 |
Should we build at the city sites proposed in Case Pink?
This poll is closed. |
| Yes, build at both sites. |
   |
41 |
75.93% |
| Build at the red site only. |
   |
5 |
9.26% |
| Build at the blue site only. |
   |
4 |
7.41% |
| No, do not build at either site. |
   |
4 |
7.41% |
| Total: |
54 voters |
100% |
|
|  |
 |
|
Jonny
|
 |
Nashville, Tennessee, USA
Nov 2000 time: 23:20
|
|
Hello from Jonny, your new Minister of Imperial Expansion.
This thread the place for all questions, comments, complaints, ideas, suggestions, etc. concerning the Ministry of Imperial Expansion. No spam, please.
The poll in this thread concerns the city sites proposed in "Case Pink." They are two good possibilities for city sites, offering low corruption and maximize use of our grassland. So, I am asking you if we should build there. The picture attached at the end of this post shows the two possible city sites. The red and blue dots indicate the city sites themselves, while the red and blue lines around them indicate beneficial squares that they will be able to work. This is an offical poll.
Question: Should we build cities at the sites proposed in "Case Pink?"
Options: Build cities at both sites, build at red site only, build at blue site, build at neither site.
Duration: 3 days.
One note: I will be on vacation over the next week. (Jun 30-Jul 7.) Although I will have Internet access there, I probably won't use it much, if at all. I will take care of any things that may need my attention when I come back. So, don't be worried if you don't see me much.
Attachment: case pink.jpg
This has been downloaded 178 time(s).
|
|
|  |
 |
|
Spiffor
|
 |
CPA - Evil Clone brigade
Nov 2001 time: 06:20
|
|
I meant, we should move Red city one tile to NW, because it will have 2 grasslands by the time its population expands to 2, which will only take 10 turns. I know we won't culture-expand it, that's why I think it would be better to place it in such a way that its immediate radius encompasses river tiles.
Red city will probably never have more than 3 population (except if we decide to keep it, once Case : Pink is over) , and enough jungle shall be cleared by the time this 3 population comes. If Red City is only size 3, I don't see how "having more of Apolytonia plains" matters.
Placing Red City NW of its current location will also allow us to gain 1 more tile in direction of the French, meaning one less jungle tile to road.
Except corruption problem (but I'm almost sure we won't suffer from corruption in our second town 5 tiles from our capital, because the map is huge), I don't see any valid point of keeping Red City where it is.
You'll probably say "the polls say so, and the polls are God". But you'll notice that a ready to use project is easily accepted by people, who feel they don't have the ability to discuss it. I'm not sure if NYE and SirRalph pondered the position of Red City as much as I did. I'm curious to hear their feedback about my opinion.
|
|
|  |
 |
|
Spiffor
|
 |
CPA - Evil Clone brigade
Nov 2001 time: 06:20
|
|
SirRalph : don't forget we're industrious, and roadmine 2 grasslands will take only 12 turns (including moves). The clearing of another tile of jungle will begin 2 or 3 turns after Red city gets to pop. 2.
These 12 turns will have to be taken, whether we place Red City where you want, or where I want.
But placing Red City one tile NW will save us 5 turns of road building. The relative time cost of clearing yet another jungle (next to the river) becomes only 7 turns, which we can afford in time Red City pop. grews to 3.
With lack of luck, Red City NW will produce 4 shields max. With luck, 6 shields max. In any ways, 1 more gold (cleared jungle next to the river), and one more tile in direction of the French.
You'll probably say "clearing jungle is stupid", but it's the top priority of the workers, as I could see in the Turnchat : almost everybody agreed the worker should clear a jungle.
|
|
|  |
 |
|
joost1110
|
|
Holland
Jan 2002 time: 05:20
|
|
I voted non of both, because I agree with moving red 1 NW and blue 1 NE. Maybe set up a new poll about where to place it exactly?
|
|
|  |
 |
|
buzzbat
|
|
Michigan
Jun 2002 time: 00:20
|
|
i propose building blue on the river to the n-nw on the other side of the river this may waste a few turns in the short run but in the long run it could help us...
also i would get a galley going to explore a little, especially to the south of apolyton where the sea tiles extends farther out... island, or does the continent wrap back around or is it a waste of time and turns?
|
|
|  |
 |
|
Franses
|
|
I agree with Jonny regarding moving the blue city as indicated. Voted both.
|
|
|  |
 |
|
Spiffor
|
 |
CPA - Evil Clone brigade
Nov 2001 time: 06:20
|
|
quote: Originally posted by notyoueither
Red City is going to need that shielded, mined tile to stay on the schedule for Case Pink. I think (I'm not at home right now so I can't verify).
Also, a 3 spacing is going to be very much to our benefit re corruption as the empire builds up. That means placing cities every 4 tiles. Do you wish to address this point Spiffor?
Do you think we should use a 4 spacing (cities every 5th tile) with our capitol at the end of a peninsula? |
Indeed, having Red City not use the mined grassland would make us behind on schedule for Case Pink. You have a point, and Red City should be placed at its original location for the sake of fast unit production.
However, once Case Pink is done, we'll have to dismantle Red City, because its placement is extremely bad reguarding long term : it hinders Apolyton from using its full productive potential, which will be extremely bad for wonder building (Apolyton is probably the best city spot that we know of, better than Orleans, and dare I say better than Paris).
Plus Red City would hinder us placing a city next to the river (yes it means twice NW, or three times), because of proximity with Orleans. And, middle-term-wise, having cities next to rivers is a must : no aqueduct needed, magically more money, defense bonuses, ability to build dams and nuclear plants.
That's why we should dismantle Red City as soon as possible, as soon as it oulived its usefulness. If we don't, we'll keep it (because of its culture etc.), which would mean a very bad investment for middle and long term.
I thought placing Red city one tile NW was a good compomise between short and middle term, but I agree it's not enough for Case Pink. Red city where it is can be optimal for case pink, but keeping it thereafer would be dramatic for long term development of Apolyton.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:20. Apolyton Time is 00:20. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|