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Ed O'War
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Los Angeles, CA
Mar 2002 time: 21:20
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I believe someone needs to build the Manhatten Project to enable Nuclear Weapons.
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Ed O'War
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Los Angeles, CA
Mar 2002 time: 21:20
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quote: Originally posted by Ed O'War
I believe someone needs to build the Manhatten Project to enable Nuclear Weapons. |
Oops, sorry. I should have read your post a little more carefully. Let me see if I understand you correctly: you want the warrior to shoot like artillery (with a ranged attack), but have a nuclear blast effect instead of a normal ranged attack. And you don't want the warrior to disappear after attacking? AFAIK, giving a unit the nuclear property will make it disappear, just like the ICBM or Tac Nuke would.
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Ed O'War
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Los Angeles, CA
Mar 2002 time: 21:20
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quote: Originally posted by muxec
And how to deal with AI problem? |
Here are a couple of ideas/thoughts:
If you want the AI to use the Nuke Warrior as a Tac Nuke instead of a Warrior, try giving it an Attack and Defense Rating of 0 (if you haven't already done so).
Another thing I've noticed is that the Barbarian AI doesn't seem to know how to use bombardment attack. I added a Terrorist unit once that acted as a Cruise Missile and was set as the advanced barbarian unit (for a modern mod I was working on). The Barbarian AI never used it...it just sat on the Barbarian Camp. So, if you're using the Nuke Warrior as a Barbarian, that may be part of the problem as well.
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