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Noble713 is offline Noble713
Settler

Mar 2002
time: 23:20
Exclamation  Old Post 03-07-2002 09:01
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Civ3 huge maps...size of real-life United States? Support Apolyton, pre-order Civilization IV

In one of my games on Marla Singer's map, I was playing as the Persians and had conquered/colonized all of Asia, Africa, and Europe (except for England/Ireland). I had well over a dozen cities with populations over 20+, and yet my whole nation still had only a few hundred million people. I wondered how I could control so much territory, have so many big cities, and still not even begin to approach the population of the "real" Earth. Somewhere along the line I began to wonder about how the game computed your land area for the demographics screen.

Next time I started a game, I immediately checked the demographics screen. I had a land area of 900 sqr miles. Since I controlled 9 squares, that would be 100 sqr miles each, making the square's dimensions 10 x 10 miles.

Therefore, a 300x300 map has a circumference of only 3,000 miles. The US is approximately 3,000 miles across.

Small world, huh?

Does anyone know if it's possible to change the demographic dimensions of a square in the Editor?

Likewise, is it possible to change the relationship between city size and population size?

kimmygibler is offline kimmygibler
Warlord

Nov 2001
time: 22:20
  Old Post 03-07-2002 10:07
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I agree, cities in civ 3 are really the size of countries in the real world.

Firebird is offline Firebird
Warlord

May 2002
time: 06:20
  Old Post 03-07-2002 12:36
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I think they have simply chosen some numbers for simplicity. You could argue that 10,000 is very large for a small city in 4000 BC. IIRC Athen had between 30000-60000 inhabitants in ancient times. Thats a size 2 or 3 city in Civ! I think Rome got somewhat higher in population, but I am quite sure it wasn't a size 12 city (780.000). Don't hang me on that one, though.

dannubis is offline dannubis
Chieftain
Ghent
Apr 2002
time: 06:20
  Old Post 03-07-2002 12:54
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Rome was the only city in the ancient times which had a population of well over a milion inhabitants at the hight of its power. This is an amazingly high number knowing that Paris and Ghent (the two largest cities during the middle ages north of the alps) had only about 90000 inhabitants.

dexters is offline dexters
King
Vancouver, Canada
Nov 2001
time: 05:20
  Old Post 03-07-2002 13:00 Visit dexters's homepage!
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That is why they called it the middle ages.

In other parts of the world, in China for example, there were already population centers rivalling the size of the modern mid-sized cities 1 to 2 million.

Firebird is offline Firebird
Warlord

May 2002
time: 06:20
  Old Post 03-07-2002 13:03
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Wow, that is quite population!
Thank you for the correction, dannubis.
Good thing I said "Don't hang me"
Do you also happen to know more about the size of the greek cities?

Flight is offline Flight
Warlord
of Ombey
Jan 2002
time: 05:20
  Old Post 03-07-2002 15:23
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i'd be happier with the end game being more realistic, as thats when im vaguely interested in my population compared to other games ive won to see how big my empire is

whats the circumference of the earth?

Firebird is offline Firebird
Warlord

May 2002
time: 06:20
  Old Post 03-07-2002 16:41
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quote:
Originally posted by Flight
whats the circumference of the earth?

Aprox. 40.000 km

dunk is offline dunk
Prince
Philadelphia, PA
Mar 2002
time: 00:20
  Old Post 03-07-2002 18:08
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quote:
Originally posted by Firebird

Aprox. 40.000 km


Or 24,000 to 25,000 miles. At the equator of course.

Skeeve is offline Skeeve
Prince
Washington Township, NJ USA
Mar 2001
time: 00:20
  Old Post 03-07-2002 20:29
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I've wondered the same thing about population from time to time. I don't think I've even reached anywhere near 1/4 of a Billion people by 2050AD on the huge maps.

Well, you either sacrifice realism in ancient times or you do so in the modern era.

Anyone know if the expansion PTW will address this?

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:20
  Old Post 03-07-2002 20:53
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I doubt it - nothing's even been hinted at about it

miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:20
  Old Post 03-07-2002 20:55 Visit miccofl's homepage!
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I managed to get a population of over one billion on a huge map, but in order to do so I had to change the food requirement and increase the food bonus of resources with the editor. (I got a couple of cities up to 84 this way.) I have yet to find a way to alter the map square’s dimensions.

Noble713 is offline Noble713
Settler

Mar 2002
time: 23:20
  Old Post 03-07-2002 20:56
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Lose 30 kilos (of popups)

Ya know, now that I think about it, the population densities/city sizes and land area aren't the problems. If you think about it, having a few hundred million people covering an area the size of the US is pretty much spot-on, considering the US's population of ~280 million. This is ignoring the fact that the Chinese have crammed ~1.3 billion into the same area, though.

So now that we know the numbers are relatively realistic given the area the current game covers, we can conclude that the problem is that the area is simply too small to represent a world.

Knowing that 300 squares circumference ~= 3,000 miles, to make a map 24,000 miles around the map would have to be:

2,400 squares wide

I wonder what kind of processor power we would need for that....

DAVOUT is offline DAVOUT
King
AUERSTADT
Jun 2002
time: 05:20
  Old Post 03-07-2002 21:14
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It seems that the Civ3 map and population represent the real world with a reduction from 10 to 1.

Firebird is offline Firebird
Warlord

May 2002
time: 06:20
  Old Post 05-07-2002 00:06
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quote:
Originally posted by Noble713
2,400 squares wide

I wonder what kind of processor power we would need for that....


Perhaps in five/six years time, when Civ 4 comes out (I hope it does ) the processor power is there. If only they stop putting all that pop in (you now 3D animation and the lot ) so that we can get maps of the right size... and with around 117 civilizations.

It might be a bit hard to keep track of all those tiles with 100,000 units and 10,000 cities. Perhaps its not so bad as it is after all .

Darkworld Ark is offline Darkworld Ark
Warlord
of the Capitalists
May 2002
time: 05:20
  Old Post 05-07-2002 03:56
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quote:
Originally posted by Noble713

2,400 squares wide

I wonder what kind of processor power we would need for that....


Sounds about right. An alternative to making a 2,400 square long map would be to make several, linkable, more reginal maps. The only problem is how to link these maps together. Seems to me like something that might be implimented in Civ4, or possibly a VERY, VERY good mod, a mod which would require professional programmers at least a year to create.

Methos is offline Methos
Chieftain
Apolyton
Jul 1999
time: 05:20
Lightbulb  Old Post 05-07-2002 17:15
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History books tell that in the war between Korea and China, an army of about 1.2 MILLION soldiers attacked Korea who defended with about 200.000.
That is quite alot for being 3000 years ago.

Of course, this is what history tells.
Minding that China doesn't even know there exact population today, clearly states that those figures is to be taken with a grain of salt...

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:20
  Old Post 05-07-2002 17:33
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quote:
Originally posted by Noble713

2,400 squares wide

I wonder what kind of processor power we would need for that....


What about turn times ,
this game would take longer then reality

then again, by this time reality might be a game in wich we simulate reality??? This doesn't make any sence, does it??

XarXo is offline XarXo
Prince
of the "I agree"
Jul 2000
time: 05:20
  Old Post 06-07-2002 05:00
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I agree

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:20
  Old Post 06-07-2002 05:17 Visit Immortal Wombat's homepage!
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oh well, at least these threads were spammed in the correct order. BlackStone did them all in reverse order, which really screwed up the order of things for a few hours.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 07-07-2002 02:40 Visit panag's homepage!
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#21 Report this post to a moderator
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hi ,

since there are going to be more civ's , why not a bigger map , ....

383X383 would be perfect , .....

have a nice day

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:20
  Old Post 08-07-2002 13:13 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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acustom size map should be avaialbe from main setup section without having to use editor

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:20
  Old Post 09-07-2002 01:35 Visit GhengisFarb's homepage!
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quote:
Originally posted by Noble713
Ya know, now that I think about it, the population densities/city sizes and land area aren't the problems. If you think about it, having a few hundred million people covering an area the size of the US is pretty much spot-on, considering the US's population of ~280 million. This is ignoring the fact that the Chinese have crammed ~1.3 billion into the same area, though.

So now that we know the numbers are relatively realistic given the area the current game covers, we can conclude that the problem is that the area is simply too small to represent a world.

Knowing that 300 squares circumference ~= 3,000 miles, to make a map 24,000 miles around the map would have to be:

2,400 squares wide

I wonder what kind of processor power we would need for that....


I've always felt the Civ3 world was smaller that the real one! I'm glad someone actually computed the difference!

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