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Babylonian War plans
This poll is closed. |
| Way to go ESMC, nothing could go wrong. |
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9 |
69.23% |
| Huh...you are nuts, the war should be done like this(see below at my arguments) |
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1 |
7.69% |
| Hit them with all the bananas we have. |
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3 |
23.08% |
| Total: |
13 voters |
100% |
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shade
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of bribery.
May 2001 time: 06:20
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Babylonian war:
change production in Akkad from temple to spy(rush it-->37G)
rush the Cavalry in Babylon(136G)
rush spy in Ashur(72G)
turn 1812:
-use a first cavalry in Ashur to kill the bab settler (green circle)
take a second cavalry to take a look at black space near Nineveh(red 1)+return home if he needs to fight(ie after he won )
(and kill units in the open if there are some hiding in the darkà we can not allow reinforcements)
take the 3 unit(if there is no unit that needs to be attacked by unit 2 then send unit 2 to the same destination )and send it to backup the cavalry west of Nineveh.
-send Bombay cavalry in Madras to Ashur
-send one riflemen from bangalore to Ashur(he will be defending when all cavalry are fighting)
-send the 2 cavalry from Delhi to Ashur(and take a look at the productionspeed of the riflemenà just one turn slower then growing)
-send the Babar spy to the front(ashur)
-use the Babylonian spy to investigate Ur(and retreat then)(light blue)
You have 3 days to vote.
Attachment: babwar1.gif
This has been downloaded 65 time(s).
Last edited by shade on 01-07-2002 at 21:19
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