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MarkG
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Grand Lord of Apolyton, Owner of all this land as far as the eye can see
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================================================
===================== COLUMN INFORMATION: #210 ======================
title : EDITING RULES FOR EXPERIENCED PLAYERS
date : July 10, 2002
intro : Peter shares his suggestions for more interesting games
======================== AUTHOR INFORMATION =========================
author : Peter Lawrey
about : Recently moved to the UK from Australia. Batteries not
included
http://apolyton.net/misc/column/210_editing.shtml
Last edited by MarkG on 10-07-2002 at 18:35
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Austin
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These sound like interesting changes. What are some of the common ones other people do?
I increased the cost of settlers, made them wheeled units, and increased the pop hit to 3. This helps cut down on ICS a bit.
When the new editor comes out I'm going to make desert and jungle non-city-buildable as well. Ya! A reason to build colonies!
One change I'm testing right now, purely to cut down on interminable micromanagement is to boost both the cost and the bombard strength of artillery units by half.
Austin
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