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Tilemacho is offline Tilemacho
Prince
Heraklion, Crete , Greece
Nov 1999
time: 05:12
Post  Old Post 03-04-2000 18:30 Visit Tilemacho's homepage!
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Combat Strategy! Support Apolyton, buy Civilization 2

I never really tried to fight clever until yesterday in my first multiplayer game. There I saw that some small changes in your stack of unit can have a great impact in the result of the combat.
e.g. I attacked 1 ship of line with a stack of 7 units (3 cannons,3 musketers and 1 pikemen) and I lost the 3 musketeers !!!(of course I thought I wouldn't lose anything. I think that was due to the fact that the cannons seem not to be able to attack the ship of line from range.

Several times I wasn't sure whether it was better to attack or bombared (I am talking about ship of lines)

Well I am waiting for your ideas...

Big Dave is offline Big Dave
Prince
Texas
Apr 1999
time: 23:12
Post  Old Post 04-04-2000 09:59
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Always bombard if you have a choice. Your target doesn't get a counterstrike if you bombard.

Big Dave

Tilemacho is offline Tilemacho
Prince
Heraklion, Crete , Greece
Nov 1999
time: 05:12
Post  Old Post 04-04-2000 14:14 Visit Tilemacho's homepage!
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Well I don't think you are right.
Sometimes it might be more important to make the greatest casualties to the opponent than to heve minimun casualties for yourself.
Also let say you have a stack of 9 ship of line and the opponent a stack of 6. By bombaring you wont kill more than 2-3 whereas it is quit sure that you will win the battle even if you lose 2-3 ships. But the opponents ships may hide if you let then live or maybe they carry other units and manage to unload them if you let them live one more turn...

Big Dave is offline Big Dave
Prince
Texas
Apr 1999
time: 23:12
Thumbs up  Old Post 05-04-2000 11:59
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Ok, I'll agree with you there. You didn't give any specifics so I gave an off-the-cuff answer. :P

If you're after your own survival but want to cause casualties bombard. Or if you have 3 stacks sitting doing nothing else, bombard with the 1st two, then attack with the 3rd.

TrainWreck20 is offline TrainWreck20
Warlord
Austin, TX
Jul 1999
time: 05:12
  Old Post 06-04-2000 02:09
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I have not tried the attack you described in your original post, but wonder if you could clarify. Did the cannons not bombard from the rear row before the Musketeers/Pikeman assaulted?

I take it this was an assault on a city held by a ship of the line?

I guess, if the above is true, it would be better to separate out the cannons to bombard and then assualt with the remaining units, although I do not know why the cannons would not be able to attack the ship.....

Train

Tilemacho is offline Tilemacho
Prince
Heraklion, Crete , Greece
Nov 1999
time: 05:12
Post  Old Post 06-04-2000 13:21 Visit Tilemacho's homepage!
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Yes thats the case. In the front line I had the 3 musketters and the pikeman and in the second the 3 cannons. And although my cannons fired first nothing happend...

Genghis Al is offline Genghis Al
Warlord
of the Russian horde
Dec 1999
time: 05:12
Post  Old Post 17-06-2000 10:43 Visit Genghis Al's homepage!
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Cannons can miss.

pchang is offline pchang
King
Cupertino?
Aug 1999
time: 05:12
Post  Old Post 19-06-2000 22:56
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I noticed something similar when attacking cities held only by ships. None of the ranged units ever hit. I think this might be a bug.

Flyercraft is offline Flyercraft
Chieftain
St-Luc , Qc , Canada
Apr 2000
time: 00:12
Post  Old Post 10-07-2000 02:27 Visit Flyercraft's homepage!
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Yesterday, in my game, when I decided to attack an enemy city hold by several units, I used 5 plasma ships and 4 helicopters. When the plasma ships started to attack from range, nothing happenned, they fired but did'nt hit anything. I thought they just missed or something but after that attack, I attack about 3 more citys like that and the plasma ships would never attack from range. I also noticed another thing, if I attack a city only with ships, the enemys land units won't be able to attack from distance! So maybe it's a bug or maybe it's a balancing feature?

jlc9539 is offline jlc9539
Chieftain
Houston, TX
Nov 2001
time: 23:12
  Old Post 16-11-2001 22:00 Visit jlc9539's homepage!
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quote:
Originally posted by Tilemacho
I attacked 1 ship of line with a stack of 7 units (3 cannons,3 musketeers and 1 pikemen) and I lost the 3 musketeers.


Being realistic, won't a ship that is docked in a city not be able to defend itself very well. Ships are made to move around and attack from a distance. Being tied up in a harbor would make the ship pretty much defenseless (look at what happened in Yemen with the Cole).

It seems hardly right that 3 musketeers should be lost in the assault. Any thoughts?

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:12
  Old Post 21-11-2001 03:52 Visit J Bytheway's homepage!
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This could well be related to the so-called 'water bug' which makes aircraft useless at defending over water squares.

jlc9539 is offline jlc9539
Chieftain
Houston, TX
Nov 2001
time: 23:12
Question  Old Post 21-11-2001 04:06 Visit jlc9539's homepage!
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quote:
Originally posted by J Bytheway
This could well be related to the so-called 'water bug' which makes aircraft useless at defending over water squares.


Do you mean interceptors don't "intercept" over water or that any aircraft can't attack/bombard targets while over water? Or even that aircraft over water have zero defense?

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:12
  Old Post 27-11-2001 00:09 Visit J Bytheway's homepage!
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I'm not sure of the details, but I think it's when an aircraft which has stopped in midair over water is attacked by some unit which can attack aircraft (like a fighter) it defends very badly.

Nimrod is offline Nimrod
King
cant I be priest?
Oct 2001
time: 05:12
  Old Post 28-11-2001 11:31
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quote:
Originally posted by jlc9539


Being realistic, won't a ship that is docked in a city not be able to defend itself very well. Ships are made to move around and attack from a distance. Being tied up in a harbor would make the ship pretty much defenseless (look at what happened in Yemen with the Cole).

It seems hardly right that 3 musketeers should be lost in the assault. Any thoughts?


SoL would still have enough room to move to its broadside to fire its cannons. While the troops, musketmen/pikemen, are charging it could bomb them. But this leaves a problem, what about the cannons? Maybe too many city buildings to fire cannons?

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