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SteveB
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Chester, UK
Jul 2002 time: 05:20
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In a previous post by Technomerk, I think, relating to the Torture Mod, he kindly provided a list of what the 26 special ability flags do in #UNITS, but said he couldn't find out what the 25th flag does.
Well, I've found out! It's Deep Radar. I my modding of alpha.txt I gave deep radar the abbreviation of RDF, replacing what was there before (no abbreviation at all).
Deep Radar, 0, MilAlg, RDF, 010000111111, Sees 2 spaces
When you add a custom unit such as the following :-
~Air Defense Chopper, Copter, Impact, Scout, 4, 8, 0, MindMac, -1, 00000000000000000000100010
you'll find that it lists the deep radar (RDF) ability in the design workshop when the unit becomes available with the appropriate tech (MindMac in this case).
Another mystery solved. I wish the game would give these units a reactor greater than level 1, as and when you discover fusion power, etc. I was kinda hoping that's what the 25th flag did.
Flag 2 is Soporific Gas Pods, I understand. With or without using them as a special ability flag do they work? The're supposed to lower non-native enemy morale by 2 levels - but I'm not sure I see that happening in the window that calculates strength during an attack. Can anybody confirm that they work?
Long time browser, first time poster.
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SteveB
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Chester, UK
Jul 2002 time: 05:20
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Wow!
Adding three more binary flags to the beginning of the existing 26 binary flag string works ( in the order
I'd never thought to try that but they do work.
Adding an enhanced probe team is one I've tried, and giving nanocells to the unity chopper is another.
RDF stands for Radar Directional Finding, but I like EWS just as much.
Now, can anybody tell me how to get Anything listed under #UNITS to use anything other than reactor level one? Don't the Battle Ogres Mk2 and 3 come with the level 2 and 3 reactors? How do they make it do that?
SteveB
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