Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Anyone Prefer Smaller Maps Over Big?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Andrew_Jay is offline Andrew_Jay
Prince
St. John's, NF
Aug 2001
time: 01:50
  Old Post 05-07-2002 05:20
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Anyone Prefer Smaller Maps Over Big? Tired of ads?

I was wondering, is it just me, or does anyone else also like playing the smaller map types? I've recently made two maps, one tiny, one small (the small one used the "Andrew Small" map from the recent update on civ.com as its base) with support for 8 and 9 civs respectively. I don't know what it is, but I really like playing like this. I guess I like not having masses of unimportant cities and units, or having to sail for several turns just to reach a land mass. Plus, there's more of an opportunity to really use terrain specific strategies (eg. choke points, seizing resources, blockading, etc) My first map (I had to make it myself as the random generator was horrible for giving any of the 8 civs a chance on the tiny map) was a blast to play, took quite a while and may have been the most fun I've had with the game.
Anybody else here a tiny/small map fan? If there are I can post that first map see how you all like it.

Thrawn05 is offline Thrawn05
King
All Your Posts Are Belong To Ming
Dec 2001
time: 00:20
  Old Post 05-07-2002 05:22 Visit Thrawn05's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Browse Apolyton AD-FREE

I play pretty much only Huge maps.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:20
  Old Post 05-07-2002 05:51
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Increase Your PM Length

I like stadard or lower maps.

Anything else is just too much for mine 333MHz Celeron.

It's pity there are no good Standard (or at least Large) Earth World Maps.

Everiyone is obssesed with super huge, unplayable (without at least 1.5GHz) Marla Wolrd Map.

Thrawn05 is offline Thrawn05
King
All Your Posts Are Belong To Ming
Dec 2001
time: 00:20
  Old Post 05-07-2002 06:23 Visit Thrawn05's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton

quote:
Originally posted by player1
Everiyone is obssesed with super huge, unplayable (without at least 1.5GHz) Marla Wolrd Map.


I don't think Marla's World Map is unplayable, and I have a PIII 550MHz. Even in modern age with 10 other civs I get about only a 30 second time delay between turns.

kimmygibler is offline kimmygibler
Warlord

Nov 2001
time: 22:20
  Old Post 05-07-2002 07:17
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

To me 30 second delay is unplayable. I only play small or tiny maps with at least 8 civs. It makes the game quicker and makes each city more important. Also, you don't have to move around a million guys to take over another civ. If everyone maxes out with 5-8 cities, you don't need to build up 200 infantry to take over a civ.

Jethro83 is offline Jethro83
Prince
Newcastle, Australia
Mar 2002
time: 15:20
  Old Post 05-07-2002 08:04
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Standard maps are all my 350Mhz PII can take. And tiny maps are just too small. Therefore, I always play on standard maps.

Spock is offline Spock
Chieftain
of Vulcan colony Rinas 12
Apr 2002
time: 23:20
  Old Post 05-07-2002 08:30
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Hmmm....my wife must be lying....it seems size does matter.

Slax is offline Slax
Prince
London, Ontario, Canada
Jan 1970
time: 00:20
  Old Post 05-07-2002 09:37 Visit Slax's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton or Terrorists Win

I got very bored of the game, and stopped playing for a while, but came back to the game, mainly because I started playing on Tiny maps.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:20
  Old Post 05-07-2002 09:39
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

I actually don;t think I've played either small or tiny (not a response to Spock).

How do you do so with more than the # of civs allowed in settings?

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:20
  Old Post 05-07-2002 10:36
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton buy from Amazon

I really like huge maps with all civs; and that is all I played for a long time, but haven't played recently. I've been playing tiny, small and standard maps recently because the games are faster (and I have an older, slower, laptop).

I was pretty surprised by the changes to play style needed by moving from map size to map size -- it's something I never would have expected until I actually did it. On a tiny map, in the early middle ages, assuming the tech race is about even, it is extremely difficult to sacrifice 4 or 5 cities' production to wonders when you only have 12 cities (and Sun Tzu, Leo's Sistine, JS Bach's, and Copernicus are all available -- with Smith's, Magellan's and Newtons right around the corner). On a huge map, giving 5 cities' production to wonders doesn't crimp your style.

Catt

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:20
  Old Post 05-07-2002 11:11
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton or Terrorists Win

Catt, meaning production needs to go to the military? Or just keeping pace with city build-out?

YC4B4U is offline YC4B4U
Chieftain
Adelaide, Australia
Nov 2001
time: 14:50
  Old Post 05-07-2002 11:19
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Suffering from ads?

I find the movement of large amounts of forces a bit of a bore. It was much better with CTP because of the army grouping feature.

Hence I play with small maps but with about 8-10 civs to make it interesting.

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:20
  Old Post 05-07-2002 11:26
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by Theseus
Catt, meaning production needs to go to the military? Or just keeping pace with city build-out?


Both. With only 12 - 15 cities, wonder production starts to seem like a luxury.

dunk is offline dunk
Prince
Philadelphia, PA
Mar 2002
time: 00:20
  Old Post 05-07-2002 22:28
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Remove this text

I play on standard maps. More contact, more fun.

Andrew_Jay is offline Andrew_Jay
Prince
St. John's, NF
Aug 2001
time: 01:50
  Old Post 05-07-2002 23:45
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Well said dunk, "more contact, more fun"
That's why I've been playing tiny or small maps with 8 players. You have more contact, but even more so. You're only a few turns sailing ro walking from pretty much any other civ, so diplomacy and trading etc. gets started really quickly.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:20
Post  Old Post 06-07-2002 01:11 Visit Alex's homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Catt

I was pretty surprised by the changes to play style needed by moving from map size to map size -- it's something I never would have expected until I actually did it.
Catt


That is precisely how I felt when I moved from large maps to small ones. And I enjoyed it greatly. A tense and violent game, that demanded all of my diplomatic skills. Very different from the more relaxed games I had before, which demanded more of a management ability.

Alex

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:20.
Apolyton Time is 00:20.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0592 seconds (92.40% PHP - 7.60% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net