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Christantine The Great
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Massachusetts
Jun 2000 time: 00:20
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Would that really have a big impact? Once you yourself have a harbor, you have an alternate trade route to all of the other civs. The roads don't matter as much anymore.
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Christantine The Great
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Massachusetts
Jun 2000 time: 00:20
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quote: Originally posted by GeneralTacticus
AFAIK, having a Trade Embargo doesn't actually stop you from sending trade through other people's territory. I could be wrong though. |
Humm...oh well, just sign embargoes with everyone.
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stankarp
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australia
Feb 2002 time: 05:20
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What is actually a much bigger issue regarding trade is that later in the game when there are less civs, you get no benefit for excess trade goods.
In my current game, its 1380 AD, there are only 5 civs left out of the 15 starters and I have 15 excess , unused trade goods that do nothing. Seems wrong to me.
How about some suggestions. Maybe unused trade goods could boost commerce or production. eg, the first excess ivory generates an extra income and then each extra ivory half that. Cities with an unused resource in their radious that has a road and mine get an extra 5 shields?
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:20
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quote: Originally posted by stankarp
What is actually a much bigger issue regarding trade is that later in the game when there are less civs, you get no benefit for excess trade goods.
In my current game, its 1380 AD, there are only 5 civs left out of the 15 starters and I have 15 excess , unused trade goods that do nothing. Seems wrong to me.
How about some suggestions. Maybe unused trade goods could boost commerce or production. eg, the first excess ivory generates an extra income and then each extra ivory half that. Cities with an unused resource in their radious that has a road and mine get an extra 5 shields? |
hi ,
the extra goods that make happy are good for your "internal" trade and to make more people happy , ...
however , next time leave a couple more civ's on the planet , to trade with , ....
have a nice day
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stankarp
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australia
Feb 2002 time: 05:20
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Thanks Panag.
However, I have 1 of every luxury goods, plus traded a lot to the remaining civs, but still have nearly 30 unused luxury and resource goods.
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stankarp
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australia
Feb 2002 time: 05:20
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Actually, the solution is simple. Can you access the software to change the production or gold value of trade and strategic resources tile?
Help anyone ?, and any suggestions on how much an unused luxury good should be worth in gold and an unused strategic resource in production?
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:20
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quote: Originally posted by stankarp
Thanks again Panag.
All AI are conected and I have traded everything I can to everyone. It seems that if a luxury good sold to an Ai can be worth 16 gold per turn, I would like to see a benefit for myself for all those goods that I cannot sell, apart from 1 happy face. I currently have 7 unused incense for example.
I have looked at the editor but I am not clear about something. I dont want to spend all day making a scenario map.
a) Is there a random map generator in the editor? or
b) can you create a random map and move it to the editor? |
hi ,
a) YES
b ) explain more what you want , ....
tip ; for some resources its nice to have some more , look in the city screen , there are happy faces , now blow from one type of happy resource the road up , ...play a bit with it , you shall learn .
there are maps here on this site , or maps on the www.civ3.com site .
no thanks , anytime
have a nice day
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