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Venger
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Keeper of the Can-O'Whoopass
Jan 1970 time: 23:20
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Anyone confirm this thing bombs out after this turn? I'm playing around on this checking out modified goods and techs and other items, but the damn thing is bombing out at the end of this turn and I want to make sure it ain't just me...
Thanks,
Venger
Attachment: civilization iii autosave 610 bc.sav
This has been downloaded 8 time(s).
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LotC
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Canada
Nov 2001 time: 21:20
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I got to 37% loaded and then:
CIVILIZATION3 caused an invalid page fault in
module CIVILIZATION3.EXE at 017f:00403056.
Registers:
EAX=00000000 CS=017f EIP=00403056 EFLGS=00010206
EBX=0087bf40 SS=0187 ESP=00ad9820 EBP=005cd7f8
ECX=09aaee6c DS=0187 ESI=09aaee6c FS=4bc7
EDX=00000626 ES=0187 EDI=00000000 GS=0000
Bytes at CS:EIP:
8b 80 3c 01 00 00 83 c1 58 8b 50 04 52 e8 f8 1b
Stack dump:
00000000 004063f7 00000000 09aaee6c 09aaec80 09a11570 00000016 00000000 00515276 0087bf40 00ad9890 0059c6cb ffffffff 0050faeb 09aad130 09aaee6c
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SABRA
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Is this game moderated or so ?
Or is there a problem with the comp it came from ?
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Venger
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Keeper of the Can-O'Whoopass
Jan 1970 time: 23:20
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Playing 1.21f - customized BIC though. I've added some resources and some units, and one tech. That's it.
Vondrack - uh, the next turn should be like 590BC, as the Romans...what's up with what you posted?
Thankfully, Civ3 has no logging or diagnostic to examine, so I'm just left with a game that doens't work. Thanks Firaxis.
As to my equipment, dual Athlon XP 1900+ with 512MB DDR, GeForce3...
Venger
Last edited by Venger on 03-07-2002 at 02:52
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Venger
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Keeper of the Can-O'Whoopass
Jan 1970 time: 23:20
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Apparently, it will crash while loading on a standard 1.21f load - I tried it and it crashes at 37% it seems - which seems a popular number for crashes.
Needless to say, this sucks. I decided to give Civ3 another shot when I saw all the new units people had developed, but lo and behold, it doesn't work right anymore...sigh, so upsetting...
Venger
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Todd Hawks
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The reason it crashes on other people's comps is most likely that you use some graphics in your mod that they don't have installed. (most likely the added unit).
So you would have to provide your mod for us to test the save game.
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