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Slax is offline Slax
Prince
London, Ontario, Canada
Jan 1970
time: 00:20
  Old Post 04-07-2002 01:13 Visit Slax's homepage!
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Production in City Square Support Apolyton buy from Amazon

Are the following rules true?

Capitol City Square base production (F/S/C) = 2/1/3
Regular City Square base production (F/S/C) = 2/1/1

Regardless of any terrain or resource bonuses except:

Capitol in Hills with gold = 2/1/5

River , +1 C

Are there other exceptions besides Hill with Gold and rivers?
Does a city on a floodplain bring extra food outside of despotism?

Besides Civ trait bonuses, are there any changes to the base production with increased population?

alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:20
  Old Post 04-07-2002 01:27 Visit alexman's homepage!
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Support Apolyton, buy Civilization: The Boardgame

I posted this once before...

The center tile:


  • Produces exactly two food for all terrain.
  • Uses terrain shield production, but has a one-shield-minimum.
  • Uses terrain commerce production. Includes road commerce bonus, if appicable to the terrain. Capital produces four commerce minimum (new to 1.21f, and subject to government penalty).
  • If size 7+, produces one extra shield and one extra commerce.
  • If size 13+, produces yet another shield and another commerce. On top of that, but only for this size, commercial civs produce an extra commerce, and Industrious produce an extra shield.
  • Despotism/Anarchy tile penalty applies as for any other tile.


Hope this helps clear things up.

Slax is offline Slax
Prince
London, Ontario, Canada
Jan 1970
time: 00:20
  Old Post 04-07-2002 02:19 Visit Slax's homepage!
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Support Apolyton, buy Civilization III: Complete

alexman,

Thanks for the summary!

So the bonuses of strategic resources (etc) still apply (but only if above the minimum, and not for food)?

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