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Eroberer
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"Myths which are believed in tend to become true"
Jan 1970 time: 00:20
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What you described is basically what Morrowind is. Look into that one a bit, since I can't really describe it. There are so many thing to do that have nothing to do witht he main quest. Advance through different guilds and great houses, perform quests for individuals, cave splunking, treasure hunting (on sunken ships, deadric ruins, dwarven ruins, etc.), steal stuff, and leveling up your character all the while. There really do not seem to be as many issues with crashes and I've read in other reviews, if you have the system to run the game. Just take a look. Happy hunting!
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ravagon
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Australia
Sep 1999 time: 13:20
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quote: Originally posted by SuperSneak

I bought Dungeon Siege last night because all the magazine reviews were good for it...crap....maybe I should take it back?
Who here has played it, and why do you think it sucks, if it does? |
Probably depends on why you want it. If it's just for the SP game (which is really a pretty linear hack'n'slash) then you should probably take it back.
The editor though looks really amazing. If even half of the Mods under development right now come to fruition then the game's lifetime will expand immeasurably.
The graphics also look very high quality. First time you see the mists rolling off the walls of the ice caves, or the desert scapes of the cliffs of fire is quite breathtaking.
Morrowind though seems to have almost everything you could ask for in an RPG. Non-linearity, customization, character development, the works...
I've played it for a few hours, wandered around a bit, killed a few beasties and seen a couple of towns and haven't even scratched the surface by the sounds of things.
As well as user-designed addons, the developers seem to be intent on releasing their own ensemble of new quests, monsters etc, to further increase the replayability.
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CygnusZ
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Morrowind is the best of the new RPGs overall, and NWN is a pretty good multiplayer RPG (I don't like the interface at all).
Even so, I can't help but feel dissapointed at Morrowind.
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FrustratedPoet
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All Glory To The Hypnotoad!
Mar 2002 time: 05:20
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quote: Originally posted by Solver
I prefer to kill monsters rather than spend hours running in seach of items.
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So do I, but there has to be something else to the game ... anything else. At least in Diablo 2 you had choices to make when you gained a level, the skill progression was actually interesting.
There's none of that in Dungeon Siege. The thing I like best about RPG's is seeing my character evolve, I just didn't feel that was happening in Dungeon Siege. There was absolutely no thought required to play the game .. in fact, you didn't need to even be in your seat.
When I was almost ready to give up on the game I took my party of 8 characters into a large pack of monsters, switched the AI control on, and went to make a cup of tea. When I came to find that they had not only won the battle, but healed themselves automatically too, I knew it was time to quit. I like games with a decent AI, but there actually needs to be a reason for the human player to be there!
It was like a pretty-graphics version of Progress Quest. ... only less funny. 
But anyway ... that's all IMHO ... I'm glad that you're enjoying Dungeon Siege SuperSneak, I hate to see players waste their money on games.
If you like that then you should definitely try Diablo 2+Expansion. It's a little old now, but is a similar style of game to Dungeon Siege and although you only control 1 character I think there is much more depth to the game.
Last edited by FrustratedPoet on 02-07-2002 at 23:11
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SuperSneak
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In the land of the one-eyed
Jun 2000 time: 21:20
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Yeah...I don't have a lot of time...and I'm not a long time gamer. Between my PC and my PS2, I don't really have a ton of time to fart around with complex storylines. I recently got Onimishu (sp?) for the PS2, and while I enjoy it, I personally think it is sort of dumb that you have to go and print out a walkthrough for games in order to play them...some of the puzzles and hidden areas, etc., seem sort of counterproductive to me. If I just have to kill some stuff and get goodies as a result, that's fine by me.
Freedom Force was my last PC purchase, and I liked it a lot--no puzzles, just group combining for the best effect.
I highly doubt I'll ever get into a game to the point that I'll be editing, modding, etc. If it has a good level editor that is quick and painless, I will do that, but if I really went nuts (a la Everquest,etc.) I'd most likely lose my wife, job, home, etc.
You have to draw the line somewhere!
Thank God these games weren't out 10 years ago...I'd have never gotten laid.

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JoeDaddy715
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Indiana
Jun 2002 time: 00:20
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look, if you want a good RPG, get the damned dice back out, invite some peeps over and play some DandD. Computer RPGs suck. Once the game is over, it's over. Besides, there is no real "role-playing" in any of them, just predetermined options to choose from, even if this is disguised in some way. All you're really going to get is a game that won't play itself the way RPGs were meant to be played, one that is basically hack and slash, or a choose your own adventure book. They might be worth it, for the fun of seeing the cool graphics or the joy of burning those troll bodies, but the bottom line is that if you want UNLIMITED OPTIONS, you just need a GOOD DM, SOME DICE, PAPER, PENCILS, SOME BUDDIES, and your choice of mind-altering substances (endorphins for all you teetotallers.) Personally, when I start a character, I want to be able to found a city, kill my parents, drink the blood of my enemies, visit the nine hells and kill some paladins on the altar of tyr. Also, I want to be able to have familiars, animals, ride dragons, pillage, loot, rob, and pluck pigeons anywhere i can find an easy mark. Also, playing a murderer for hire is something i've not yet seen in a game, even if therewas it'd be ceap with crap like "do you wish to accept the quest" substituting for ACTUAL conversation. Further, I like killing my other party members, especially in ways that prevent raise dead and the like. when was the last time a computer RPG gave you the option of making necklaces out of your enemies teeth????? and isn't that half the fun? lol
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