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Artifex
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Kentucky USA
Apr 2002 time: 05:20
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POLL: How many Great Leaders do you usually get in the ancient age?
In 20+ games I have only recieved a GL in the ancient age once. LOL guess I have bad luck
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:20
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I voted for 2. I've had zero, and I've had 3 or 4... it's hard to keep track, because I don't really pay attention to ancient age/medieval age so much as enemy spearmen/enemy pikemen.
In the game I posted about in the "Game of Ultimate Power" thread, I think I got 2 in ancient times (army/FP). Shortly after building the FP, I remember buying pikemen to defend against the Japanese, so clearly I was out of ancient times. The GLs exploded in that age, though. Heh. I think I got 6, with the remaing 4 coming in the Industrial Age.
Though GL generation clearly depends somewhat on luck, it really has to do with playing the odds the best you can. More units, more battles with those units, more elites, more battles with those elites, more elite victories... more leaders. Therefore, if you want to get lots of leaders, play a militaristic civ and warmonger like crazy. You will probably have some failures, just as I did (and still do), but keep trying and you'll figure out how to go about it.
-Arrian
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Marquis de Sodaq
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... no, a Marquis.
Jul 2000 time: 23:20
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quote: Originally posted by Arrian
What size maps? Militaristic civ? How many attack units do you have when you launch your attack?
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I play large maps, and have played most civs. My attack forces in the ancient era are not nearly as large as yours, tho. (Except as the Aztecs, of course) I'll typically invade with two or three packs of 5-6 units. I only go for the core AI cities once I've sacked some of the smaller ones. They lose many units, and also the ability to make and support reinforcements. So the AI forces I face are almost never large, either.
A typical war involves me marching to an AI town, killing a few wandering bad guys and the defenders, then moving on to the next town after healing.
Part of my problem is the smaller attack forces, to be sure. I usually focus on culture, so building bad guys is often secondary. Instead of having 50 units and 5 improvements, it's more like 30 and 10. I think I need to just put off building that library and instead pump out a few more swordsmen or archers.
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