Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization: Call To Power > CtP-General/Help/Strategy > Med Mod 4 problems/issues
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
12.Sep: `CTP CHALLENGE LADDER` - SEPTEMBER UPDATE
09.Sep: EARLY BUILD SPRITE EDITOR
02.Aug: `SUPERLEAGUE` SIGN-UP
CivGroups
Apolyton Storywriters' Guild (56): Not a Member - Join

bottom of page
  - CIVILIZATION: CALL TO POWER @ GAMESTOP $9.99 - CIVILIZATION: CALL TO POWER @ AMAZON $9.99
Author
Thread   
Pages (4): [ 1   2   3   4   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Unspeakable Horror is offline Unspeakable Horror
Emperor

Oct 1999
time: 02:12
Thumbs up  Old Post 20-09-2000 07:20
Edit/Delete Message Reply w/Quote
#91 Report this post to a moderator
Full PM-box? Change here!

Hi, first let me tell you that your mod is wonderful with all those new units and advances, i reinstalled the game just to play it...
BUT...
I think that it has a problem, my cities grow too fast (computer players dosenīt seem to be affected) i donīt know why exactly, even if i donīt use ANY farm improvement the cities grow to size 40 or more in mere 100-200 turns i think, and of course thereīs a lot of research (every 1 or 2 turns), production, happiness... well i think thats all for now.
(I already finished the game with your MOD last sunday by the way, using the disseminate.slc with no crashes at all).

------------------
"For both sides the only acceptable outcome was the Total elimination of the other..."

WesW is offline WesW
CTP1/2 Modification Site Admin
Florence, Al., USA
Jan 1970
time: 23:12
Post  Old Post 20-09-2000 09:12 Visit WesW's homepage!
Edit/Delete Message Reply w/Quote
#92 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Carlos, your post about your game managed to surprise me. I was beginning to think that this could not happen given all the crazy things that I have read and/or seen in the past year. Size 40!? Anyway...

When I tried out the new, debugged trigger a couple of days ago, it did seem to work. However, the trigger itself was too powerful. I have emailed Chris about making some alterations to it, and I hope he can get back to me soon so that I can try them out.

1)I would like to have the trigger first become activate in about the late-Renaissance age, so that it doesn't upset the timeline early in the game. This is about the point that the lead civs pull away from the trailers tech-wise.

2)I would like to change the trigger so that it doesn't fire before an advance is known to about half the civs in the game. Then it would have the current chance of firing when the next civ gets the advance (about 50%, and increasing thereafter).

These changes should give the effect of helping the trailers without further boosting the leaders.

Unspeakable Horror is offline Unspeakable Horror
Emperor

Oct 1999
time: 02:12
Smile  Old Post 20-09-2000 16:51
Edit/Delete Message Reply w/Quote
#93 Report this post to a moderator
Support Apolyton buy from Amazon

Oh well... i found what was wrong... i was playing in Chieftain , sorry.

Iīm playing now in Deity and is Perfect.


about :
1 and 2)Those are good ideas!

------------------
"For each side the only acceptable outcome was the Total elimination of the other..."
[This message has been edited by Carlos113 (edited September 20, 2000).]
[This message has been edited by Carlos113 (edited September 20, 2000).]

wyldsider is offline wyldsider
Settler
Waterloo, Ontario, Canada
Oct 2000
time: 05:12
Post  Old Post 09-10-2000 20:51
Edit/Delete Message Reply w/Quote
#94 Report this post to a moderator
Browse Apolyton AD-FREE

I am having fun problems with the Mod4 pack.

The first thing is that at various points, all of
my queues hiccup and I lose all production.

The second thing is that after a certain point in
a huge map game (somewhere over 140 cities) the
pollution dropped to zero. I wanted to get a good
feel for the balance, so I was playing at the second
level, but still.

Lastly, I have also seen the bug where SDI can be
built before it is discovered.

Any ideas anyone? Anyone else having these problems?

WesW is offline WesW
CTP1/2 Modification Site Admin
Florence, Al., USA
Jan 1970
time: 23:12
Post  Old Post 10-10-2000 11:18 Visit WesW's homepage!
Edit/Delete Message Reply w/Quote
#95 Report this post to a moderator
Suffering from ads?

I am afraid that all three of those things are new to me, and I don't know what would cause them, off-hand.
There used to be a pollution bug similar to the one you describe, but I fixed that a long time ago.

 
Pages (4): [ 1   2   3   4   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0293 seconds (85.62% PHP - 14.38% MySQL) with 44 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net