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hexagonian
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Gnawing on your mind...
Jun 1999 time: 23:20
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If you are playing Cradle 1.3, Nanite Factories will not work, because CTP2 only allows 64 buildings, and Cradle added buildings that brought the total list to 70.
The buildings not used in Cradle are the following...
E Bank
Matter Decompiler
Micro Defense
Nanite Factory
Cornucopic Vat
Aqua Filter
all of which are late game buildings (Cradle was initially set up to run through the Industrial Age). When setting up Cradle, I kept the coding in the game for those buildings to allow for players to make adjustments to their setup, but I had kept the enable advances the same, so the buildings would still show up in the build lists. What happens is a player can still build these buildings, but there will not be any effect from them (bottom line, a player will waste production attempting to build them) The AI is scripted not to build these buildings.
This is spelled out in the readme file too.
Cradle 1.32 fixes this problem by giving all of those buildings a dummy enable advance (and it is very expensive - 20,000,000) that occurs at the end of the tech tree. A player should finish the game before getting to that advance.
However, a player can switch buildings around in the list. The way the list works is that the game will only recognize the first 64 buildings in the (CRA...)_buildings.txt files. (each one of the playing options for Cradle has its own buildings.txt file) So if you want to activate a building, you can cut and paste that building entry to the top of the list. However, you will then shift the list so that the former 64th building on the list (currently Ziggurat) will then drop into the 65th slot and will no longer be active.
And if you do this, you will also have to go into the various (CRA...)_BuildingBuildLists.txt files and add entries for the added building to enable the AI to build them, plus remove the building that you are deactivating.
All of the buildings can be adjusted regarding the benefits that they will give too - simply adjust the numbers, or cut and paste an existing benefit into the building you want to change.
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