Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Strategy-Archive > Do you use specialists much ?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Fraze is offline Fraze
Prince
Crewe, Cheshire,UK
Sep 2000
time: 05:20
  Old Post 29-06-2002 20:02
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Do you use specialists much ? Support Apolyton, buy Galactic Civilizations

Just wondering because I haven’t been and when I have made a few scientist it doesn't seemed to have helped much.

I still can't seem to help falling behind in science and have to try to catch up with diplomacy.

Coracle is offline Coracle
Prince

Feb 2002
time: 00:20
  Old Post 29-06-2002 23:52
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

If I set city moods to be automatically set by the governor there is really no need to bother. You will get specialists that way, and if you don't like the fact that there aren't enough scientists, just adjust the slider.

Thrawn05 is offline Thrawn05
King
All Your Posts Are Belong To Ming
Dec 2001
time: 00:20
  Old Post 30-06-2002 06:27 Visit Thrawn05's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Only when I reach the max anout of workers. then I make them all tax collectors. I'm a capitalist.

dunk is offline dunk
Prince
Philadelphia, PA
Mar 2002
time: 00:20
  Old Post 03-07-2002 01:23
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Remove this text

Another use for specialists is to minimize science spending. If you set your science rate to zero and make one citizen a scientist, you will still research at the minimum rate (40 turns).

Otherwise, I only use entertainers.

Sean is offline Sean
Prince
Auckland, New Zealand.
Jan 2001
time: 05:20
  Old Post 03-07-2002 04:20
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Put an end to popups!

I hardly ever use specialists, except when my cities become very large (24+). I probably should pay mor attention to such micro-management.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:20
  Old Post 03-07-2002 07:48
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Only after having modded them to produce extra gold or science.

The Pioneer is offline The Pioneer
Prince
Germany
May 2002
time: 06:20
  Old Post 03-07-2002 11:57
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Browse Apolyton AD-FREE

Not really. There is no reason to, although I am thinking of modding them in o rder to make them more useful, as GT suggested I did use them in Civ 2 a lot.

seraphin is offline seraphin
Settler
bremen
Dec 2001
time: 06:20
  Old Post 03-07-2002 11:58
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton buy from Amazon

i tend to play tiny-medium map /monarch - deity ...so i only use entertainers - sometimes one single scientist...

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:20
  Old Post 03-07-2002 18:19
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

Sometimes the single scientist thing, otherwise only when my cities cross size 20. Then I'll have some taxmen. Otherwise it's only entertainers, and even then not much.

-Arrian

Pythagoras is offline Pythagoras
King
Charlottesville VA
Jan 1970
time: 00:20
  Old Post 03-07-2002 21:47 Visit Pythagoras's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I dont understand why theyve made it this far into the civ design cycle. Maybe in SMAC they were interesting, but the traditional ones are just batty and not worthit.

Velociryx is offline Velociryx
Moderator
of Candle'Bre
Apr 1999
time: 05:20
  Old Post 03-07-2002 21:57 Visit Velociryx's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Tired of ads?

In the mod-with-no-name that we made once upon a time, we changed specialists so that taxmen and scientists each provided 3 of their particular resource (left entertainers alone), and gave them pre-requisite techs of Currency (Taxmen) and Writing (Scientists). Made a pretty compelling difference in game play, actually!

-=Vel=-

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:20
  Old Post 03-07-2002 22:21 Visit Marquis de Sodaq's homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I only use them in hyper-corrupt cities. One that is size 5 but still only produces 1 shield and 1 gold coin each turn. I make a few citizens einsteins and get a research point out of the city.

The_Hawk is offline The_Hawk
Chieftain
New York
Nov 2001
time: 00:20
  Old Post 12-07-2002 06:36
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton buy from Amazon

Fraze: I imagine you mean on smaller cities, right? Once you get to larger cities that fill up their squares EVERY new citizen becomes a specialist. As mentioned by others, I tend to let the governors deal with that. You can control it overall by using your science rate and by adjusting what they emphasize. They can emphasize money, food, or production. Don't bother with specialists because when you start to tweak specialists it also means that you now have to micro-manage happines. The larger your Civ gets, the higher your potential for things to fall through the cracks. Let your Govs manage happiness, unless under the most extreme conditions and use your science rate and emphasis sliders to control the specialists.

phunny_pharmer is offline phunny_pharmer
Chieftain

Jun 2000
time: 05:20
  Old Post 12-07-2002 20:17 Visit phunny_pharmer's homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton buy from Amazon

Only to starve my cities

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:20.
Apolyton Time is 00:20.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0507 seconds (88.87% PHP - 11.13% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net