Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Contact?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Duddha is offline Duddha
Prince
Los Angeles
Nov 2001
time: 21:20
  Old Post 27-06-2002 20:52
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Contact? Support Apolyton, buy Civilization: The Boardgame

Does it make sense that a player can communicate with any civilization on the map at any momment if they only have contact? That we can trade contact with other players? I think it would make much more sense if you could only communicate with a civ if you had units in contact or within that civs territory until you established an embassy. This change would keep techs and other info from flying around the continents and make the game more realistic. What do you think?

miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:20
  Old Post 28-06-2002 04:19 Visit miccofl's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Enter the AD-FREE zone

Given the fact that in the early stages of the game turns are 10 – 50 years long, the communication without direct contact is not so unrealistic. The diplomatic mission goes out, travels, makes contact and returns. Trading contact is nothing more than making introductions. But this assumes that Firaxis assumes that we would assume that diplomatic missions should be assumed to be like trade – assumed.
Now trade is something that is unrealistic. What nation would make a 200-400 year trade deal without allowing for renegotiation?

Andreiguy is offline Andreiguy
Warlord

May 2001
time: 00:20
Lightbulb  Old Post 28-06-2002 08:59
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Put an end to popups!

China, at gunpoint?

Comrade Tassadar is offline Comrade Tassadar
Settler

Aug 2005
time: 05:20
  Old Post 28-06-2002 12:18 Visit Comrade Tassadar's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by miccofl
Given the fact that in the early stages of the game turns are 10 – 50 years long, the communication without direct contact is not so unrealistic. The diplomatic mission goes out, travels, makes contact and returns. Trading contact is nothing more than making introductions. But this assumes that Firaxis assumes that we would assume that diplomatic missions should be assumed to be like trade – assumed.
Now trade is something that is unrealistic. What nation would make a 200-400 year trade deal without allowing for renegotiation?


Well IMO, it would be quite annoying if the AI came up every turn to renegotiate...

dexters is offline dexters
King
Vancouver, Canada
Nov 2001
time: 05:20
  Old Post 28-06-2002 13:00 Visit dexters's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by miccofl

Now trade is something that is unrealistic. What nation would make a 200-400 year trade deal without allowing for renegotiation?


That was a game balance issue, as noted. It would be annoying if you had to renegotiate every deal every few turns.

I think most people here accept the fact that Civ III is not really trying to emulate reality, but create a version of it.

miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:20
  Old Post 29-06-2002 02:08 Visit miccofl's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton buy from Amazon

Agreed, but 20 turns is excessive.

SABRA is offline SABRA
Warlord

Jun 2002
time: 07:20
  Old Post 29-06-2002 23:41
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton

quote:
Originally posted by miccofl
Agreed, but 20 turns is excessive.


There should be the option in the editor to change this ,
either more or less turns .

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
Exclamation  Old Post 30-06-2002 02:41 Visit panag's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Remove this text

hi ,

one thing that is a bit frustrating is the "hidden nationality" , you are passing with your unit true territoy , so far so good , now you dont want to get contact with that civ , but certainly you get a nice "hi" from that civ , .......

have a nice day

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:20.
Apolyton Time is 00:20.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0346 seconds (87.33% PHP - 12.67% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net