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Andrew_Jay
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St. John's, NF
Aug 2001 time: 01:50
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I have a feeling that the problem with aircraft carriers might be gone with PtW. I'm only thinking this because we'll have those airfields, which might bring about some changes. Already if you have a stack of units that contain artillery, those guns will fire at any attackers, potentially weakening them. I can see this happening with aircraft: if your airfield with an infantry man and a jet fighter is attacked, perhaps the fighter will make a bombing run against the attacker, exactly like artillery does right now. Also, this might happen in the sea too, making aircraft carriers really useful simply to defend a fleet. You could stack a carrier, a couple jet fighters, and a battle ship. When something tries to attack, an airplane will scramble to deal a couple of points of damage before the battle starts. Perhaps these little pre-battle bombards should be limited to fighters only (regular, jet, and stealth).
Also, when you put fighters on air superiority while on an aircraft carrier, will they still intercept bombers attacking the carrier?
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Palleon
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Bourbonnais, IL
Jun 2002 time: 23:20
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Yes, they will intercept bombers attacking the carrier. I actually use jet fighters a lot, because bombers shoot down fighters about 50% of the time when they go to intercept, but a jet fighter with full health will ALWAYS shoot down the bomber when it goes to intercept. When you're fighting a modern war, they're essential to protecting your front line and coastal cities.
As for cruise missiles, I think they work great. I would make dozens of them before Firaxis allowed lethal bombard weapons, and I would use them defensivly to kill naval units that got too close to my shore, because they do kill. I agree they should be fireable from destroyers, battleships, and AEGIS cruisers though, but unlimited range is a little unrealistic, they don't have a long range, only reason America can hit everyone with them is because we have a navy everywhere But if you don't like the range, do what I did, go into the editor and fix it. If you want ICBM cruise missile range, you can do that. Or extend it to 10 tiles. I made mine 6, same as tactical nukes. That's the beauty of civ3, if you don't like how firaxis made units, you can make them better to suit your tastes.
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Palleon
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Bourbonnais, IL
Jun 2002 time: 23:20
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quote: Originally posted by Bambul
Air power won't win you wars, it is intended as a strategic advantage to assist your ground troops, Jet Fighters even more so. |
I disagree. If you can park 2 carriers full of stealth bombers, or even regular bombers outside an enemy island, you can make the landing significantly easier. With the addition of lethal bombing, you can remove all defenders from a city, then send in the mech infantry to occupy. I tried this in a game, only using air units to attack, and occupy with other units. It was a little slow, but I was able to take over 20 Chinese cities without the loss of a single unit. Once you start taking things, you just rebase the bombers and have them hit the next city in range. Just gotta watch out for the cities deposing you with the bombers inside.
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Bleyn
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I forget, can Nuke Subs carry cruise missles or not? Don't really use the CMs so can't remember.
If not, they should be able to. One might even say that any sub should be able to.
One way of improving the carrier defensively would be to adjust it so that it has a variable defense value. Have a base rate the carrier always gets, and then for every fighter it has on board it gets an increase. Jet fighters could add more to the value than the older piston engine fighters. Not sure if bombers should add to the carriers value though.
Another adjustment I'd like to see on fighters is maybe changing the stealth fighters precision strike capability to be a precision targetting option instead. Essentially, the stealth fighter would be using its laser targetting gear to illuminate the target for follow-on waves of fighters and bombers, increasing the strength of their attacks by insuring they all strike the same spot. Game-wise using this ability on a stealth figher would increase the bombardment power of other air units that follow it.
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SABRA
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They should make a different , second type of cruise missile , one that can be stored aboard submarines and AEGIS cruisers .
It would also be intresting to edit this unit to go with certain airunits , for example the B-52 or stealth .
The range is to low , there are some mods that have given the stealth bomber the range of the ICBM , but that aint to great neither .
Indeed a range of 100 - 120 would be perfect .
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