Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization: Call To Power > CtP-General/Help/Strategy > Destroyed Units?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
12.Sep: `CTP CHALLENGE LADDER` - SEPTEMBER UPDATE
09.Sep: EARLY BUILD SPRITE EDITOR
02.Aug: `SUPERLEAGUE` SIGN-UP
CivGroups
Apolyton Storywriters' Guild (56): Not a Member - Join

bottom of page
  - CIVILIZATION: CALL TO POWER @ GAMESTOP $9.99 - CIVILIZATION: CALL TO POWER @ AMAZON $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
quinns is offline quinns
Emperor

Oct 2000
time: 21:12
Unhappy  Old Post 04-11-2000 02:16
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Destroyed Units? Support Apolyton buy from Amazon

Post Deleted.
[This message has been edited by quinns (edited November 05, 2000).]

gemini is offline gemini
Settler

Jan 1970
time: 05:12
Post  Old Post 08-11-2000 11:28
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization 2

Hi, sorry for the late response but if I remember your question, you were having troubles with the japanese civ(the 1st civ on the db in your scenario) doing something strange. Please go read my post in the creation forum. I had something similar happen. I fixed it by using the civctp.exe version 1.2 instead of using the hack, version 1.21. It seems the hack may not work loading aips for the 1st civ in a scenario. I'm pretty sure it would work for a mod but not a scenario where you have to pick at the beginning of the game which civ you want to be(preset civ locations) and player one would be an ai controlled civ.

------------------
Gemini
[This message has been edited by gemini (edited November 08, 2000).]
[This message has been edited by gemini (edited November 08, 2000).]
[This message has been edited by gemini (edited November 08, 2000).]

quinns is offline quinns
Emperor

Oct 2000
time: 21:12
Post  Old Post 08-11-2000 21:45
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Thanks Gemini. I got it working another way. I just created a new one being careful to check that all worked as I went.

No problems now. If anyone is interested in the scenario, I would be happy to e-mail it to them. It is called SYM4WAY_C and the file name is sym4way_c.csg. I could submit it to Apolyton if they wished.

Sym4way_c is a completely four-way symmetrical map with goods and terrain exactly the same for all players. It was inspired by the constant reference I see in these forums desiring a "fair start". Sym4way_c is completely fair and can be played solo, pbem, hotseat, or real-time. Multi-player for 2, 3, or 4 players, (3 players - not quite symmetrical).

The default start is with each player having 5 settlers, 4 warriors, and an additional 4900 gold (for a total starting gold of 5000). Other settings are: Regular Map Size, Deity, Raging Hordes, Blood Lust Off, and Pollution On.

Regards


[This message has been edited by quinns (edited November 08, 2000).]

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0356 seconds (86.54% PHP - 13.46% MySQL) with 44 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net