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Catt
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California - SF Bay Area
May 2002 time: 21:20
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quote: Originally posted by zulu9812
I've noticed people *****ing about how the AI never build navies, or doesn't build enough ships, or whatever. Well, I was rooting around in civedit when I noticed that in the Civilizations Rules tab there is a column for "build never" and build often". Out of 16 civs, only Greece, Japan and England have naval units flagged as "build often"
So, if you want more navies, flag that option |
I too have heard the complaint many times, so it must have some truth to it! I have played games where the AI civs collectively have very few ships at all (even on a continents / islands game); but it seems I have just as often played where AI civs not on "build often" default flag setting have built BBs, destroyers, subs, aircraft carriers, etc. IIRC, I played one game long ago and the Chinese had commissioned 12 aircraft carriers!
In any event -- good tip on the editor flag 
Catt 
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Andreiguy
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Carriers are useless. They can hold planes, which might occasionaly (0.00001% of the time) destroy an improvement in an enemy city. But of course, Firaxis didn't let planes bomb ships.
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dexters
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Vancouver, Canada
Nov 2001 time: 05:20
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Interesting thread.
I just deleted a losing game (well, almost whole frickin planet declared war on me) and saw the Indians, Zulu and Babylonians bring considerable naval power at any point of focus that they want to attack.
I was a continental superpower and have my massive navy, 15 ironclads, 20 destroyers, 10 submarines, 5 BB spread on both the East and West coast. I had good coverage, and could bring at least 2 ships to bear at any point, but since my West coast was more like a straight dividing my Civ with the Babylonians, I was using my Western Navy to both defend and attack. It's tough keeping pace with three navies, especially with the weaker naval units in Civ III, a marginal numerical superiority can disappear in a hurry if the probability based battle generator decide against your favour. I've lost 1 BB and 1 Destroyer to 1 enemy Destroyer. That was a consideable amount of naval power lost to just one enemy unit.
What I found strange was that In the 3 engagements I've seen, I lost submarines to Ironclads in each.
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SABRA
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in the upcoming new editor there shall be the ability to place units on the map , including naval units , this should stop the problem .
but when doing so there should be more starting money so that tha civ can keep those naval or other units .
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