Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization: Call To Power > CtP-General/Help/Strategy > Want to win - no Robotics
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
12.Sep: `CTP CHALLENGE LADDER` - SEPTEMBER UPDATE
09.Sep: EARLY BUILD SPRITE EDITOR
02.Aug: `SUPERLEAGUE` SIGN-UP
CivGroups
Apolyton Storywriters' Guild (56): Not a Member - Join

bottom of page
  - CIVILIZATION: CALL TO POWER @ GAMESTOP $9.99 - CIVILIZATION: CALL TO POWER @ AMAZON $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:12
Post  Old Post 06-10-2000 09:29 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Want to win - no Robotics Support Apolyton, buy Civilization: The Boardgame

I though how nice would it be not to research Robotics, while I have Londons Exchnage. And now I'm playing a game, where I tried it. The results are very good at the moment. In year 1852 I went into the Diamond age, and about 30 years later built the Wormhole Sensor. At the same time, just for fun and more cities, I let mu Fusion Tanks fight enemy Musketeers and Marines.
When I will research all the techs, and have no choice but to research Robotics, I will set my science percentage to 0, so that I don't discover Robotics.
I have tons of city improvements in my cities, and that's all for free for me.
Yes, the War Walker is nice, but I'd better use Fusion Tanks instead of it. You can get most important technologies without naving to rsearch Robotics, so it's surely not worth researching. Of course, your enemies can research it, and thus make your London Exchange useless, so it's neccessary to win before it happens. Either build the Alien Project or conquer them, it will be fantastic. As if you have improvements, even an average city is very important for research. And I have lots of cities producing Infrastrcture, so that with my PW set to 0, I get lots of PW and improve the field for my cities or create Space Cities.
Anyone else tried this in practice and used for a long time?

------------------
Solver - http://www.aok.20m.com

Lord Silvi is offline Lord Silvi
Warlord
Düsseldorf
Nov 1999
time: 06:12
Thumbs up  Old Post 05-10-2000 22:47
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Browse Apolyton AD-FREE

Very clever
I wasn`t aware that you can get that far when you leave a tech out!
Well done.

phoenixcager
Guest

Not Yet
time:
  Old Post 06-10-2000 07:01
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Put an end to popups!

I used to do something like that, but the AIs always caught up and researched it first in the end

In fact I used to try it for all the techs that could cause a mass obsolesence of wonders.

Now I just wait a while and research the tech when I feel the time is right.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:12
Post  Old Post 06-10-2000 15:38 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton

Or, perhaps, research Robotics, but only when you have no choice left. Then research some of the remaining tevhs, and then go to sleep, when you have researched everything. You won't need any science then.

------------------
Solver - http://www.aok.20m.com

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:12
Post  Old Post 06-10-2000 18:43 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Help yourself to an AD-FREE life

I finsihed the game with this strategy used. I didn't get Robotics at all (went for future techs instead). It ended in year 2030, when I finally finished the Alien Project. I dunno why, but I sent the Wormhole Probe out a long time after I build the WSesnsor. Probably because I wanted to get more fun. Alien Project failed 3 times but it has to be finished once, and so I did.
The total rating for this game was 218%, but this can yet be improved, I think.
So, as a conlucsion, now I'm sure it's very good to skip Robotics. It's tough to libe whith maintenance, but it's much more harder if it's enemy who got the London Exchange.

------------------
Solver - http://www.aok.20m.com

Gregurabi is offline Gregurabi
Prince
Lorain, OH, USA
Jun 1999
time: 05:12
Post  Old Post 10-10-2000 18:52 Visit Gregurabi's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Browse Apolyton AD-FREE

It's almost impossible to skip a tech forever. If you set your research percentage to 0, you'll still get some research done if you have Academies or other science improvements in your cities, or if you have Edison's Lab.

Diverting efforts to worthless future techs may help, though. I've never tried to skip Robotics before (my normal playing style depends heavily on War Walkers).

In a challenge game I tried once, I wanted to forego all the technologies that could obsolete the Warrior -- I wanted to see how far I could get building nothing but Warriors (and boats to carry them). After a while, I ended up in a situation where I had to research Bureaucracy (which gives Diplomats which make the Warriors obsolete). And setting tech to 0 didn't help because I had Academies, and I didn't want to destroy them all.

(I ended up amending my rules as I went along. At first I build only Warriors, and did OK. But then I had to build Pikemen, and I did even better. Then I had to build Machine Gunners... but by then it was just silly.)

I was quite pleased, though, at how well I was able to do with stacks of Warriors in the early and mid games. Hordes of Warriors attacking a walled city make for a very bloody battle, but with large enough numbers you will eventually win.

The real weakness of this strategy wasn't the low power of the Warriors -- it was the unhappiness caused by all my dead troops. Since I lost so many Warriors, the citizens became very unhappy, and I had some trouble keeping order. (Until Pikemen, anyway....)

(This is one of the reasons why I like that other game... you know, the one where you make your own units, and you can turn on the option so that your units never go obsolete unless you explicitly tell them to do so.... Unfortunately, it doesn't have stacked combat or variable unit upkeep, so the horde-of-warriors approach doesn't work in that game.)

MOBIUS is offline MOBIUS
King
Prifysgol Caerdydd
Dec 1999
time: 15:12
  Old Post 13-10-2000 14:27 Visit MOBIUS's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton

Interesting,

I'm in a game (Demos) where I've held off from researching Robotics for the longest time - I finally needed the Security Monitor etc because of my high pollution output...

My reason for holding off was greater because I also had the Galileo Telescope and Gutenberg Bible - these combined to make my best 'Science City' produce almost 2000 science a turn!!! Obviously I didn't want to give that up!!!

Earlier in the game, myself and another player (Sophanthro) collaborated in science to forge ahead of the pack - he had Labyrinthe and I had Chichen Itza and Stonehenge...

We ended up being able to exhaust all the other Techs before reaching Age of Reason in much the same manner you've mentioned with Robotics...

Heh, are no ideas original anymore...!?

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0289 seconds (85.66% PHP - 14.34% MySQL) with 44 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net