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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:20
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Aqtaca,
If you can't get the sort of maps you want by tweaking the data in Const.txt (I never could) here's a more radical 'solution'. The attached file is a modified version of Martin's GoodMod1.slc that I've been developing. If you like it the way it is, fine; otherwise I'm open to suggestions.
Put the file GM1_GoodsPlus.slc in your ctp2_data\default\gamedata folder. Then open CRA_script.slc, go to the very bottom of the file, and change it so that it looks like this:
quote:
//#include "CRA_Goods.slc"
#include "GM1_GoodsPlus.slc"
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If you don't like what results, just delete #include "GM1_GoodsPlus.slc" and remove the two forward slashes in the line above it to revert to the original Cradle set up.
There's a lot of unproductive terrain types included in the game. IMO, it's great that they included these for specialized scenario maps but they're not a lot of fun on random maps. So I've put in some SLIC code that removes them when a map is randomly generated. Specifically:
1) Tundra and Glaciers are completely removed and randomly replaced by Grassland, Plains, or Forest
2) Brown hills, White hills, and White Mountains are likewise randomly replaced by Hills, Plains, or Forest
3) One in every three Hills tile is replaced by a Grassland tile. This cuts down on the huge block of hills you sometimes find.
4) One in every three Mountains tile is replaced by a Grassland tile, and another one in three is changed to a Forest tile. This cuts down on the 'huge bunch of mountains' you dislike.
When you start a game, be prepared to wait awhile. It can take quite a long time to do all that.
I would appreciate it if anyone who downloads this and trys it out would report back with any comments they might have. I'd like to use this technique in a forthcoming Mod I'm working on and it would be very useful to know what people think and what needs adjusting. (I think I've gone a bit overboard on the Grassland.)
Attachment: gm1_goodsplus.slc
This has been downloaded 7 time(s).
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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:20
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Aqtaca,
What version of Cradle are you playing?
Anybody else tried it and had problems?
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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:20
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Sorry, I meant 'CRAB', 'CRAS', or whatever.
I guess you're playing with DebugSlic=Yes. I suspect the error message was about 'CRA_PiracyTest', which is Locutus's piracy handler. It means there's a bug there and he should have a look at it.
You can get the game to run by setting DebugSlic=No, but this won't fix the value out of bounds error.
Last edited by Peter Triggs on 14-07-2002 at 16:38
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