate when it was fighting for it's life against Carthage, it stagnated after it finished kicking everybody in Europe (except the Germans) and the near East's ass. The Romans got all decadant and lazy, nobody wanted to serve in the army because they were all busy having orgies with goats, and the barbarians took over.
This happened to just about everybody, as the natural inclination when you are top dog is to start slacking off. No doubt this will inevitably happen to America, if it isn't already.
So perhaps the computer could track your power relative to other civs, and when a certain ratio is reached there is X chance per turn that a "Dark Age" kicks in.
A better name for it might be "Decadant Age", as your civilization thinks that it's on top, so everybody slacks off.
One thing is that a "Dark Age" cannot occurr if you are in a "Golden Age" so you don't get cheated.
Austin
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Jay98
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I think it's a great idea!
I'd have to think about what might trigger it, possibly too much disease (think the Plague), high corruption, or consecutive combat losses without a win.
Dark ages last for 20 turns and is the opposite of Golden Age but with a twist. You lose 2 commerce and 2 shields per city per turn, and the three other civs with cities nearest to your border lose 1 each per turn.
This might force those civs to help you out of the dark ages, so maybe make a condition for ending them, like a small wonder of some kind.
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jsw363
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It would also be possible for teh computer to designate a period a "Dark Age" even if there weren't any negative effects. Perhaps if you fulfilled certain requirements related to lost production, food, increased corruption or military losses. By simply designating the period a Dark Age, without incurring further unbalacing effects.
I think it's better if a Dark Age occurs in relation to your own previous capacity and not an arbitrary standard. Then when you have to switch from Republic to Monarchy to conduct a war, you face the possibility of entering a dark age because of the decrease in your production.
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XarXo
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of the "I agree"
Jul 2000 time: 05:20
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quote: Originally posted by Carver
quote: Originally posted by XarXo
If we have GOLDEN AGES, why not DARK AGES? If you plays patheticaly bad or just lost a great war, or a long period with no new knowledges, no increased population, or simply no new cities in long time could origine a DARK AGE.
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With all this happening it sounds like you're already in a Dark Age, wether or not it says "dark age" in the status box. This sounds like an unnecessary technicality. |
This is applicable to Golden Ages too. The idea of Dark/Golden Ages is to represent unique and special time periods that probably occur.
As Austin said:
quote: Originally posted by Austin
Consider, Rome didn't start to stumble and stagnate when it was fighting for it's life against Carthage, it stagnated after it finished kicking everybody in Europe (except the Germans) and the near East's ass. The Romans got all decadant and lazy, nobody wanted to serve in the army because they were all busy having orgies with goats, and the barbarians took over.
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Rome decayed due an inadequate militia amount enough to protect the huge borders (well, this is only the great reason). That's all. So, a Dark Age can appear if you don't have:
- Enough militar units for the amount of cities that you posses (incredibly GOOD for **** city sprawl!! Better than an artificial "city limit").
This is only one case like the others that are listed in the thread. There are lots of big empires that simply dissapear for internal problems, and Dark Age reflect this: Internal Problems.
Multiple Dark Ages? Yes, if (for example) a civ have a great trade relations with the "dark-aged" one, or an alliance an the "dark-aged" one is the mighty-powerful in the group.
quote: Originally posted by Shakesperian
Remember a recent disaster... Something catastrophical happens inside a big empire... Something that is symbolical disappears... And if you don't manage it well, your empire could enter in a Dark Age. We have Dark Ages in modern times too, remember USA in 1929, remember Germany after the First World War, remember URSS after 1989.
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Reading this, who thinks in the effects that the lost of an important cultural/social wonder like Sixtine Chapel could have? Wonders could be Terrors too... Also, a modern government type reduces the damage/probability of a Dark Age, and a bigger amount of unrest/cities increases it.
Last edited by XarXo on 28-06-2002 at 05:51
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Coracle
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I like the idea of Dark Ages!
If you lose your capital city and one of your two other biggest cities, a Dark Age begins. That's one way to start it.
Currently. you NEVER lose your capital; it just hops around like a jumping bean from one town to the next, which is dumb.
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