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Artifex
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Kentucky USA
Apr 2002 time: 05:20
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At least for me it doesn't. I read here some players love warmongering civs and say archer rush this, archer rush that. Talking about how easy it is etc.
Well, every time I have played trying this the other civs are 40+ squares away and there is jungle, mountain, hilld and slow terrain seperating us.
By the time I get swordmen down there and start mounting an attack..all the other civs have tech traded up to the middle ages and have pikeman and hordes of swordmen.
So it would seem at least for me playing non militaristic style civs is the way to go. AT least chinese/pangea hasn't worked for me.
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Nakar Gabab
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of Pedantic Nitpicking
May 2001 time: 00:20
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Play on a smaller map, perhaps?
I like continental maps with semi-limited land, standard size. Other civs are close, but not TOO close. 40+ tiles suggests Huge or Large, which is, IMO, too much.
However, I know plenty of people probably play on biiiiiig maps and do rushes anyway... I can only suppose they have roads ready, or a lot of patience.
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Artifex
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Kentucky USA
Apr 2002 time: 05:20
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"Are you playing with the "standard" number of civs for your map size (i.e., 4 on tiny, 8 on standard, 16 on huge)?"
I always play in standard maps with 8 civs.
The map I have been playing on was the Standard size map (in the middle). World type was Continent. The land mass was large (far right map). This was one where 40-50 squares to nearest civs.
Then I tried Standard size Pangea world map. Land mass Regular (middle map). This was a little better but still kinda far away.
Last edited by Artifex on 06-07-2002 at 10:35
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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:20
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40 tiles distance on a Standard, Continents, 60% water map, is an anomaly, although not as much as one might think.
A standard map has 5000 tiles, of which 1825 will be land, not including coastal tiles, using the above settings.
With 8 civs, this means an average of 228 tiles per civ... depending on how civ placement is determined in initial map generation, one could reasonably expect an average distance of appr. 30 tiles between capitols. Assuming the 2 capitols have grown to level 2 culture by the time you want to go to war, the distance from your territory to theirs will average 25-26 tiles, and obviously considerably less if 2nd and 3rd cities have been built, often towards each other.
BTW, if you stick with "standard" settings, however, and use the middle continents setting (70% water), it's only 163 tiles per civ, and the distance between territories is considerably reduced.
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