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Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:20
  Old Post 27-06-2002 03:01
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I'm in the process of completing my first game that gets all the way to the modern age without ever having converted my civ to a democracy -- in the past I had typically varied between Monarchy (for extended wars) and Democracy (for peace or shorter wars) -- stopping off in Republic only if Democracy and extended wars were both distant possibilities.

I am impressed with Republic as a viable form of government, even late into the game, but my lack of experience with it has me wondering if I'm missing anything. Are there any differences between Republic and Democracy othen than: (1) more corruption in Republic; (2) no worker efficiency bonus in Republic; and (3) less war weariness in Republic?

From my one experience of playing a republic this late in the game, corruption and waste have simply not been a problem (though I see how it could be); does anyone have any advice with respect to war weariness -- is it noticeably less troublesome than with a Democracy?

Catt

Velociryx is offline Velociryx
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Apr 1999
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  Old Post 27-06-2002 03:06 Visit Velociryx's homepage!
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I usually make exactly one gov switch....from Despotism to Republic. War Weariness is too hateful to control easily in Democracy (better with Universal Sufferage, but still!), and Republic gets the job done well enough for me....I'm a believer!

-=Vel=-

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:20
  Old Post 27-06-2002 03:13
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same here

if i'm using a religious civ, i might do a quick pit-stop on monarchy though. Afterall it is just one turn

spy14 is offline spy14
Prince
Birmingham
Nov 2001
time: 05:20
  Old Post 27-06-2002 03:20
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I never got on with republic, usually go despot - monarchy - democracy. If I get Sistine Chapel in democracy then extended wars are no real prob, if not I hit em hard and short, and if there's no other way i'll go commie for a bit.

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:20
  Old Post 27-06-2002 03:24
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quote:
Originally posted by Velociryx
I usually make exactly one gov switch....from Despotism to Republic. War Weariness is too hateful to control easily in Democracy (better with Universal Sufferage, but still!), and Republic gets the job done well enough for me....I'm a believer!


quote:
Originally posted by alva848
same here

if i'm using a religious civ, i might do a quick pit-stop on monarchy though. Afterall it is just one turn


If I'm religious, I move between governments at will -- with just the one turn, I have nothing to fear. A 5 - 8 turn anarchy can be devilish however, especially if it is forced on you by war weariness.

I guess I've been lucky and/or still haven't experimented enough with non-religious civs -- I've generally found that I can start and end wars in a democracy quickly enough to avoid extensive WW, but the fear of widespread WW and the relatively little corruption / waste in a sprawling empire that must be close to the domination limit (through some pretty effective palace relocations) that I've encountered in this game has kept me in Republic -- and it seems to be working quite well.

Anyone know / have a good guess at the difference in WW rates between the two?

Catt

Sean is offline Sean
Prince
Auckland, New Zealand.
Jan 2001
time: 05:20
Post  Old Post 27-06-2002 03:51
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I switch to republic as soon as possible, then stay there. Very rarely I change to democracy, but only late in the game. Cause the anarchy period takes ages, and the war weariness is a killer.

dexters is offline dexters
King
Vancouver, Canada
Nov 2001
time: 05:20
  Old Post 27-06-2002 04:03 Visit dexters's homepage!
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I switch to Repulic as soon as possible and stay there as well. Democracies are tougher to handle, but perhaps more of an ideal for pacifists. Then again, when waging a defensive war, war weariness will still creep in no matter what.

dnassman is offline dnassman
Warlord
Melbourne, Australia
Sep 2001
time: 15:20
  Old Post 27-06-2002 04:59
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I go from despot to republic as soon as I can. Stay in republic for as long as needed to build reasonable infrastructure and military. Use military to destroy as many civ as I can that I didn't destroy as despot then eventually switch to democracy when most civs are very weak or gone. Big boost I believe to gold income in democracy if cites are well developed. But by then have huge army and looking a space victory too.

Jethro83 is offline Jethro83
Prince
Newcastle, Australia
Mar 2002
time: 15:20
  Old Post 27-06-2002 08:19
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If I'm a non-religious civ, I'll be going Despotism->Monarchy->Democracy, or otherwise Republic in Monarchy's place, if I'm through with the early warmongering phase before my despotism is overthrown. At the point where I am more than twice the size and power of my largest and most powerful neighbour, I might switch to Democracy, due to the faster workers, and marginally less corruption than Republic. By the late game, I am able to control war weariness with the Suffrage and police stations.

However, if I'm religious, I'll just use whatever government suits the here-and-now. For example, in the early game, I'll go for a monarchy to maintain enough stability to fight the war indefinitely. Early game peacetime (if it ever happens) will see me using a Republic. However, since I don't start going peaceful and building up my infrastructure until the late medieval-early industrial time period, I'm more likely to use Democracy for my peacemongering then. If I find that a late game war is going to take much longer than anticipated, and my enemy have a strong culture, then I go for Communism.

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:20
  Old Post 27-06-2002 08:43
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quote:
Originally posted by LordAzreal
If I'm a non-religious civ, I'll be going Despotism->Monarchy->Democracy, or otherwise Republic in Monarchy's place, if I'm through with the early warmongering phase before my despotism is overthrown. At the point where I am more than twice the size and power of my largest and most powerful neighbour, I might switch to Democracy, due to the faster workers, and marginally less corruption than Republic. By the late game, I am able to control war weariness with the Suffrage and police stations.

However, if I'm religious, I'll just use whatever government suits the here-and-now. For example, in the early game, I'll go for a monarchy to maintain enough stability to fight the war indefinitely. Early game peacetime (if it ever happens) will see me using a Republic. However, since I don't start going peaceful and building up my infrastructure until the late medieval-early industrial time period, I'm more likely to use Democracy for my peacemongering then. If I find that a late game war is going to take much longer than anticipated, and my enemy have a strong culture, then I go for Communism.


I have been playing almost the exact same way as you describe -- with the one difference being I will rarely go communist but will usually drop back to Monarchy if needed due to a prolonged war. I used to play almost exclusively Egypt or Japan (both religious) which makes governement choices essentially no-brainers. Been playing a lot of "all random" games, and the non-religious civs don't provide the luxury of frequent government changes, of course. Hence the first ever (probably belated) experimentation with Republic through the entire game.

You mention "marginally less corruption than Republic" and the ability to "control war weariness with the Suffrage and police stations." Are the differences in corruption and war weariness definitely noticeable / severe?

In my game, I have seen way less corruption than I would have expected (always having gone to the "minimal" corruption of a Democracy), and my wars have been short enough to be unsure whether a Democracy would have needed a lot of extra handling -- if my experience with corruption is typical and a bunch of folks tell me that the war weariness is not meaningfully greater, than I will definitely increase my use of the Republic when playing a non-religious civ.

Catt

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:20
  Old Post 27-06-2002 08:50
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I've only had problems with WW in Democracy when in really long, vicious wars. No revolts, but ugly.

Rel = flex
Non-Rel = Republic

dunk is offline dunk
Prince
Philadelphia, PA
Mar 2002
time: 00:20
  Old Post 27-06-2002 21:44
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Well, if you want to stay on a war footing, stay in Republic. If you are going for culture or SS victory, go to Democracy. You can even go into Democracy if you have 7 or 8 luxuries and even fight wars.

With a religious civ, any government switching worries are moot points as no anarchy results.

Thrawn05 is offline Thrawn05
King
All Your Posts Are Belong To Ming
Dec 2001
time: 00:20
  Old Post 27-06-2002 21:58 Visit Thrawn05's homepage!
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I like Democracy. Since I'm not much of a warmonger... except when I'm attacked, and which I point I commet acts of genocied.

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:20
  Old Post 27-06-2002 22:01
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If I'm playing my religious Japanese, I will often go Despot -> Monarchy -> Republic -> Democracy.

If I'm playing a non-religious civ (I've been experimenting with China), I will often go Despot -> Republic and leave it at that.

In my most recent game, however, I actually beelined for Monarchy and switched very early, and I've been a King ever since. It's now 1450AD, I'm building Hoover. I'm getting tech in 4 turns with a surplus. How? Well, Monarchy is actually a really good government. It's perfect for warmongering (I don't understand why anyone would pick Communism over Monarchy). I've basically been fighting since I put 3 archers together, taking small breaks to get my units across those annoying stretches of water.

My defenders give me military police bonuses, I'm pretty sure my entire military is free (I should check on that), I have destroyed 4 civs and 1/2 of a 5th, I've generated 8 GLs. Monarchy rocks - especially if you're playing a civ set up to reap the benifits. China is such a civ. They're industrious, so their workers (and slaves) are already pretty fast. They're militaristic, which obviously fits well with continuous warfare. They're not religious, which means government switches are big events. I have the tech for democracy. I have pondered switching. But I look at the box in the lower right hand corner, and it says things like:

Chinese Monarchy, 4124 gold
Replaceable Parts, 4 turns, +155 gold/turn
(these are made up from memory, but pretty close)

Why blow 5 turns in anarchy?

-Arrian

jshelr is offline jshelr
Emperor
pittsburgh
Apr 2002
time: 00:20
  Old Post 27-06-2002 22:59
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I'm the wrong guy to answer Arrian's monarchy vs communism question but I think I remember someone answering that it depends on whether you have core cities that are great (Monarchy is best) or lots of great cities spread all over the map (Communism is best). (Communism eliminates corruption due to distance?)

Cookie Monster is offline Cookie Monster
King
New England
Jul 2001
time: 00:20
  Old Post 27-06-2002 23:07
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quote:
Originally posted by Arrian

But I look at the box in the lower right hand corner, and it says things like:

Chinese Monarchy, 4124 gold
Replaceable Parts, 4 turns, +155 gold/turn
(these are made up from memory, but pretty close)

Why blow 5 turns in anarchy?

-Arrian


No reason to blow 5 turns in anarchy with numbers like that. Those numbers clearly indicate that you have a) a lot of cities b) good infrastructure c) roads and RR in all the tiles that matter

I assume that you just started to research RP this turn and that it will only take 4 turns to research from start to finish.

Like you I tend to stay with either monarchy, or maybe republic if I can managae the long wars. This is what I do for non-religious civs.

With religious civs, switch govts. almost at will to fit the needs of the many right here and now. Then I go back to rep or demo once the crisis is over.

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
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  Old Post 27-06-2002 23:47
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jshelr,

Yep, that's it. But here's the problem: prior to switching to communism, building up your totally corrupt cities requires a lot of cash. Most of those cities will have very little in the way of improvements, so you'd have to buy all sorts of improvements prior to the switchover. Then, upon switching to communism, you still have to build things like factories and whatnot in those cities to really make them worthwhile. Meanwhile, of course, your core cities are suddenly subject to massive corruption. Given enough time, you might eventually build up all of your cities such that you will have a superior empire. But I think it's best to rely on the twin core (barbel) of your palace/fp under Monarchy, as those cities come already fully developed.

Haupt. Dietrich,

Yeah, I just started on Rep. Parts. This is not a normal game for me. Normally I use Republic. I never thought I could manage this type of economy as a Monarchy. It may well be the always elusive "ultimate power" game I am continually seeking.

I have control of a large continent, with a perfectly placed forbidden palace and a well-placed (but not perfect) palace. I deliberately left the Palace a bit off-center to keep it near my Colossus city. If I get more late-game leaders, I will move it one city over, as the Colossus is nearing the end of its lifespan. My rail net is coming together nicely. The core cities are set up, and now the secondary cities are getting dealt with. The periphery will take a while longer. The only thing I lack is a place to build the iron works. I actually do have a city that can build it, but it's totally corrupt.

I am just trying to decide what I want to do with the Iroquois. Once I've destroyed America, they are the last AI civ remaining. They're pretty weak. Do I attempt to prop them up so I can have a grand 'ole war with them with Modern Armor, or do I knock them down to 1 city now and just play in the sandbox?

-Arrian

W4r_Machine is offline W4r_Machine
Warlord
of Nothing! Canada, where the sun freezes
Jun 2002
time: 23:20
  Old Post 28-06-2002 00:10 Visit W4r_Machine's homepage!
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How much money am I missing? Once I get to monacry I'm there the rest of the game. I just place my Palace and FP well enough so I don't loose much needed gold.

I read the benefits of each gov, but war weariness and units support cost( or lack os support from city) prevent me from moving to "higher" forms of Gov.

Cookie Monster is offline Cookie Monster
King
New England
Jul 2001
time: 00:20
  Old Post 28-06-2002 00:14
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quote:
Originally posted by Arrian

I am just trying to decide what I want to do with the Iroquois. Once I've destroyed America, they are the last AI civ remaining. They're pretty weak. Do I attempt to prop them up so I can have a grand 'ole war with them with Modern Armor, or do I knock them down to 1 city now and just play in the sandbox?

-Arrian


Sounds like a great game you have there Arrian!

If I were in your position, and this is just what I would do - you do what you see fit, I would knock the Iroquois down to one city and milk the game for highscore. Sounds boring, however my ultimate goal is to humiliate the AI by getting the highest score I can in a game. Your situation sounds like the ideal way to get there. Good luck!

Arrian is offline Arrian
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Jul 2001
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  Old Post 28-06-2002 00:56
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W4r,

Under most circumstances, I would advocate using republic or democracy. The loss of some unit support and martial law bonuses is easily offset by the huge commerce boost - once you have your economy set up properly. By "properly" I mean you have courthouses, libraries and marketplaces in your good cities. Switching to republic too early can hurt.

I haven't switched in my current game not because Republic or Demo don't offer benifits... it's because I don't need them. Heh. I don't know what I'd do with the extra money. Plus, I want to continue fighting (the amusing part is that the Americans attacked me, not the other way around. I guess they were upset I stole two of their luxuries ).

-Arrian

SpencerH is offline SpencerH
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Feb 2002
time: 23:20
  Old Post 28-06-2002 03:05
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There was some fairly detailed analysis before that showed that their was no real advantage of democracy over republic, but there were economic and science advantages of republic over monarchy (for a builder). As a result I never bother to get monarchy and never change to democracy. That analysis was done prior to 1.21 though so I'm not sure if it still holds up.

alva is offline alva
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Republic of Flanders
Sep 2001
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  Old Post 28-06-2002 03:20
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@ Arrian

could be interresting, just for testing purposses to switch to communism to see the differance
just a thought

Thrawn05 is offline Thrawn05
King
All Your Posts Are Belong To Ming
Dec 2001
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  Old Post 28-06-2002 05:17 Visit Thrawn05's homepage!
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quote:
Originally posted by alva848
@ Arrian

could be interresting, just for testing purposses to switch to communism to see the differance
just a thought


I've switched to communism once.... ONCE! I self-destructed when all of my cities went into instant rioting. I had all the improvments and all the wonders to fight it... no good. I switched back and although the rioting stopped, there were a lot of angry people. (most cities were like 10% overcrowed, and 90% "angry for what I did to them").

I should have said before on my prior post, that with a couple of exceptions, always play as the Romans.

Arrian is offline Arrian
Emperor
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Jul 2001
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  Old Post 28-06-2002 18:39
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Switching to communism would be really bad for my empire in this game, alva848. I have things set up just about perfectly - my Palace/FP are placed very well, which means the cities on my home continent (which is nearly my entire empire) are, at most, 50% corrupt (with 1 or 2 exceptions).

Even France, offshore, has a couple of cities which can build things (maybe 70% corrupt).

The Americas, on the other hand, are just about empty. I have 5 cities over there. Three are producing 2 shields, the rest 1. I don't want more cities because I would trigger domination.

So Communism would be horribly bad for my civ. Maybe 10 - 12 cities would benifit, the rest would be hurt. Big time.

-Arrian

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