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opaque
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England
Aug 2001 time: 05:20
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I don't know if anyone has had this happen to them before but in a recent game of Civ 2 this is what happened.
All civs in the game were rampant pollutors, and several nuclear wars I had with the Japanese (I was the English) added to the global warming threat. There must have been about 10 situations of global warming where the coastal tiles turned to swamp and had been terraformed back again as much as possible before the next global warming occured. Then, on the next one, something I had never seen happened (nor has anyone I know with Civ 2, which is why I mention it). Global warming happened, and the entire world turned to swamp! This was with the exception of the poles and one or two jungle tiles. Shortly afterwards, cities of size 30 starved to size 5-10, and as I desperately sent out engineers to terraform at least some of the swamp so I can irrigate, the lack of support from my cities caused him to be disbanded in mid-terraform!
This might be a well known feature of Civ 2, or maybe it is a weird one off bug that I got, but I would like to know if anyone else has had this happen. I apologize if it is well known already.
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opaque
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England
Aug 2001 time: 05:20
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quote: What happens with each round of global warming is that one in every four tiles along a diagonal line gets downgraded to the next worst terrain. For example, grassland becomes plains. Also, along coastlines, terrain turns to swamp.
I tried a test game. After several rounds of warming, the entire world became swamp. (Nine, to be exact.) |
When you tested it, did it seem to happen very suddenly? As in, one turn there are just a few coastal swamps, next turn there is nothing but them. This might have been because in my game I attempted to terraform swamp and jungle back to grassland while the situation wasn't too bad.
quote: If I'm not mistaken, I don't think the AI pollutes. They have pollutiontriangles in the city, but never pollutes with skulls. |
I did wonder about this, since I'm not sure how the global warming gets so bad if I'm the only pollutor. If the Japanese nuke me, my cities get skulls, but is this the case when I nuke the Japanese (or any AI civ), or do they just loose units, tile improvements etc. and get no skulls?
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Thoddy
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Hannover, Germany
Jan 2001 time: 06:20
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Allard Höfelt
all about hexediting
(quote: (byte #51):amount of times that a global temperature rising has been happening this far in the game. 7F is maximum and will make the whole world a big swamp when the next global temperature rising occurs. 80 or higher will prevent any global rising from happening at all. At the moment when terrain should be changed, nothing happens, and byte 32 is restored to 00, though a message still pops up. Byte 33 will remain at what it was, so it is not reset. This is a fool-proof way to switch off pollution without the restrictions of the normal cheat-menu switching off of pollution. The message “global warming occurs/will occur soon” of course will need to be changed. |
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opaque
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England
Aug 2001 time: 05:20
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quote: (BTW opaque, did you build any solar plant? they are quite powerful against GW) |
It was a long time ago since I played that game of Civ 2, but it is likely I didn't bother, since I was seeing what would happen if I didn't really attempt to clean up pollution. I would post a sav but I no longer have the computer I had that game saved on.
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All times are GMT. The time now is 05:20. Apolyton Time is 00:20. |
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