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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:20
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Go do it now. With hanging gardens, and luxuries high enough(60%?) you can celebrate and build up existing cities to their current capabilities. Keep it up until the growth ebbs. At the end of the cycle, SOL will let you handle happiness with fundy for certain. A more likely government is communism. With commie, you will get few wasted shields, and decent science. Do this before hanging gardens is obsolete. After HG obsolescence, you will need to take the time to build courthouses to celebrate. Cure for cancer will do this also, but it comes late.
Don't be afraid of an unhappiness disaster. If you should find yourself with a mass of riots which you can't fix, SOL will let you change to a different government on the same turn.
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Bloody Monk

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austin, tx
May 2001 time: 23:20
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Thanks everyone for your comments. This is a wonderful community!! I've been playing and reading these boards for many years and still discover (here) new ideas and features of the game regularly. The fun never stops!!
Previously, I played as a Perfectionist, enjoying building fully loaded cities and making a powerful Civ. I've been to AC dozens of times so I understand how to play as a Dem. But this is a new experience--large map rather than medium and ICS rather than Perfectionist.
That's why I asked for advice about --Preparation -before- going to Democracy--.
Most of the questions to me have already been answered, especially in the first post. (not being snippy, just saying, and I really do appreciate everyone's input) I've got ~90 cities that are tiny and have no improvements. I have just finished off all the AI except the Babs, with whom I intend a lot of trading. I am now making 745gold in Fundy and it will be a few turns before all the victorious invasion force (on several continents) can be brought back to cities. There is no point to being Dem if nobody can celebrate due to troops afield, right?? Also, taxes will yield very little under Dem, relatively; so now is the time for building. I aim for AC as soon as possible with the best score I can get without delaying Launch.
Sooo, in this window, is there some preparation (ie, build 85 temples) I should focus on???
Xin Yu and Thoth:
Thanks, I never knew that about courthouses.
geofelt:
"Don't be afraid of an unhappiness disaster. If you should find yourself with a mass of riots which you can't fix, SOL will let you change to a different government on the same turn."
Thanks, I did not know that. I thought I had to reload back to the end of the last turn and then choose differently if I made a bad choice. I hear your point about the urgency to not miss the window while I still enjoy HG. Thanks!!
SG1:
"in Demo since with mike's & Bach's and ~20/30% luxuries you can have cities of up to ~5/6 quite happy in Demo..."
This is what I need to know. Thanks!!! So, temples will be needed in all cities at size 5 for continued celebration (without boosting luxuries, which would lower research), and build Bach's soonest.
"Which happy wonders do you have? I'm guessing Mike's and a soon to be defunct Garden backed by Adam Smith - do you have JSB's?"
As stated earlier, I am researching Theology now and have everything before. Rails coming, but I hope I can choose something else next so as not to wreck all those "pwetty flowers".
On the excellent point about manicuring cities for shield production, do you have at hand the base level shield number (before factories, etc) to get to 80 shields/turn??? And concerning your view of record attempts--I may be crazy but not yet "seriously mad." No records wanted, here, thankyouverymuch.
Thanks, again all...
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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:20
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If your cities are small, ie less than size 8, you don't need anything. Less than 12, marketplaces will do the job. Past 12, you probably need both markets and temples to celebrate.
It's probably not worth the effort to micromanage darwin's. At most, put science to minimal because darwin's will complete the research regardless of how much you have accumulated.
With ICS, it's a pain to micromanage to get a big score.
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Bloody Monk

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austin, tx
May 2001 time: 23:20
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I had it in my mind to switch out of Fundy to Demo, thinking I would benifit by faster research and pop growth from celebrating. But the more I look at this situation, I think that would be untimely. Probably a third of the cities would not celebrate due to size; many others would require very high Lux, and the SSC is stymied by terrain problems. But the biggest problem is unit support under Demo. I built over 100 Musketeers (10g version) and with the four legs, transports and clads, plus the nearly 100 Engineers slated for Railroading, etc.--269 units requiring support under Demo. If I stay in Fundy, I'll enjoy a 1000g and 269 shield advantage. I can lay lots of track, build/buy infrastructure, and generally, prepare for a later Gov't change.
I will sketch out a brief log, point out some of the demographics, and attempt to attach a .sav file...the question is: What would you do now??
*******
The game started as a comparison of the current succession game, Mrs. Mongol's Gold, to see how building Hanging Gardens instead of Colossus would effect the game/outcome. Eventually it got to this point...
--1160 end of Greek civ
--1200 end of Russian civ...only the Babs (Allied) are left
***many would probably say, kill the Babs and be done with it, but I like the AC movie.
***at this point I am researching Theology, have 88 cities (a lot of advanced tribes and captured AI slums that will be moved a few squares), with sparse infra-
structure--10 temples, 16 Markets other than the SSC.
***the Plan--build/rush infrastructure (temples, MP, harbors), Bach's, Darwin's, CfC
--1220 coneheads learn about Theology, they turn to something called Ironhorse
--1240 Build J S Bach's
***slow research and start collecting camels in a new city for Darwin's ala SG2's Plan (see previous post above)
--1320 coneheads say these contraptions are called Railroads, they turn to Metallurgy (Industrialization not offered)
--1340 Darwin's built. Receive Metallurgy, choose Indu, and turn to Corp
***hope for CfC next, call out for 12 camels for the sacrifice
***continue the process of reassigning/relocating troops to even out support
***continue to reposition captured cities by rushing Engineers (these 'new' cities will be making freights for SS parts later)
--1360 this is the end of the first turn after building Darwin's
***now 105 cities with 70 temples, 39 MP's, and 51 harbors...1216g/4turn research
It'll take a long time to wrangle the camel's for CfC under Demo (don't you hate it when unit support drops your 10shield production in half??) So it makes sense to me to stay put until CfC is built. But once in place, celebrating will be easier in any of the Gov'ts.
So, would you make a change in the Gov't, and if so, when??
And the .sav
Attachment: bo_a1360.sav
This has been downloaded 4 time(s).
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Bloody Monk

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austin, tx
May 2001 time: 23:20
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Thanks for your comments.
I have learned and usually follow the practice of 'one turn build and rush' for 'white goods'; and I micro manage the camel farms by tickling. And gold/turn is up by half in the last few turns as 80 temples and markets have been completed, so I understand that point very well. I need help with the point about boosting the pop in the Cap to 18 or 20.
At present, food balance is zero and there are no more arrow generating squares. I am transforming hills to plains but this takes time. My understanding is that if the food box is not at least half full it will take two food vans to add pop. Then if it became an Ein the foodbox would go below the line again, needing two vans again the next time. Haven't had a lot of extra camels, either. Please explain if I am way off base here. Perhaps the presence of a couple of Eins would be more useful than I imagine???
The point about building Engineers in tiny cities is well taken. My Plan is based on staying in Fundy for a while and using the taxes to buy aquaducts, etc, so that once I get to Demo many cities will grow. While doing that the rail system will be put in place. The little cities will build a few roads, maybe irragate a square or two, then reabsorb their Engineers before going to Demo where shields will be more of a concern. Wasn't planning on keeping 100+ Engineers around forever. Does that make any sense??
And yes, SG1, this game is the best!!!
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