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Level
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Utah, USA
May 2002 time: 22:20
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3D Unit tutorial 2
BMP to FLC
By Level
This tutorial is also useful for non 3D units
Extract
Make a folder with the name you want your unit to be called in the game
In FLICster extract a unit with similar colors to storyboard PCX or BMP if available
Changing the size and frame numbers as necessary
Open it in a program that can change palettes (PhotoShop, Paint Shop Pro, etc.)
Change the last color to the background color of the unit you made (in PhotoShop the palette is reversed)
Change the colors just before the last to the same color fading to a darker color (the farther back the darker the shadows and the more colors you use the smother they are, not sure how far back the shadows go)
Make sure the civ-specific colors are the same
Change any other colors needed
Save as 256 color BMP
Compose
In a program that pastes with nearest color not palette number (MS Paint, Paint Shop Pro, etc.) open the storyboard and the first frame
Note: in some versions of windows MS Paint can open PCXs but it flips the palette, it is also best not to edit in MS Paint as it can mess up the palette.
Cut and paste from the frame to the story board
Repeat until done
You can edit any thing you want
You may have to save as PCX
In FLICster extract the FXM to Civ3 Unit FLC
Tip: if the unit is not at the right place in the game extract to multiple FLCs then change the offset in the INI that FLICster made to a lower number to move it up or a higher number to move it down, then open the INI (All Files [*.*]) in FLICster and export it back to a FLC
Copy an Unit.INI (not the FLICster INI) from another unit and rename it to what you named the folder
In the Unit.INI change to or add the FLCs that you made
Add to the game and have fun
Suggested Programs:
3D Studio Max
FLICster (I used v1.0.1 (build 18))
Paint Shop Pro (free trial available)
If there is any thing you want me to add, I did not explain good enough, or if you have any questions just tell me
Edited to clarify some steps
Level
Last edited by Level on 13-07-2002 at 12:28
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Sn00py
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From New Zealand
Aug 2001 time: 13:20
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thanks for this, I am still trying to learn 3d, I did a few cool things but I always stuff up the polygons, for example, lets say I am making a plane, one one side of the plane will be fine, but the other side is missing and I think its coz the connections to each points is wrong, but its such a difficult thing to get the hang of, because I never know which is the correct point, etc *sigh*
anyway, I use lightwave 7 and I'm not sure if I can use that to make units for civ3 or not?
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