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phunny_pharmer
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quote: You will never be able to make this happen in 4000 BC. The “Nuclear Activation Sequence” must be triggered by construction of a Great Wonder, it doesn’t matter which one, the box can be checked in the settings from any GW but; if you change this, be sure to uncheck the box for the Manhattan Project or your game might crash upon its’ completion. |
The point is that it is a hypothetical situation. I am not even sure I can make this mod. I just want to see what kind of interest is out there. So, I guess my mod will have to be a save game...
The question is- when does it become worthwhile to sink about 300 shields into a nuke? Sure, nukes are nice at any point, but at 300 a pop, then a little cost-benefit analysis is in order.
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phunny_pharmer
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Suppose you could only build two military units- nuclear missiles and warriors. This assumes that tech progress has stopped.
(This is still hypothetical, but may make it into my mod/save game)
At what point does it become worthwhile to build a nuke? When you see a stack of twenty coming? Fifty?
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albiedamned
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Ellicott City, MD
Sep 2001 time: 00:20
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The nuke in the ancient era would be like the holy hand grenade - an incredibly powerful, one-of-a-kind weapon. You could only reasonably expect to complete one (at least in ancient), which of course means you could only use it once. Personally, I don't think there is anything important enough in the ancient era to justify spending the time building it. Maybe if you're trapped in a tough starting position and need to break through a toughly defended AI city to expand.
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All times are GMT. The time now is 05:20. Apolyton Time is 00:20. |
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