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HazieDaVampire
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The British Empire
Apr 2002 time: 05:20
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I'd just like to anounce that i am going to make a WW2 scenario for multiplayer using the new edittor patch when it comes out.
I'd like people to nominate world maps for it.
The idea is that people can reinact WW2. Can people please express their veiws on the following subjects:
Each civ will have two UU's (Germany will simply get 1 extra cuz it already has panzers)
Each civ will get two Speicle units, these will be units you get at the start, or after a trigger. These units cant be built, and if they die thats it, its gone! for instance Germany will have either Bismarck battleship, Tripitz pocket battleship, or SS Panzer devision. Britain will have its SAS Desert rats (Paras with movement of 2) America will have its 101st Airborne and Enterprise carrier (Or maby another)
The civs will be Germany, Japan, Britain, America, Norway, Italy (Rome), Greece, China, Persia and babylon will play as Middle eastern civs, Africa, And of course Russia!
I'm also looking for maps of these civs of around WW2 era so i can put the citys in the correct place.
Please express your verys and comments!
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Ed O'War
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Los Angeles, CA
Mar 2002 time: 21:20
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Sounds like an interesting idea. A couple of other ideas for special starting units:
- Doolittle's Raiders - The only bomber unit in the game that can use Aircraft Carriers (assuming you set it so that other bombers can't land on Carriers)
- The Flying Tigers - If you have China as a civ, the Tigers can be their only flying unit (maybe give it a slightly higher offense/defense rating too).
- Gurkhas for Britain as a special unit (make them Infantry with the All Terrain as Roads ability, or maybe a slightly higher offensive rating). They'd have to start somewhere in the Pacific Theatrer (India?)
- The Yamato for Japan (a battleship with slightly higher attack rating)
BTW, I don't think the Desert Rats were SAS--in fact, I'm not even sure if the SAS existed during WWII. Britain was the first to come up with Commando units (which can be a UU for Britain--give it paradrop and invisibility?).
Also, you might want to consider making U.S. Marines a UU for America. Other nations had Marines, but none of them had the specialized training and equipment that U.S. Marines had (maybe give them +1 to Attack Rating).
Personally, I am waiting in eager anticipation for the new editor. Once we can make real scenarios, I think the mod scene for Civ III will take off like it did for Civ II. I've got ideas for four different scenarios already (one of which will be a quick-play single player WWII scenario).
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Trip
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Hunt Valley
Apr 2002 time: 00:20
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I think more UUs than that would make it more fun. Try to make it something like Panzer General, only on a more strategic rather than tactical level. For example, the German tank units could be "Pz Kpfw III ausf E or H" to start off with, then it changes to a Panther D, and then a Tiger II. The more unique units there are, the more detailed and appealing the scenario will be. I may make a WWII scenario just for myself, since it'll be fun. However, I know that I won't be able to compete with some of th people making the scenarios, since they have more time than me, and they'll be able to get better graphics. I'm hoping to get my Napoleonic Scenario in PtW though. 
As far as a map suggestion, if you want Europe only, then I suggest my map, AME v1.5. Keep in mind, the thing freezes if you try to play it with the current rules (so don't play it unless you change to default rules). It's an excellent and accurate map of Europe, and should suit you well. 
If not a Europe map, then I suggest either Kitten's mod of Marla's map.
Attachment: amev1.5.rar
This has been downloaded 6 time(s).
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zulu9812
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of Scotland
Jan 2002 time: 05:20
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quote: Originally posted by HazieDaVampire
Each civ will have two UU's (Germany will simply get 1 extra cuz it already has panzers)
Each civ will get two Speicle units, these will be units you get at the start, or after a trigger. These units cant be built, and if they die thats it, its gone! for instance Germany will have either Bismarck battleship, Tripitz pocket battleship, or SS Panzer devision. Britain will have its SAS Desert rats (Paras with movement of 2) America will have its 101st Airborne and Enterprise carrier (Or maby another)
The civs will be Germany, Japan, Britain, America, Norway, Italy (Rome), Greece, China, Persia and babylon will play as Middle eastern civs, Africa, And of course Russia!
I'm also looking for maps of these civs of around WW2 era so i can put the citys in the correct place.
Please express your verys and comments! |
First of all, I don't think the editor patch will have triggers. Although I hope so. Triggers would allow you to prevent America from entering the war until it's already half-way through and then claim credit for it. And you could also have a trigger so that it's actually Russia who wins the war...
Secondly, why should Germany get 3 UU's? So what if they already have the Panzer, that can take up one of the two slots.
You might also want to have lots of 'flavour' units: normal stats for that unit type, just different graphics. Thus every civ would have it's own Tank, Infantry, etc.
The map shouldn't just be confined to Europe - there's the campaign in North Africa, not to mention the Eastern Front.
You only have 12 civs. Might I suggest an addition of Australia, Spain & Canada? You also seem to want to start the scenario from the time when the war was under way. If you start it from,say, 1936, you can also have France and Poland, not to mention lots of political wrangling.
And what's a very?
Last edited by zulu9812 on 15-07-2002 at 00:33
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HazieDaVampire
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The British Empire
Apr 2002 time: 05:20
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yeah, i did missed a few out. This will be a multiplayer scenario, and we cant have multi-player till PTW, and PTW comes with a WW2 units set, like shermans and p-51's and 109's and 190's.
It will have meny other civs, Since i want France to stay through the war (When citys are liberated we give them back to france!), So Canada might end up being France! But that all depends.
hopfully if we have unit trading we can buy extra things off America.
Whoever plays Britain will have a hard time, Battle of Britain, Atlantic, the South Africa campaign, Europe invasion, Italy the Defense of Creat (Not sure how its spelt, but its greek!). The defense of China!
America too should have a hard time! Europe, Italy, a little bit of Africa and the Pacific
Germany will have a few early bonuses, to give an impression of its all out power house eco! Hopfully the range of aircraft will be made longer, so the LuftWaffe can have its day, then the lancs can hit back on Berlin!
The Russians will probubly have the simplist campaign! They'll be on defense, with a hole loads of fortresses on the River that goes through StalinGrad.
I've decided to give Germany a West Berlin, and an East Berlin, East Berlin being Russias goal!
The Americans will have only 2 government types by my 'rules', an Early war (What ever president) With mega war wearyness, and when they get the next one they can declare war cuz it will have no war wearyness!
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Dan Severn
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Wellborn, Texas The Warrior Dennis Miller
May 2001 time: 23:20
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Why limit the number of UU's?
I remember civ2 scens where it was almost an entirely new game. I think that would be fun, especially since civ3 is so much better suited for scenarios.
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